Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AiirNormals
Chang'e
Level 123
God Stats
2W - 7L
1,292 SR
Queue Stats
33W - 53L
1,412 Elo+
Party 1
Medusa
Medusa
GitWithAGun
Medusa
Level 98
God Stats
3W - 1L
1,816 SR
Queue Stats
25W - 38L
1,419 Elo+
Party 1
Team Averages
Level 107
1,536 SR
1,444 Elo+

VS

Team Averages
Level 106
1,540 SR
1,481 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Mikasa1404
Tyr
Level 45
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 5L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ortizjos
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,805 SR
Queue Stats
4W - 5L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 4 / 1
8,708
670
3,824
11,871
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
AiirNormals
Chang'e
12
2 / 3 / 1
8,134
626
7,395
12,104
3,758
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
11
0 / 6 / 2
7,568
582
4,718
12,480
3,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 3 / 5
9,536
734
7,542
12,573
5,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 0 / 11
8,901
685
3,805
7,937
7,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ortizjos
Morgan Le Fay
14
5 / 0 / 8
9,485
730
17,456
7,460
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
1
0.38
W
Ao Kuang
 
Ao Kuang
6
3
5
2.83
L
Chang'e
AiirNormals
Chang'e
2
3
1
0.83
L
Medusa
0
6
2
0.17
W
2
0
11
7.5
W
Morgan Le Fay
ortizjos
Morgan Le Fay
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,937
Damage
28,803
36,455
Taken
27,970
15,248
Mitigated
15,892
10,093
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,824
401
0
2,834
11,871
7,776
0
7,471
4,400
12,890
0
W
Ao Kuang
 
Ao Kuang
7,542
1,557
0
5,874
12,573
5,050
1,681
6,006
6,567
26,190
0
L
Chang'e
AiirNormals
Chang'e
7,395
980
2,959
2,616
12,104
3,758
0
8,722
3,382
27,239
0
L
Medusa
4,718
2,271
0
1,684
12,480
3,714
126
8,929
3,551
0
33,838
W
3,805
403
0
1,663
7,937
7,890
158
3,035
4,902
310
17,014
W
Morgan Le Fay
ortizjos
Morgan Le Fay
17,456
651
206
1,308
7,460
2,952
767
2,178
5,282
54,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
27,922
124
Minions Killed
144
0
Camps Cleared
0
650,590
Distance Traveled
752,542
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,708
670
21
2
0
222,490
8
W
Ao Kuang
9,536
734
50
4
0
234,079
1
L
Chang'e
8,134
626
38
3
0
215,332
0
L
Medusa
7,568
582
65
5
0
212,768
3
W
Tyr
8,901
685
29
2
0
272,917
3
W
Morgan Le Fay
9,485
730
65
5
0
245,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role