Player Matchup

Arachne
Arachne
GavinAxeLmao
Arachne
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 42L
1,402 Elo+
Party 1
Bastet
Bastet
JLBullfrog05
Bastet
Level 123
God Stats
4W - 6L
1,498 SR
Queue Stats
158W - 178L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
Saltboi2
Guan Yu
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 27L
1,615 Elo+
Party 1
Anubis
Anubis
TheGodOfScrubs
Anubis
Level 31
God Stats
31W - 17L
1,775 SR
Queue Stats
60W - 58L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
tiphonn
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 62L
1,506 Elo+
Party 1
Team Averages
Level 45
1,555 SR
1,520 Elo+

VS

Team Averages
Level 26
1,541 SR
1,548 Elo+
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dbait
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,579 Elo+
Party 2
Discordia
Discordia
Leogetonrainbow
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,533 Elo+
Party 2
Athena
Athena
UsedPepsiCan
Athena
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
76W - 94L
1,557 Elo+
Party 2
Thor
Thor
rage7317
Thor
Level 16
God Stats
1W - 2L
1,706 SR
Queue Stats
103W - 86L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GavinAxeLmao
Arachne
16
4 / 7 / 6
10,842
493
8,450
15,561
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
20
18 / 7 / 6
14,624
665
24,316
16,635
6,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Saltboi2
Guan Yu
15
2 / 7 / 1
9,933
452
7,822
15,274
14,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 6 / 5
11,589
527
15,835
15,132
7,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
tiphonn
Xing Tian
16
7 / 3 / 11
10,921
496
10,200
19,109
20,458
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
20 / 7 / 2
14,819
674
26,726
21,641
9,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Dbait
Danzaburou
13
0 / 12 / 2
8,924
406
1,294
18,627
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
Leogetonrainbow
Discordia
13
0 / 10 / 2
8,615
392
4,404
11,907
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
11
1 / 10 / 1
8,314
378
1,730
21,899
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
19
9 / 3 / 6
12,584
572
15,392
19,864
16,119
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
42
Kills
30
30
Deaths
42
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
20
7
2
3
L
Danzaburou
Dbait
Danzaburou
0
12
2
0.08
W
Arachne
GavinAxeLmao
Arachne
4
7
6
1
W
Bastet
18
7
6
3
L
Discordia
Leogetonrainbow
Discordia
0
10
2
0.1
W
Guan Yu
Saltboi2
Guan Yu
2
7
1
0.36
W
11
6
5
2.25
L
Athena
1
10
1
0.15
L
Thor
9
3
6
4
W
Xing Tian
tiphonn
Xing Tian
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,623
Damage
49,546
81,711
Taken
93,938
54,723
Mitigated
47,970
17,085
Healing
26,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
26,726
7,901
0
19,833
21,641
9,680
3,151
4,870
16,771
0
115,577
L
Danzaburou
Dbait
Danzaburou
1,294
365
0
507
18,627
5,025
0
2,869
15,758
0
31,483
W
Arachne
GavinAxeLmao
Arachne
8,450
5,515
0
3,547
15,561
6,743
459
1,393
14,168
0
58,432
W
Bastet
24,316
9,050
0
2,777
16,635
6,050
5,154
870
15,729
0
74,869
L
Discordia
Leogetonrainbow
Discordia
4,404
1,253
0
0
11,907
2,678
0
4,626
7,281
38,163
0
W
Guan Yu
Saltboi2
Guan Yu
7,822
2,569
6
1,986
15,274
14,232
87
40
15,234
0
40,524
W
15,835
1,289
0
4,930
15,132
7,240
1,988
955
14,177
58,322
0
L
Athena
1,730
519
0
420
21,899
14,468
0
9,932
11,967
29,036
0
L
Thor
15,392
5,243
0
5,264
19,864
16,119
0
3,738
16,126
0
81,782
W
Xing Tian
tiphonn
Xing Tian
10,200
521
0
3,839
19,109
20,458
1,070
2,803
16,269
44,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,909
Gold Earned
53,256
448
Minions Killed
474
0
Camps Cleared
0
2,108,323
Distance Traveled
1,806,673
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,819
674
179
8
0
416,139
0
L
Danzaburou
8,924
406
63
3
0
311,113
0
W
Arachne
10,842
493
87
4
0
482,341
0
W
Bastet
14,624
665
112
5
0
422,323
4
L
Discordia
8,615
392
66
3
0
342,964
1
W
Guan Yu
9,933
452
70
3
0
412,054
0
W
Anubis
11,589
527
121
6
0
379,716
4
L
Athena
8,314
378
34
2
0
342,013
0
L
Thor
12,584
572
132
6
0
394,444
5
W
Xing Tian
10,921
496
58
3
0
411,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role