Player Matchup

Amaterasu
Amaterasu
ALONDRAXT
Amaterasu
Level 49
God Stats
6W - 9L
1,380 SR
Queue Stats
56W - 64L
1,354 Elo+
Solo
Ymir
Ymir
AstaMahotei
Ymir
Level 120
God Stats
21W - 19L
1,451 SR
Queue Stats
27W - 30L
1,368 Elo+
Party 1
Serqet
Serqet
LimpWeiner
Serqet
Level 44
God Stats
2W - 1L
1,681 SR
Queue Stats
18W - 12L
1,644 Elo+
Party 1
Izanami
Izanami
PlsSendLoveMail
Izanami
Level 68
God Stats
109W - 105L
1,477 SR
Queue Stats
113W - 111L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
Shel308
Kukulkan
Level 14
God Stats
10W - 10L
1,494 SR
Queue Stats
19W - 24L
1,181 Elo+
Party 1
Team Averages
Level 59
1,496 SR
1,367 Elo+

VS

Team Averages
Level 54
1,549 SR
1,347 Elo+
Gilgamesh
Gilgamesh
Amaru_Goated
Gilgamesh
Level 55
God Stats
15W - 15L
1,550 SR
Queue Stats
247W - 251L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
II JuSt0n II
Danzaburou
Level 65
God Stats
20W - 10L
1,620 SR
Queue Stats
131W - 164L
1,392 Elo+
Party 2
Janus
Janus
ItsRedRoBB3r
Janus
Level 58
God Stats
28W - 27L
1,462 SR
Queue Stats
140W - 161L
1,414 Elo+
Party 2
Nemesis
Nemesis
XxDarkRoninX
Nemesis
Level 48
God Stats
18W - 20L
1,514 SR
Queue Stats
49W - 69L
1,376 Elo+
Party 2
Ah Puch
Ah Puch
karlithospro
Ah Puch
Level 46
God Stats
1W - 4L
1,598 SR
Queue Stats
2W - 8L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALONDRAXT
Amaterasu
19
0 / 6 / 5
13,237
529
6,778
20,914
20,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 2 / 8
13,710
548
9,515
22,207
34,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
LimpWeiner
Serqet
20
14 / 4 / 4
15,481
619
22,405
18,712
9,038
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 6 / 5
13,703
548
10,269
18,911
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Shel308
Kukulkan
18
1 / 3 / 8
12,535
501
6,731
9,701
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amaru_Goated
Gilgamesh
18
6 / 8 / 6
12,781
511
15,075
22,474
22,570
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
II JuSt0n II
Danzaburou
20
4 / 7 / 4
12,849
514
9,725
18,606
7,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 1
12,177
487
9,383
15,676
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
XxDarkRoninX
Nemesis
18
5 / 3 / 1
11,696
468
9,036
16,931
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
karlithospro
Ah Puch
13
3 / 2 / 1
10,028
401
7,721
8,971
5,857
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
27
Kills
21
21
Deaths
27
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ALONDRAXT
Amaterasu
0
6
5
0.42
L
Gilgamesh
Amaru_Goated
Gilgamesh
6
8
6
1.13
W
8
2
8
6
L
Danzaburou
II JuSt0n II
Danzaburou
4
7
4
0.86
L
3
7
1
0.5
W
Serqet
LimpWeiner
Serqet
14
4
4
4
W
4
6
5
1.08
W
Kukulkan
Shel308
Kukulkan
1
3
8
1.67
L
Nemesis
XxDarkRoninX
Nemesis
5
3
1
1.83
L
Ah Puch
karlithospro
Ah Puch
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,698
Damage
50,940
90,445
Taken
82,658
73,953
Mitigated
51,832
18,014
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ALONDRAXT
Amaterasu
6,778
2,144
190
4,807
20,914
20,356
5,563
6,505
14,395
0
76,428
L
Gilgamesh
Amaru_Goated
Gilgamesh
15,075
3,901
0
3,430
22,474
22,570
191
6,036
14,897
0
44,116
W
9,515
1,537
605
3,019
22,207
34,035
1,479
3,170
18,883
52,862
0
L
Danzaburou
II JuSt0n II
Danzaburou
9,725
3,789
0
6,347
18,606
7,602
3,161
3,033
15,041
0
108,675
L
9,383
371
0
1,015
15,676
6,414
353
4,027
11,105
93,891
0
W
Serqet
LimpWeiner
Serqet
22,405
7,530
0
3,212
18,712
9,038
1,079
1,863
16,773
0
104,080
W
10,269
7,438
0
5,637
18,911
7,031
9,158
3,214
15,585
0
93,504
W
Kukulkan
Shel308
Kukulkan
6,731
1,306
0
544
9,701
3,493
707
2,807
6,720
50,720
0
L
Nemesis
XxDarkRoninX
Nemesis
9,036
3,941
0
3,161
16,931
9,389
1,195
4,065
12,659
0
67,981
L
Ah Puch
karlithospro
Ah Puch
7,721
832
0
2,451
8,971
5,857
468
1,760
6,885
41,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,666
Gold Earned
59,531
578
Minions Killed
569
0
Camps Cleared
0
2,212,191
Distance Traveled
2,024,301
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,237
529
128
5
0
388,327
5
L
Gilgamesh
12,781
511
49
2
0
456,727
4
W
Ymir
13,710
548
57
2
0
443,787
0
L
Danzaburou
12,849
514
172
7
0
419,531
3
L
Janus
12,177
487
168
7
0
434,206
6
W
Serqet
15,481
619
135
5
0
510,078
5
W
Izanami
13,703
548
164
7
0
451,099
2
W
Kukulkan
12,535
501
94
4
0
418,900
0
L
Nemesis
11,696
468
97
4
0
424,998
0
L
Ah Puch
10,028
401
83
3
0
288,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role