Player Matchup

Guan Yu
Guan Yu
Arbitrary5945
Guan Yu
Level 14
God Stats
1W - 0L
1,199 SR
Queue Stats
2W - 2L
1,225 Elo+
Party 2
Apollo
Apollo
Defttone
Apollo
Level 39
God Stats
12W - 13L
1,518 SR
Queue Stats
80W - 73L
1,560 Elo+
Party 2
Agni
Agni
ImAnAshtray
Agni
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,553 Elo+
Party 2
Ganesha
Ganesha
JonSnowbody
Ganesha
Level 81
God Stats
2W - 0L
1,151 SR
Queue Stats
7W - 4L
1,223 Elo+
Party 2
Susano
Susano
Termitatah
Susano
Level 27
God Stats
5W - 2L
1,648 SR
Queue Stats
64W - 58L
1,515 Elo+
Party 2
Team Averages
Level 37
1,403 SR
1,415 Elo+

VS

Team Averages
Level 23
1,478 SR
1,524 Elo+
Athena
Athena
CaptainDeez
Athena
Level 12
God Stats
13W - 16L
1,475 SR
Queue Stats
53W - 74L
1,458 Elo+
Party 1
The Morrigan
The Morrigan
Robbyoli
The Morrigan
Level 16
God Stats
9W - 7L
1,477 SR
Queue Stats
210W - 227L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Scarydumptrk
Cernunnos
Level 39
God Stats
13W - 9L
1,617 SR
Queue Stats
49W - 65L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Simba722
Gilgamesh
Level 20
God Stats
0W - 1L
1,323 SR
Queue Stats
5W - 4L
1,757 Elo+
Solo
Ravana
Ravana
polarkodiak
Ravana
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
50W - 70L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
4 / 3 / 9
12,041
482
4,325
22,517
22,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Defttone
Apollo
19
3 / 0 / 5
12,374
495
11,617
15,677
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 8
12,958
518
18,483
16,090
9,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
JonSnowbody
Ganesha
17
0 / 2 / 16
11,322
453
5,749
20,138
20,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Termitatah
Susano
20
8 / 1 / 7
13,051
522
10,863
17,421
8,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 5 / 2
10,428
417
4,622
18,536
15,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
Robbyoli
The Morrigan
19
0 / 3 / 2
12,184
487
7,236
9,933
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Scarydumptrk
Cernunnos
16
3 / 5 / 0
10,713
429
15,549
16,615
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Simba722
Gilgamesh
17
3 / 6 / 0
11,464
459
15,010
18,302
16,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
18
1 / 3 / 0
11,190
448
6,912
16,360
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
22
Kills
7
7
Deaths
22
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
4
3
9
2.83
L
Athena
0
5
2
0.2
W
Apollo
Defttone
Apollo
3
0
5
5.5
W
7
1
8
11
W
Ganesha
JonSnowbody
Ganesha
0
2
16
4
L
The Morrigan
Robbyoli
The Morrigan
0
3
2
0.33
L
Cernunnos
Scarydumptrk
Cernunnos
3
5
0
0.6
L
Gilgamesh
Simba722
Gilgamesh
3
6
0
0.5
W
Susano
Termitatah
Susano
8
1
7
11.5
L
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,037
Damage
49,329
91,843
Taken
79,746
66,464
Mitigated
48,157
36,900
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
4,325
771
5,129
11,144
22,517
22,365
768
1,700
20,817
0
37,502
L
Athena
4,622
1,061
536
2,912
18,536
15,212
0
5,818
12,718
40,369
0
W
Apollo
Defttone
Apollo
11,617
5,824
0
4,880
15,677
6,576
5,138
2,450
13,227
0
116,267
W
18,483
1,470
0
6,804
16,090
9,108
1,005
4,060
12,030
100,715
0
W
Ganesha
JonSnowbody
Ganesha
5,749
624
1,023
1,915
20,138
20,071
611
3,185
16,953
29,093
0
L
The Morrigan
Robbyoli
The Morrigan
7,236
890
0
1,500
9,933
3,290
0
4,967
4,966
83,202
0
L
Cernunnos
Scarydumptrk
Cernunnos
15,549
6,338
0
3,651
16,615
5,598
668
6,468
10,147
0
99,151
L
Gilgamesh
Simba722
Gilgamesh
15,010
3,982
0
519
18,302
16,625
454
4,251
14,051
0
64,919
W
Susano
Termitatah
Susano
10,863
2,044
0
6,005
17,421
8,344
1,497
588
16,833
0
94,892
L
Ravana
6,912
1,741
0
6,622
16,360
7,432
0
3,208
13,152
0
90,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,746
Gold Earned
55,979
560
Minions Killed
622
0
Camps Cleared
0
2,392,789
Distance Traveled
2,251,027
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,041
482
83
3
0
504,599
1
L
Athena
10,428
417
66
3
0
441,386
6
W
Apollo
12,374
495
184
7
0
463,697
4
W
Agni
12,958
518
155
6
0
472,104
2
W
Ganesha
11,322
453
11
0
0
459,872
6
L
The Morrigan
12,184
487
174
7
0
499,567
5
L
Cernunnos
10,713
429
124
5
0
426,524
3
L
Gilgamesh
11,464
459
126
5
0
383,655
3
W
Susano
13,051
522
127
5
0
492,517
1
L
Ravana
11,190
448
132
5
0
499,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role