Player Matchup

Izanami
Izanami
AllCraigedUp
Izanami
Level 16
God Stats
10W - 12L
1,562 SR
Queue Stats
83W - 75L
1,619 Elo+
Solo
Hun Batz
Hun Batz
Omuneit
Hun Batz
Level 27
God Stats
5W - 10L
1,382 SR
Queue Stats
154W - 177L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Trashpanda27742
Sylvanus
Level 8
God Stats
2W - 2L
1,726 SR
Queue Stats
16W - 14L
1,591 Elo+
Solo
Hercules
Hercules
XaNTi_Heartlexx
Hercules
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 91L
1,558 Elo+
Solo
Hades
Hades
zhuberr1
Hades
Level 7
God Stats
1W - 3L
1,318 SR
Queue Stats
25W - 31L
1,600 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,585 Elo+

VS

Team Averages
Level 28
1,703 SR
1,639 Elo+
Anhur
Anhur
JansitoSM
Anhur
Level 27
God Stats
25W - 15L
1,813 SR
Queue Stats
71W - 45L
1,738 Elo+
Party 1
Sol
Sol
Loudpacs
Sol
Level 27
God Stats
11W - 7L
1,984 SR
Queue Stats
82W - 63L
1,624 Elo+
Party 1
Arachne
Arachne
PeteTheMan
Arachne
Level 27
God Stats
5W - 4L
1,611 SR
Queue Stats
91W - 74L
1,630 Elo+
Party 1
Achilles
Achilles
SimplySteven
Achilles
Level 29
God Stats
21W - 11L
1,605 SR
Queue Stats
21W - 15L
1,637 Elo+
Solo
Cabrakan
Cabrakan
Spicymeatballls
Cabrakan
Level 29
God Stats
6W - 10L
1,500 SR
Queue Stats
138W - 146L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllCraigedUp
Izanami
8
0 / 4 / 1
4,852
485
3,779
6,828
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Omuneit
Hun Batz
7
0 / 3 / 1
4,560
456
1,753
6,867
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
7
4 / 4 / 0
5,245
525
3,828
8,988
5,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
7
0 / 2 / 0
4,320
432
1,318
5,582
3,190
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
zhuberr1
Hades
9
0 / 3 / 0
5,165
517
1,921
6,198
2,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JansitoSM
Anhur
10
5 / 2 / 5
6,030
603
5,408
7,265
1,908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 1 / 2
5,363
536
6,079
4,077
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
PeteTheMan
Arachne
11
7 / 0 / 4
6,515
652
5,963
7,283
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
SimplySteven
Achilles
10
1 / 0 / 2
5,707
571
4,480
6,902
5,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
8
1 / 2 / 7
5,181
518
2,407
5,921
4,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
16
16
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
AllCraigedUp
Izanami
0
4
1
0.13
W
Anhur
JansitoSM
Anhur
5
2
5
3.75
W
2
1
2
3
L
Hun Batz
Omuneit
Hun Batz
0
3
1
0.17
W
Arachne
PeteTheMan
Arachne
7
0
4
9
W
Achilles
SimplySteven
Achilles
1
0
2
2
W
Cabrakan
1
2
7
2.25
L
Sylvanus
4
4
0
1
L
Hercules
0
2
0
0
L
Hades
zhuberr1
Hades
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,599
Damage
24,337
34,463
Taken
31,448
14,690
Mitigated
16,672
10,085
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AllCraigedUp
Izanami
3,779
2,286
0
1,318
6,828
1,475
0
612
6,216
0
33,109
W
Anhur
JansitoSM
Anhur
5,408
3,317
0
3,502
7,265
1,908
707
877
6,388
0
32,707
W
6,079
2,700
142
1,425
4,077
1,112
231
1,256
2,821
23,841
0
L
Hun Batz
Omuneit
Hun Batz
1,753
705
0
2,164
6,867
1,608
0
960
5,907
0
15,922
W
Arachne
PeteTheMan
Arachne
5,963
3,750
0
4,409
7,283
2,932
267
1,357
5,926
0
38,172
W
Achilles
SimplySteven
Achilles
4,480
706
0
1,654
6,902
5,789
274
728
6,086
9,994
20,373
W
Cabrakan
2,407
582
30
1,745
5,921
4,931
0
1,531
4,390
13,714
0
L
Sylvanus
3,828
1,689
1,231
2,762
8,988
5,882
0
3,529
5,273
11,111
0
L
Hercules
1,318
601
0
835
5,582
3,190
0
938
4,644
0
9,702
L
Hades
zhuberr1
Hades
1,921
128
55
1,720
6,198
2,535
0
3,105
2,829
24,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
28,796
203
Minions Killed
258
0
Camps Cleared
0
898,246
Distance Traveled
933,514
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,852
485
62
6
0
173,764
1
W
Anhur
6,030
603
65
7
0
161,490
1
W
Sol
5,363
536
43
4
0
189,692
0
L
Hun Batz
4,560
456
39
4
0
207,293
4
W
Arachne
6,515
652
68
7
0
237,334
0
W
Achilles
5,707
571
60
6
0
173,361
2
W
Cabrakan
5,181
518
22
2
0
171,637
3
L
Sylvanus
5,245
525
16
2
0
165,742
1
L
Hercules
4,320
432
25
3
0
173,522
1
L
Hades
5,165
517
61
6
0
177,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role