Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HeyKoji
Cerberus
Level 128
God Stats
1W - 2L
1,170 SR
Queue Stats
63W - 63L
1,490 Elo+
Solo
Ullr
Ullr
Ikiriguya
Ullr
Level 103
God Stats
1W - 1L
1,231 SR
Queue Stats
35W - 48L
1,423 Elo+
Party 2
Scylla
Scylla
JungleTurkey
Scylla
Level 128
God Stats
16W - 19L
1,536 SR
Queue Stats
174W - 180L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
proSETHH
Sun Wukong
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,541 Elo+
Solo
Team Averages
Level 115
1,387 SR
1,494 Elo+

VS

Team Averages
Level 112
1,636 SR
1,459 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GabART
Kukulkan
Level 118
God Stats
1W - 2L
1,464 SR
Queue Stats
249W - 272L
1,466 Elo+
Solo
Artemis
Artemis
J-ROD310
Artemis
Level 126
God Stats
1W - 4L
1,654 SR
Queue Stats
17W - 30L
1,357 Elo+
Party 1
Sobek
Sobek
invu4urazombie
Sobek
Level 108
God Stats
25W - 10L
1,692 SR
Queue Stats
81W - 65L
1,547 Elo+
Solo
Hun Batz
Hun Batz
wolph-flow
Hun Batz
Level 99
God Stats
0W - 1L
1,868 SR
Queue Stats
25W - 37L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
2 / 0 / 4
4,616
923
3,296
2,367
1,068
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
HeyKoji
Cerberus
8
0 / 0 / 5
4,074
815
2,256
3,387
1,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
9
1 / 0 / 2
4,454
891
1,185
2,413
787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
11
3 / 0 / 2
5,296
1,059
3,696
1,638
652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
proSETHH
Sun Wukong
8
2 / 0 / 1
4,646
929
1,875
3,291
1,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
4
0 / 0 / 0
1,818
364
0
0
0
Kukulkan
GabART
Kukulkan
10
0 / 0 / 0
4,184
837
2,132
1,460
488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
J-ROD310
Artemis
9
0 / 2 / 0
3,964
793
1,736
4,149
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 3 / 0
3,685
737
1,184
4,627
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
wolph-flow
Hun Batz
7
0 / 3 / 0
3,531
706
1,317
4,673
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
4
4
L
Amaterasu
 
Amaterasu
0
0
0
0
L
Kukulkan
GabART
Kukulkan
0
0
0
0
W
Cerberus
HeyKoji
Cerberus
0
0
5
2.5
W
Ullr
1
0
2
2
L
Artemis
J-ROD310
Artemis
0
2
0
0
W
Scylla
3
0
2
4
L
0
3
0
0
W
Sun Wukong
proSETHH
Sun Wukong
2
0
1
2.5
L
Hun Batz
wolph-flow
Hun Batz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,308
Damage
6,369
13,096
Taken
14,909
5,507
Mitigated
6,093
3,021
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,296
953
0
1,032
2,367
1,068
0
718
1,649
0
6,092
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
GabART
Kukulkan
2,132
160
0
250
1,460
488
0
962
498
18,409
0
W
Cerberus
HeyKoji
Cerberus
2,256
98
0
1,154
3,387
1,531
0
1,126
2,261
4,813
0
W
Ullr
1,185
321
0
0
2,413
787
0
383
2,030
0
13,706
L
Artemis
J-ROD310
Artemis
1,736
604
0
250
4,149
1,384
0
1,464
2,685
0
11,907
W
Scylla
3,696
185
0
795
1,638
652
222
388
1,250
17,930
0
L
1,184
0
169
730
4,627
2,733
0
2,378
2,249
1,592
0
W
Sun Wukong
proSETHH
Sun Wukong
1,875
403
0
40
3,291
1,469
0
1,046
2,245
0
9,170
L
Hun Batz
wolph-flow
Hun Batz
1,317
0
0
298
4,673
1,488
1
1,384
3,289
0
4,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,086
Gold Earned
17,182
105
Minions Killed
77
5
Camps Cleared
4
528,372
Distance Traveled
370,479
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,616
923
4
1
1
111,693
0
L
Amaterasu
1,818
364
0
0
0
0
0
L
Kukulkan
4,184
837
44
9
1
104,694
1
W
Cerberus
4,074
815
11
2
0
106,500
2
W
Ullr
4,454
891
39
8
0
105,589
2
L
Artemis
3,964
793
28
6
2
78,539
0
W
Scylla
5,296
1,059
34
7
1
95,158
2
L
Sobek
3,685
737
2
0
1
92,349
0
W
Sun Wukong
4,646
929
17
3
3
109,432
0
L
Hun Batz
3,531
706
3
1
0
94,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role