Player Matchup

Merlin
Merlin
B14ckw1d0w
Merlin
Level 45
God Stats
42W - 36L
1,456 SR
Queue Stats
140W - 197L
1,371 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Crokissimo
Cu Chulainn
Level 8
God Stats
16W - 17L
1,286 SR
Queue Stats
24W - 32L
1,249 Elo+
Party 3
Achilles
Achilles
IXxAchillesxXI
Achilles
Level 10
God Stats
15W - 12L
1,457 SR
Queue Stats
56W - 66L
1,476 Elo+
Solo
Vulcan
Vulcan
Suburbanelf215
Vulcan
Level 16
God Stats
47W - 63L
1,399 SR
Queue Stats
99W - 138L
1,364 Elo+
Party 4
Cthulhu
Cthulhu
Williamzinhu
Cthulhu
Level 8
God Stats
5W - 3L
1,865 SR
Queue Stats
26W - 36L
1,344 Elo+
Party 3
Team Averages
Level 17
1,492 SR
1,361 Elo+

VS

Team Averages
Level 17
1,427 SR
1,336 Elo+
Neith
Neith
BlackNerdx
Neith
Level 3
God Stats
2W - 7L
1,274 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 2
Ra
Ra
Gold5224847
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,266 Elo+
Party 1
Olorun
Olorun
SweetTooth091
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Ares
Ares
camo410
Ares
Level 15
God Stats
2W - 3L
1,350 SR
Queue Stats
86W - 89L
1,333 Elo+
Party 1
Medusa
Medusa
eyejustate
Medusa
Level 58
God Stats
56W - 62L
1,509 SR
Queue Stats
607W - 656L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B14ckw1d0w
Merlin
20
10 / 4 / 16
13,683
1,140
23,703
12,599
5,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Crokissimo
Cu Chulainn
20
10 / 1 / 17
13,886
1,157
19,778
14,581
10,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
20
10 / 1 / 19
12,854
1,071
22,649
17,542
15,947
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
7 / 4 / 12
13,324
1,110
16,978
12,903
5,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Williamzinhu
Cthulhu
20
3 / 1 / 22
12,762
1,064
12,362
14,788
19,010
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 5 / 6
11,080
923
6,664
15,201
5,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 9 / 6
10,859
905
9,225
16,991
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 6
12,254
1,021
17,484
15,168
6,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
camo410
Ares
18
1 / 8 / 4
11,136
928
11,168
26,972
29,904
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
eyejustate
Medusa
17
6 / 14 / 3
12,176
1,015
21,357
27,815
10,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
40
Kills
11
11
Deaths
40
86
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
B14ckw1d0w
Merlin
10
4
16
4.5
L
Neith
1
5
6
0.8
W
Cu Chulainn
Crokissimo
Cu Chulainn
10
1
17
18.5
L
0
9
6
0.33
W
Achilles
10
1
19
19.5
W
7
4
12
3.25
L
3
4
6
1.5
W
Cthulhu
Williamzinhu
Cthulhu
3
1
22
14
L
Ares
camo410
Ares
1
8
4
0.38
L
Medusa
eyejustate
Medusa
6
14
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,470
Damage
65,898
72,413
Taken
102,147
56,905
Mitigated
60,627
10,172
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B14ckw1d0w
Merlin
23,703
593
323
2,004
12,599
5,722
0
5,839
6,760
45,167
0
L
Neith
6,664
3,110
0
1,124
15,201
5,218
0
8,432
6,769
0
27,009
W
Cu Chulainn
Crokissimo
Cu Chulainn
19,778
5,829
0
2,503
14,581
10,580
0
7,357
7,224
0
34,461
L
9,225
1,874
220
303
16,991
7,791
0
8,504
8,487
28,449
0
W
Achilles
22,649
11,955
0
3,608
17,542
15,947
0
7,604
9,938
0
35,179
W
16,978
8,240
0
0
12,903
5,646
0
7,719
5,184
47,528
0
L
17,484
10,464
1,391
6,470
15,168
6,921
0
7,389
7,779
51,257
0
W
Cthulhu
Williamzinhu
Cthulhu
12,362
1,079
444
1,290
14,788
19,010
0
9,358
5,430
30,082
0
L
Ares
camo410
Ares
11,168
1,120
27
3,005
26,972
29,904
0
13,750
13,222
27,627
0
L
Medusa
eyejustate
Medusa
21,357
9,734
0
841
27,815
10,793
0
14,968
12,847
0
26,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,509
Gold Earned
57,505
231
Minions Killed
206
10
Camps Cleared
3
1,251,425
Distance Traveled
1,102,117
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,683
1,140
48
4
1
221,706
1
L
Neith
11,080
923
43
4
2
246,348
0
W
Cu Chulainn
13,886
1,157
40
3
2
248,604
1
L
Ra
10,859
905
39
3
0
212,476
0
W
Achilles
12,854
1,071
30
3
0
251,591
0
W
Vulcan
13,324
1,110
76
6
7
252,422
1
L
Olorun
12,254
1,021
80
7
1
193,516
0
W
Cthulhu
12,762
1,064
37
3
0
277,102
2
L
Ares
11,136
928
39
3
0
223,653
0
L
Medusa
12,176
1,015
5
0
0
226,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role