Player Matchup

Danzaburou
Danzaburou
Cardierr
Danzaburou
Level 26
God Stats
10W - 16L
1,485 SR
Queue Stats
155W - 185L
1,464 Elo+
Party 1
Ymir
Ymir
MidNight-Beast88
Ymir
Level 22
God Stats
5W - 5L
1,470 SR
Queue Stats
7W - 7L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Saucyralo
Baron Samedi
Level 22
God Stats
26W - 33L
1,500 SR
Queue Stats
98W - 124L
1,433 Elo+
Party 1
Team Averages
Level 23
1,485 SR
1,433 Elo+

VS

Team Averages
Level 55
1,524 SR
1,326 Elo+
Gilgamesh
Gilgamesh
Gotru
Gilgamesh
Level 28
God Stats
17W - 10L
1,587 SR
Queue Stats
183W - 268L
1,285 Elo+
Solo
Hel
Hel
Reverseswells420
Hel
Level 51
God Stats
15W - 14L
1,652 SR
Queue Stats
75W - 104L
1,381 Elo+
Solo
Nemesis
Nemesis
peridrugs
Nemesis
Level 86
God Stats
9W - 9L
1,333 SR
Queue Stats
268W - 400L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cardierr
Danzaburou
12
1 / 6 / 3
8,439
603
13,229
16,175
5,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 5
8,454
604
4,401
15,386
12,695
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Saucyralo
Baron Samedi
12
4 / 7 / 1
9,175
655
8,999
11,313
4,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gotru
Gilgamesh
14
5 / 4 / 5
10,094
721
10,943
15,736
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 10
10,533
752
13,054
11,195
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
peridrugs
Nemesis
17
8 / 0 / 4
11,450
818
8,533
11,314
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
17
17
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cardierr
Danzaburou
1
6
3
0.42
W
Gilgamesh
Gotru
Gilgamesh
5
4
5
1.88
L
1
4
5
0.88
W
4
2
10
4.5
L
Baron Samedi
Saucyralo
Baron Samedi
4
7
1
0.64
W
Nemesis
peridrugs
Nemesis
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
32,530
42,874
Taken
38,245
22,027
Mitigated
21,130
4,976
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cardierr
Danzaburou
13,229
6,904
0
2,816
16,175
5,136
194
4,735
10,820
0
39,639
W
Gilgamesh
Gotru
Gilgamesh
10,943
2,356
0
1,131
15,736
10,253
649
7,693
8,043
0
25,792
L
4,401
1,061
0
0
15,386
12,695
0
5,774
8,879
13,012
0
W
13,054
669
6,033
6,076
11,195
4,101
549
2,705
8,490
47,069
0
L
Baron Samedi
Saucyralo
Baron Samedi
8,999
1,127
866
1,294
11,313
4,196
0
2,545
8,379
26,378
0
W
Nemesis
peridrugs
Nemesis
8,533
4,005
0
4,358
11,314
6,776
1,239
3,002
8,312
0
51,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
32,077
107
Minions Killed
183
0
Camps Cleared
0
635,569
Distance Traveled
907,077
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,439
603
61
4
0
207,689
0
W
Gilgamesh
10,094
721
45
3
0
275,393
0
L
Ymir
8,454
604
7
1
0
214,095
0
W
Hel
10,533
752
62
4
0
295,191
4
L
Baron Samedi
9,175
655
39
3
0
213,785
0
W
Nemesis
11,450
818
76
5
0
336,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role