Player Matchup

Thor
Thor
Arjona14
Thor
Level 7
God Stats
4W - 9L
1,243 SR
Queue Stats
4W - 13L
1,140 Elo+
Party 1
Bellona
Bellona
JupiterDust4
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
PocketGlizzy
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
official_chiino
Loki
Level 10
God Stats
0W - 4L
1,102 SR
Queue Stats
3W - 13L
1,108 Elo+
Party 1
Nemesis
Nemesis
suprahip129
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 5
1,369 SR
1,350 Elo+

VS

Team Averages
Level 27
1,497 SR
1,329 Elo+
Ah Puch
Ah Puch
AgentMiniMoose
Ah Puch
Level 26
God Stats
2W - 2L
1,538 SR
Queue Stats
23W - 39L
1,220 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ants_Trollin
Cu Chulainn
Level 97
God Stats
6W - 4L
1,475 SR
Queue Stats
737W - 725L
1,456 Elo+
Party 2
Hel
Hel
Latua
Hel
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OfficerBubbles_
Artemis
Level 7
God Stats
15W - 15L
1,283 SR
Queue Stats
30W - 31L
1,307 Elo+
Party 2
Thanatos
Thanatos
krusty_wustty
Thanatos
Level 4
God Stats
5W - 4L
1,690 SR
Queue Stats
50W - 73L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
1 / 3 / 0
4,997
416
651
6,557
1,909
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
JupiterDust4
Bellona
8
0 / 10 / 1
5,225
435
2,299
11,682
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 3 / 1
6,086
507
5,123
6,797
2,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 7 / 1
5,461
455
869
7,678
2,381
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
suprahip129
Nemesis
2
0 / 3 / 0
4,098
342
330
1,946
387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 0 / 6
8,344
695
11,766
5,610
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
Ants_Trollin
Cu Chulainn
11
5 / 3 / 3
6,944
579
5,809
10,630
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
Latua
Hel
9
3 / 3 / 5
6,559
547
1,553
5,950
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 4
6,741
562
1,234
2,959
725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
krusty_wustty
Thanatos
9
2 / 2 / 2
6,158
513
1,812
8,822
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
25
26
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
0
6
16
W
Cu Chulainn
Ants_Trollin
Cu Chulainn
5
3
3
2.17
L
Thor
1
3
0
0.33
L
Bellona
JupiterDust4
Bellona
0
10
1
0.05
W
Hel
Latua
Hel
3
3
5
1.83
W
2
0
4
4
L
3
3
1
1.17
W
Thanatos
krusty_wustty
Thanatos
2
2
2
1.5
L
1
7
1
0.21
L
Nemesis
suprahip129
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,272
Damage
22,174
34,660
Taken
33,971
14,426
Mitigated
14,347
2,985
Healing
18,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,766
1,949
0
2,359
5,610
1,941
1,412
0
5,610
40,772
0
W
Cu Chulainn
Ants_Trollin
Cu Chulainn
5,809
1,750
0
3,071
10,630
6,012
404
0
10,630
0
29,804
L
Thor
651
168
0
1,030
6,557
1,909
948
1,415
5,142
0
10,680
L
Bellona
JupiterDust4
Bellona
2,299
1,459
0
1,261
11,682
7,287
0
5,715
5,967
0
18,566
W
Hel
Latua
Hel
1,553
784
2,146
2,331
5,950
3,177
660
135
5,815
9,715
0
W
1,234
265
0
826
2,959
725
470
0
2,959
0
24,852
L
5,123
2,227
0
644
6,797
2,462
317
3,823
2,974
0
18,023
W
Thanatos
krusty_wustty
Thanatos
1,812
840
0
7,384
8,822
2,492
511
555
8,267
0
33,391
L
869
454
0
50
7,678
2,381
594
1,761
5,917
0
15,992
L
Nemesis
suprahip129
Nemesis
330
251
0
0
1,946
387
0
605
1,341
0
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
34,746
128
Minions Killed
241
0
Camps Cleared
0
963,247
Distance Traveled
1,120,951
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,344
695
68
6
0
238,477
1
W
Cu Chulainn
6,944
579
44
4
0
246,585
0
L
Thor
4,997
416
14
1
0
259,257
0
L
Bellona
5,225
435
42
4
0
219,359
1
W
Hel
6,559
547
25
2
0
216,507
0
W
Artemis
6,741
562
58
5
0
217,774
0
L
Neith
6,086
507
33
3
0
203,244
2
W
Thanatos
6,158
513
46
4
0
201,608
3
L
Loki
5,461
455
33
3
0
227,544
0
L
Nemesis
4,098
342
6
1
0
53,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role