Player Matchup

Hel
Hel
 
Hel
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
AlvaroAina
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,453 Elo+
Solo
Izanami
Izanami
Deestïny
Izanami
Level 18
God Stats
8W - 6L
1,519 SR
Queue Stats
27W - 26L
1,387 Elo+
Party 1
Ravana
Ravana
Sombizz
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,392 Elo+
Party 1
Thanatos
Thanatos
plsFF15
Thanatos
Level 4
God Stats
2W - 3L
1,205 SR
Queue Stats
7W - 9L
1,051 Elo+
Party 4
Team Averages
Level 16
1,445 SR
1,357 Elo+

VS

Team Averages
Level 32
1,372 SR
1,353 Elo+
Sobek
Sobek
Asesino3003
Sobek
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 55L
1,287 Elo+
Party 2
Merlin
Merlin
BsG97
Merlin
Level 18
God Stats
2W - 8L
1,206 SR
Queue Stats
21W - 21L
1,413 Elo+
Party 3
Thor
Thor
Carlitostorres
Thor
Level 3
God Stats
1W - 3L
1,544 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FTrAlex
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,182 SR
Queue Stats
3W - 3L
1,154 Elo+
Party 2
Danzaburou
Danzaburou
llopis15
Danzaburou
Level 38
God Stats
8W - 11L
1,428 SR
Queue Stats
18W - 18L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 3 / 3
10,176
565
11,868
14,292
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 5
7,726
429
3,552
9,404
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Deestïny
Izanami
16
4 / 1 / 0
9,705
539
10,349
9,994
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Sombizz
Ravana
16
2 / 1 / 0
9,356
520
4,451
5,478
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
plsFF15
Thanatos
15
6 / 2 / 1
9,364
520
4,549
12,028
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,794
433
5,136
13,331
14,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
BsG97
Merlin
15
1 / 3 / 2
8,706
484
6,493
9,370
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
4,924
274
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
FTrAlex
Ah Muzen Cab
12
0 / 4 / 3
7,571
421
8,057
8,669
2,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
llopis15
Danzaburou
15
5 / 6 / 0
9,973
554
8,159
11,633
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
16
Kills
8
8
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
3
1.5
W
1
1
5
3.5
L
2
3
1
0.83
L
Merlin
BsG97
Merlin
1
3
2
0.67
L
0
0
0
0
W
Izanami
Deestïny
Izanami
4
1
0
4
L
Ah Muzen Cab
FTrAlex
Ah Muzen Cab
0
4
3
0.38
W
Ravana
Sombizz
Ravana
2
1
0
2
L
Danzaburou
llopis15
Danzaburou
5
6
0
0.83
W
Thanatos
plsFF15
Thanatos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,769
Damage
27,845
51,196
Taken
43,003
25,478
Mitigated
22,865
29,747
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,868
497
1,844
9,042
14,292
6,138
1,108
4,618
9,146
83,906
0
W
3,552
773
0
1,103
9,404
6,868
0
1,909
7,495
13,302
0
L
5,136
600
0
2,766
13,331
14,151
0
2,301
11,030
29,269
0
L
Merlin
BsG97
Merlin
6,493
525
0
2,082
9,370
3,192
0
5,429
3,941
46,075
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Deestïny
Izanami
10,349
6,766
0
3,843
9,994
4,261
583
2,171
7,823
0
79,768
L
Ah Muzen Cab
FTrAlex
Ah Muzen Cab
8,057
3,264
0
1,346
8,669
2,376
54
3,423
5,246
0
49,129
W
Ravana
Sombizz
Ravana
4,451
1,603
0
1,604
5,478
3,850
1,706
650
4,797
0
58,756
L
Danzaburou
llopis15
Danzaburou
8,159
4,182
0
1,955
11,633
3,146
526
4,473
7,160
0
47,026
W
Thanatos
plsFF15
Thanatos
4,549
943
0
12,311
12,028
4,361
0
1,657
10,249
0
49,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
38,968
557
Minions Killed
341
0
Camps Cleared
0
1,639,847
Distance Traveled
1,291,910
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,176
565
160
9
0
342,347
4
W
Ymir
7,726
429
19
1
0
271,656
5
L
Sobek
7,794
433
40
2
0
345,081
3
L
Merlin
8,706
484
109
6
0
313,815
0
L
Thor
4,924
274
0
0
0
11,167
0
W
Izanami
9,705
539
172
10
0
314,570
2
L
Ah Muzen Cab
7,571
421
101
6
0
298,440
0
W
Ravana
9,356
520
117
7
0
329,358
3
L
Danzaburou
9,973
554
91
5
0
323,407
0
W
Thanatos
9,364
520
89
5
0
381,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role