Player Matchup

Tiamat
Tiamat
A5N3
Tiamat
Level 100
God Stats
6W - 3L
1,385 SR
Queue Stats
88W - 100L
1,358 Elo+
Solo
Vamana
Vamana
Msierra02
Vamana
Level 119
God Stats
3W - 1L
1,353 SR
Queue Stats
44W - 18L
1,549 Elo+
Party 1
Anhur
Anhur
Vendetta-Hn
Anhur
Level 146
God Stats
7W - 3L
1,564 SR
Queue Stats
99W - 56L
1,668 Elo+
Party 1
Team Averages
Level 122
1,434 SR
1,525 Elo+

VS

Team Averages
Level 99
1,550 SR
1,413 Elo+
Ra
Ra
ClankrKillr
Ra
Level 114
God Stats
6W - 4L
1,642 SR
Queue Stats
141W - 146L
1,482 Elo+
Party 2
Bellona
Bellona
NinGa IV
Bellona
Level 79
God Stats
15W - 24L
1,418 SR
Queue Stats
113W - 177L
1,283 Elo+
Solo
Khepri
Khepri
YeetFaqMcDab
Khepri
Level 103
God Stats
18W - 12L
1,591 SR
Queue Stats
139W - 132L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A5N3
Tiamat
17
6 / 1 / 11
13,141
692
21,423
13,676
10,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Msierra02
Vamana
17
5 / 6 / 12
13,203
695
13,653
27,284
30,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 1 / 7
12,805
674
26,556
18,310
7,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
11,998
631
17,971
17,741
7,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
NinGa IV
Bellona
15
3 / 8 / 4
11,394
600
10,228
22,263
25,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
1 / 6 / 6
11,406
600
9,436
32,211
47,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
17
Kills
8
8
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
A5N3
Tiamat
6
1
11
11.5
L
4
3
4
2
W
Vamana
Msierra02
Vamana
5
6
12
1.83
L
Bellona
NinGa IV
Bellona
3
8
4
0.63
W
6
1
7
9.5
L
Khepri
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,632
Damage
37,635
59,270
Taken
72,215
48,505
Mitigated
80,557
16,887
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
A5N3
Tiamat
21,423
1,155
571
6,090
13,676
10,534
519
7,921
5,755
55,453
0
L
17,971
939
5,945
3,971
17,741
7,974
189
5,607
12,134
62,788
0
W
Vamana
Msierra02
Vamana
13,653
5,974
0
7,530
27,284
30,652
269
8,938
18,346
7,225
54,456
L
Bellona
NinGa IV
Bellona
10,228
2,598
776
1,133
22,263
25,387
1,160
7,975
14,288
0
36,527
W
26,556
13,354
0
2,696
18,310
7,319
1,984
10,548
7,762
0
66,573
L
Khepri
9,436
478
931
6,380
32,211
47,196
261
9,242
22,969
30,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
34,798
209
Minions Killed
169
0
Camps Cleared
0
1,069,809
Distance Traveled
1,047,221
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,141
692
67
4
0
387,773
5
L
Ra
11,998
631
97
5
0
374,592
3
W
Vamana
13,203
695
58
3
0
346,001
1
L
Bellona
11,394
600
44
2
0
337,382
4
W
Anhur
12,805
674
84
4
0
336,035
0
L
Khepri
11,406
600
28
1
0
335,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role