Player Matchup

Neith
Neith
Br4nd_aamoll
Neith
Level 7
God Stats
2W - 1L
1,424 SR
Queue Stats
4W - 3L
1,628 Elo+
Solo
Ratatoskr
Ratatoskr
CypherXL0
Ratatoskr
Level 13
God Stats
0W - 4L
1,434 SR
Queue Stats
48W - 70L
1,556 Elo+
Solo
Nemesis
Nemesis
NNih
Nemesis
Level 27
God Stats
23W - 17L
1,781 SR
Queue Stats
114W - 95L
1,611 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Radman666slayer
Ah Muzen Cab
Level 5
God Stats
4W - 6L
1,463 SR
Queue Stats
4W - 7L
1,536 Elo+
Solo
Osiris
Osiris
taybabyy_
Osiris
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,517 Elo+
Solo
Team Averages
Level 12
1,520 SR
1,569 Elo+

VS

Team Averages
Level 21
1,506 SR
1,589 Elo+
Set
Set
Bebesita15kl
Set
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,585 Elo+
Solo
Zeus
Zeus
KingKoa777
Zeus
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 145L
1,630 Elo+
Solo
Arachne
Arachne
MirrorIsMyName
Arachne
Level 30
God Stats
1W - 2L
1,298 SR
Queue Stats
121W - 122L
1,558 Elo+
Solo
Medusa
Medusa
daemonking23
Medusa
Level 27
God Stats
1W - 0L
1,730 SR
Queue Stats
86W - 65L
1,626 Elo+
Solo
Ymir
Ymir
nobeadsbroo
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 2
7,822
356
6,443
16,754
4,546
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
CypherXL0
Ratatoskr
10
1 / 15 / 2
7,350
334
4,165
17,184
5,944
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
NNih
Nemesis
16
6 / 12 / 2
10,758
489
15,607
23,004
9,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Radman666slayer
Ah Muzen Cab
13
0 / 7 / 0
7,745
352
3,397
13,590
9,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
taybabyy_
Osiris
11
2 / 17 / 3
7,753
352
9,719
27,032
14,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 15
14,058
639
11,157
14,524
15,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
21 / 1 / 12
14,546
661
23,826
14,422
5,084
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 0 / 9
14,021
637
12,027
16,672
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
19
12 / 3 / 14
13,849
630
19,187
20,000
7,632
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
12 / 5 / 19
12,931
588
16,215
18,706
17,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
134
10
Kills
65
65
Deaths
11
9
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
L
1
14
2
0.14
L
Ratatoskr
CypherXL0
Ratatoskr
1
15
2
0.13
W
21
1
12
27
W
14
0
9
18.5
L
Nemesis
NNih
Nemesis
6
12
2
0.58
L
Ah Muzen Cab
Radman666slayer
Ah Muzen Cab
0
7
0
0
W
Medusa
12
3
14
6.33
W
12
5
19
4.3
L
Osiris
taybabyy_
Osiris
2
17
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,331
Damage
82,412
97,564
Taken
84,324
43,802
Mitigated
54,380
8,138
Healing
33,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,157
6,247
0
2,891
14,524
15,635
3,128
0
14,524
0
77,245
L
6,443
2,405
0
931
16,754
4,546
0
8,902
7,620
0
35,324
L
Ratatoskr
CypherXL0
Ratatoskr
4,165
579
0
941
17,184
5,944
0
8,449
8,381
0
19,087
W
23,826
4,562
152
7,400
14,422
5,084
882
1,334
13,088
107,090
0
W
12,027
10,420
0
10,029
16,672
8,956
1,136
678
15,994
0
108,951
L
Nemesis
NNih
Nemesis
15,607
8,407
0
1,132
23,004
9,200
0
7,210
15,664
0
59,800
L
Ah Muzen Cab
Radman666slayer
Ah Muzen Cab
3,397
1,315
0
1,680
13,590
9,775
0
3,821
9,727
0
32,520
W
Medusa
19,187
11,212
0
8,355
20,000
7,632
5,494
0
20,000
0
102,317
W
16,215
5,039
0
4,715
18,706
17,073
2,006
0
18,706
46,824
2,127
L
Osiris
taybabyy_
Osiris
9,719
6,323
0
3,454
27,032
14,337
213
10,151
16,766
0
26,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
69,405
265
Minions Killed
686
0
Camps Cleared
0
1,646,435
Distance Traveled
2,095,968
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,058
639
166
8
0
424,568
4
L
Neith
7,822
356
56
3
0
339,393
0
L
Ratatoskr
7,350
334
40
2
0
337,651
4
W
Zeus
14,546
661
154
7
0
412,454
4
W
Arachne
14,021
637
136
6
0
513,083
1
L
Nemesis
10,758
489
83
4
0
315,032
0
L
Ah Muzen Cab
7,745
352
57
3
0
315,007
1
W
Medusa
13,849
630
150
7
0
387,785
2
W
Ymir
12,931
588
80
4
0
358,078
2
L
Osiris
7,753
352
29
1
0
339,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role