Player Matchup

Neith
Neith
Antitubo04
Neith
Level 13
God Stats
3W - 4L
1,416 SR
Queue Stats
24W - 28L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BUCKAFUFFALO6969
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Apollo
Apollo
Badupoc
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
baseobama
Gilgamesh
Level 67
God Stats
0W - 1L
1,605 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Zeus
Zeus
rathe
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Team Averages
Level 25
1,504 SR
1,443 Elo+

VS

Team Averages
Level 19
1,557 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
A Kind Soldier
Tsukuyomi
Level 29
God Stats
35W - 27L
1,552 SR
Queue Stats
158W - 132L
1,481 Elo+
Party 1
Scylla
Scylla
HybridTakk
Scylla
Level 25
God Stats
40W - 21L
1,677 SR
Queue Stats
131W - 106L
1,467 Elo+
Party 1
Cerberus
Cerberus
Okole_puncha
Cerberus
Level 18
God Stats
48W - 34L
1,520 SR
Queue Stats
63W - 48L
1,479 Elo+
Party 1
Ymir
Ymir
YungGeauxt99
Ymir
Level 17
God Stats
53W - 41L
1,534 SR
Queue Stats
54W - 42L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
big_beezy11
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 0 / 0
9,000
643
0
0
0
Morgan Le Fay
BUCKAFUFFALO6969
Morgan Le Fay
20
5 / 11 / 11
15,569
1,112
24,239
21,639
6,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Badupoc
Apollo
20
2 / 10 / 13
14,112
1,008
9,498
18,182
4,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
baseobama
Gilgamesh
20
11 / 11 / 7
16,753
1,197
33,559
29,973
11,734
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
rathe
Zeus
19
2 / 11 / 9
13,287
949
18,226
16,434
4,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A Kind Soldier
Tsukuyomi
20
12 / 4 / 13
16,248
1,161
18,804
16,640
7,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
HybridTakk
Scylla
20
20 / 8 / 13
18,674
1,334
29,405
24,169
8,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Okole_puncha
Cerberus
20
6 / 3 / 20
14,763
1,055
18,007
27,216
36,697
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 4 / 20
14,234
1,017
10,115
22,436
28,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
big_beezy11
Cthulhu
18
0 / 1 / 4
11,086
792
876
2,283
1,578
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
112
20
Kills
42
43
Deaths
20
40
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A Kind Soldier
Tsukuyomi
12
4
13
4.63
L
Neith
0
0
0
0
L
Morgan Le Fay
BUCKAFUFFALO6969
Morgan Le Fay
5
11
11
0.95
L
Apollo
Badupoc
Apollo
2
10
13
0.85
W
Scylla
HybridTakk
Scylla
20
8
13
3.31
W
Cerberus
Okole_puncha
Cerberus
6
3
20
5.33
W
4
4
20
3.5
L
Gilgamesh
baseobama
Gilgamesh
11
11
7
1.32
W
Cthulhu
big_beezy11
Cthulhu
0
1
4
2
L
Zeus
rathe
Zeus
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,522
Damage
77,207
86,228
Taken
92,744
27,385
Mitigated
83,069
3,559
Healing
18,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A Kind Soldier
Tsukuyomi
18,804
5,023
601
4,821
16,640
7,389
0
6,433
10,207
0
40,350
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
BUCKAFUFFALO6969
Morgan Le Fay
24,239
2,541
0
669
21,639
6,300
0
15,180
6,459
57,075
0
L
Apollo
Badupoc
Apollo
9,498
5,612
0
1,038
18,182
4,816
0
12,851
5,331
0
29,899
W
Scylla
HybridTakk
Scylla
29,405
5,973
502
4,232
24,169
8,938
0
12,606
11,563
66,009
0
W
Cerberus
Okole_puncha
Cerberus
18,007
682
502
3,291
27,216
36,697
0
10,777
16,439
45,549
0
W
10,115
1,007
1,487
3,077
22,436
28,467
0
11,575
10,790
14,108
0
L
Gilgamesh
baseobama
Gilgamesh
33,559
15,465
61
1,559
29,973
11,734
0
18,061
11,912
0
53,457
W
Cthulhu
big_beezy11
Cthulhu
876
36
0
0
2,283
1,578
0
1,074
1,209
1,608
0
L
Zeus
rathe
Zeus
18,226
4,487
0
232
16,434
4,535
0
12,311
4,123
39,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,721
Gold Earned
75,005
190
Minions Killed
234
8
Camps Cleared
10
966,519
Distance Traveled
1,038,400
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,248
1,161
72
5
2
266,890
0
L
Neith
9,000
643
0
0
0
0
0
L
Morgan Le Fay
15,569
1,112
71
5
0
215,710
1
L
Apollo
14,112
1,008
38
3
2
250,217
2
W
Scylla
18,674
1,334
78
6
7
211,602
0
W
Cerberus
14,763
1,055
75
5
0
263,205
0
W
Ymir
14,234
1,017
8
1
0
244,762
1
L
Gilgamesh
16,753
1,197
47
3
3
299,427
0
W
Cthulhu
11,086
792
1
0
1
51,941
1
L
Zeus
13,287
949
34
2
3
201,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role