Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IKronkI
Sol
Level 41
God Stats
11W - 14L
1,526 SR
Queue Stats
89W - 100L
1,408 Elo+
Solo
Chang'e
Chang'e
RelentslyResolut
Chang'e
Level 125
God Stats
2W - 2L
1,416 SR
Queue Stats
134W - 143L
1,465 Elo+
Solo
Apollo
Apollo
SasaugeDuck
Apollo
Level 70
God Stats
53W - 81L
1,438 SR
Queue Stats
628W - 655L
1,519 Elo+
Solo
Medusa
Medusa
WuubbZ
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 115L
1,431 Elo+
Solo
Team Averages
Level 88
1,476 SR
1,464 Elo+

VS

Team Averages
Level 64
1,499 SR
1,448 Elo+
Ra
Ra
DOSM18
Ra
Level 67
God Stats
18W - 19L
1,563 SR
Queue Stats
351W - 385L
1,481 Elo+
Party 1
Vulcan
Vulcan
GoRiLlA L0C0
Vulcan
Level 64
God Stats
38W - 40L
1,465 SR
Queue Stats
121W - 157L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LyricalWhip
Cu Chulainn
Level 52
God Stats
5W - 9L
1,390 SR
Queue Stats
189W - 229L
1,405 Elo+
Party 1
Sobek
Sobek
ROTTWEÏLER
Sobek
Level 63
God Stats
8W - 6L
1,327 SR
Queue Stats
37W - 43L
1,465 Elo+
Solo
Nemesis
Nemesis
thurmalcupp
Nemesis
Level 72
God Stats
2W - 1L
1,749 SR
Queue Stats
140W - 179L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 1 / 4
8,515
852
7,940
8,815
10,893
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
15
2 / 2 / 2
9,629
963
16,944
10,151
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 3
9,254
925
10,008
12,684
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
15
3 / 4 / 2
9,490
949
8,008
13,103
4,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
WuubbZ
Medusa
15
0 / 7 / 3
8,745
875
7,671
12,266
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

182

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 0 / 5
9,577
958
3,780
5,320
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
16
2 / 0 / 13
9,804
980
13,032
3,892
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
LyricalWhip
Cu Chulainn
17
6 / 3 / 10
10,963
1,096
12,916
19,828
11,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 8
9,657
966
6,190
16,196
11,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
thurmalcupp
Nemesis
17
8 / 2 / 9
11,051
1,105
16,000
10,573
4,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
6
Kills
19
19
Deaths
6
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
4
2
W
Ra
2
0
5
4.5
W
Vulcan
2
0
13
8.5
L
Sol
2
2
2
1.5
W
Cu Chulainn
LyricalWhip
Cu Chulainn
6
3
10
3.67
W
1
1
8
5
L
1
5
3
0.5
L
Apollo
3
4
2
1
L
Medusa
WuubbZ
Medusa
0
7
3
0.21
W
Nemesis
thurmalcupp
Nemesis
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,571
Damage
51,918
57,019
Taken
55,809
27,810
Mitigated
30,436
13,137
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,940
560
0
2,347
8,815
10,893
0
4,863
3,952
15,540
0
W
Ra
3,780
756
1,102
331
5,320
1,737
0
3,454
1,866
25,752
0
W
Vulcan
13,032
3,456
0
283
3,892
1,329
0
2,682
1,210
29,398
0
L
Sol
16,944
6,473
0
1,321
10,151
3,142
0
4,105
6,046
43,224
0
W
Cu Chulainn
LyricalWhip
Cu Chulainn
12,916
1,501
0
3,663
19,828
11,833
0
12,739
7,089
2,465
27,322
W
6,190
127
306
3,851
16,196
11,345
0
10,064
6,132
21,699
0
L
10,008
1,136
5,384
4,085
12,684
4,329
0
4,824
7,860
37,106
0
L
Apollo
8,008
3,480
0
0
13,103
4,856
0
4,621
8,482
0
23,189
L
Medusa
WuubbZ
Medusa
7,671
4,229
0
0
12,266
4,590
0
6,519
5,747
0
18,298
W
Nemesis
thurmalcupp
Nemesis
16,000
2,961
0
1,391
10,573
4,192
0
5,953
4,620
0
31,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,633
Gold Earned
51,052
201
Minions Killed
195
4
Camps Cleared
13
886,238
Distance Traveled
1,021,536
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,515
852
17
2
0
149,154
2
W
Ra
9,577
958
75
8
1
211,870
0
W
Vulcan
9,804
980
38
4
0
210,810
1
L
Sol
9,629
963
73
7
1
176,962
0
W
Cu Chulainn
10,963
1,096
23
2
1
193,724
1
W
Sobek
9,657
966
32
3
6
190,676
0
L
Chang'e
9,254
925
48
5
2
180,761
0
L
Apollo
9,490
949
37
4
1
208,675
0
L
Medusa
8,745
875
26
3
0
170,686
0
W
Nemesis
11,051
1,105
27
3
5
214,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role