Player Matchup

Izanami
Izanami
Kesegsa_24
Izanami
Level 34
God Stats
26W - 19L
1,511 SR
Queue Stats
240W - 259L
1,390 Elo+
Party 1
Bellona
Bellona
SanPochoklo
Bellona
Level 29
God Stats
13W - 6L
1,649 SR
Queue Stats
135W - 155L
1,328 Elo+
Party 1
Set
Set
anthvarela
Set
Level 60
God Stats
26W - 26L
1,463 SR
Queue Stats
415W - 409L
1,324 Elo+
Party 1
Kukulkan
Kukulkan
jeas2014
Kukulkan
Level 48
God Stats
29W - 30L
1,455 SR
Queue Stats
148W - 153L
1,378 Elo+
Party 1
Artio
Artio
noammii
Artio
Level 86
God Stats
11W - 18L
1,344 SR
Queue Stats
571W - 562L
1,333 Elo+
Party 1
Team Averages
Level 51
1,484 SR
1,351 Elo+

VS

Team Averages
Level 66
1,476 SR
1,449 Elo+
Gilgamesh
Gilgamesh
Hordy J
Gilgamesh
Level 66
God Stats
53W - 29L
1,603 SR
Queue Stats
135W - 145L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LizardMr
Cu Chulainn
Level 18
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
R3aL Floater
Bacchus
Level 66
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
SlayOfTheLand
King Arthur
Level 137
God Stats
8W - 12L
1,452 SR
Queue Stats
328W - 348L
1,429 Elo+
Party 2
The Morrigan
The Morrigan
XKingXToneX
The Morrigan
Level 42
God Stats
1W - 2L
1,515 SR
Queue Stats
66W - 104L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kesegsa_24
Izanami
19
15 / 0 / 12
13,338
580
30,294
10,336
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
SanPochoklo
Bellona
16
1 / 0 / 12
10,614
461
6,644
12,829
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 3 / 12
13,066
568
11,858
20,343
11,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
jeas2014
Kukulkan
20
11 / 2 / 11
13,555
589
21,641
12,721
6,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
noammii
Artio
16
2 / 0 / 29
11,391
495
9,426
20,931
21,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hordy J
Gilgamesh
16
2 / 9 / 0
10,467
455
9,074
21,394
10,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
LizardMr
Cu Chulainn
12
0 / 12 / 2
8,058
350
8,453
23,255
16,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
R3aL Floater
Bacchus
11
0 / 5 / 1
8,175
355
5,086
16,026
18,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SlayOfTheLand
King Arthur
18
2 / 3 / 2
11,123
484
16,092
28,322
25,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
XKingXToneX
The Morrigan
13
1 / 9 / 0
8,840
384
6,850
13,767
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
10
37
Kills
5
5
Deaths
38
76
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hordy J
Gilgamesh
2
9
0
0.22
W
Izanami
Kesegsa_24
Izanami
15
0
12
21
L
Cu Chulainn
LizardMr
Cu Chulainn
0
12
2
0.08
L
Bacchus
R3aL Floater
Bacchus
0
5
1
0.1
W
Bellona
SanPochoklo
Bellona
1
0
12
7
L
King Arthur
SlayOfTheLand
King Arthur
2
3
2
1
L
The Morrigan
XKingXToneX
The Morrigan
1
9
0
0.11
W
8
3
12
4.67
W
Kukulkan
jeas2014
Kukulkan
11
2
11
8.25
W
Artio
noammii
Artio
2
0
29
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,863
Damage
45,555
77,160
Taken
102,764
56,874
Mitigated
76,376
38,452
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hordy J
Gilgamesh
9,074
1,039
0
1,485
21,394
10,456
0
7,142
14,204
0
84,519
W
Izanami
Kesegsa_24
Izanami
30,294
22,097
0
3,993
10,336
4,824
4,820
3,149
7,121
0
119,472
L
Cu Chulainn
LizardMr
Cu Chulainn
8,453
924
605
826
23,255
16,908
491
5,044
18,164
6,587
36,870
L
Bacchus
R3aL Floater
Bacchus
5,086
232
111
1,875
16,026
18,156
192
4,663
11,228
16,744
0
W
Bellona
SanPochoklo
Bellona
6,644
2,077
0
4,168
12,829
12,244
223
3,049
9,732
0
39,879
L
King Arthur
SlayOfTheLand
King Arthur
16,092
1,573
0
8,316
28,322
25,402
84
9,502
18,266
643
80,671
L
The Morrigan
XKingXToneX
The Morrigan
6,850
2,014
0
184
13,767
5,454
133
4,716
8,955
28,062
3,732
W
11,858
6,002
0
10,106
20,343
11,734
1,548
3,244
17,015
0
99,408
W
Kukulkan
jeas2014
Kukulkan
21,641
3,344
0
5,802
12,721
6,733
1,723
1,523
11,118
112,128
0
W
Artio
noammii
Artio
9,426
1,152
2,308
12,075
20,931
21,339
795
5,195
15,608
29,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,964
Gold Earned
46,663
569
Minions Killed
426
0
Camps Cleared
0
2,269,157
Distance Traveled
2,024,187
30
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,467
455
123
5
0
415,839
0
W
Izanami
13,338
580
163
7
0
425,639
4
L
Cu Chulainn
8,058
350
66
3
0
386,569
1
L
Bacchus
8,175
355
25
1
0
416,925
0
W
Bellona
10,614
461
69
3
0
454,622
9
L
King Arthur
11,123
484
156
7
0
432,451
0
L
The Morrigan
8,840
384
56
2
0
372,403
0
W
Set
13,066
568
139
6
0
488,509
1
W
Kukulkan
13,555
589
167
7
0
425,306
9
W
Artio
11,391
495
31
1
0
475,081
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role