Player Matchup

Medusa
Medusa
AlphaPrime78839
Medusa
Level 120
God Stats
7W - 5L
1,473 SR
Queue Stats
377W - 428L
1,429 Elo+
Party 3
Ra
Ra
Gokuwathrul5
Ra
Level 2
God Stats
2W - 1L
1,507 SR
Queue Stats
8W - 10L
1,641 Elo+
Party 2
Zeus
Zeus
JohnWick2Bad
Zeus
Level 80
God Stats
3W - 4L
1,538 SR
Queue Stats
54W - 40L
1,342 Elo+
Party 2
Baron Samedi
Baron Samedi
VvD4rk AngelvV
Baron Samedi
Level 104
God Stats
1W - 1L
1,174 SR
Queue Stats
111W - 127L
1,419 Elo+
Party 3
Thor
Thor
xXBUBBARSXX1852
Thor
Level 67
God Stats
2W - 0L
1,416 SR
Queue Stats
24W - 16L
1,372 Elo+
Party 2
Team Averages
Level 75
1,421 SR
1,440 Elo+

VS

Team Averages
Level 48
1,544 SR
1,263 Elo+
Cabrakan
Cabrakan
Balam
Cabrakan
Level 41
God Stats
2W - 4L
1,269 SR
Queue Stats
12W - 15L
1,353 Elo+
Solo
Artemis
Artemis
BananaKatlin
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 45L
1,146 Elo+
Party 1
Zeus
Zeus
Katomodo
Zeus
Level 64
God Stats
0W - 1L
1,682 SR
Queue Stats
34W - 70L
1,264 Elo+
Party 1
Hera
Hera
Kratos10287142
Hera
Level 62
God Stats
22W - 22L
1,541 SR
Queue Stats
199W - 209L
1,325 Elo+
Solo
Hercules
Hercules
diztructive
Hercules
Level 47
God Stats
1W - 1L
1,729 SR
Queue Stats
18W - 55L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 21
12,915
1,174
15,632
11,045
3,817
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 5 / 22
10,590
963
5,966
9,334
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 3 / 27
14,944
1,359
31,712
9,258
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
VvD4rk AngelvV
Baron Samedi
20
9 / 1 / 29
13,595
1,236
20,404
9,249
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
16 / 0 / 23
14,110
1,283
20,299
9,505
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Balam
Cabrakan
17
5 / 13 / 5
11,323
1,029
14,353
25,847
16,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
BananaKatlin
Artemis
17
1 / 7 / 7
9,835
894
7,213
18,867
6,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
3 / 13 / 7
11,348
1,032
9,165
21,775
9,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 11 / 7
11,138
1,013
5,425
17,505
5,934
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
diztructive
Hercules
17
1 / 8 / 6
10,548
959
6,671
20,958
19,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
45
51
Kills
13
13
Deaths
52
122
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
4
21
4.88
L
Cabrakan
Balam
Cabrakan
5
13
5
0.58
L
Artemis
BananaKatlin
Artemis
1
7
7
0.64
W
1
5
22
2.4
W
16
3
27
9.83
L
Zeus
3
13
7
0.5
L
3
11
7
0.59
W
Baron Samedi
VvD4rk AngelvV
Baron Samedi
9
1
29
23.5
L
Hercules
diztructive
Hercules
1
8
6
0.5
W
16
0
23
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,013
Damage
42,827
48,391
Taken
104,952
20,022
Mitigated
58,032
16,187
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,632
8,609
268
1,211
11,045
3,817
0
7,704
3,341
0
35,821
L
Cabrakan
Balam
Cabrakan
14,353
2,867
0
0
25,847
16,679
0
15,004
10,843
30,668
0
L
Artemis
BananaKatlin
Artemis
7,213
3,670
0
1,031
18,867
6,681
0
9,928
8,939
0
20,258
W
5,966
1,596
519
1,267
9,334
3,091
0
5,828
3,506
12,047
0
W
31,712
2,232
385
2,479
9,258
3,058
0
6,239
3,019
51,733
0
L
Zeus
9,165
1,488
180
1,402
21,775
9,194
0
13,710
8,065
39,671
0
L
5,425
1,099
0
636
17,505
5,934
0
11,043
6,462
33,951
0
W
Baron Samedi
VvD4rk AngelvV
Baron Samedi
20,404
576
4,220
3,784
9,249
4,561
0
4,808
4,441
52,793
0
L
Hercules
diztructive
Hercules
6,671
1,126
0
2,116
20,958
19,544
0
8,397
12,561
0
22,252
W
20,299
5,833
0
2,054
9,505
5,495
0
4,364
5,141
0
29,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,154
Gold Earned
54,192
195
Minions Killed
201
7
Camps Cleared
7
946,147
Distance Traveled
875,731
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,915
1,174
52
5
1
156,762
0
L
Cabrakan
11,323
1,029
26
2
4
186,204
1
L
Artemis
9,835
894
21
2
0
150,678
0
W
Ra
10,590
963
18
2
0
163,241
0
W
Zeus
14,944
1,359
40
4
0
198,312
0
L
Zeus
11,348
1,032
59
5
1
152,265
0
L
Hera
11,138
1,013
66
6
0
179,783
0
W
Baron Samedi
13,595
1,236
69
6
0
193,643
0
L
Hercules
10,548
959
29
3
2
206,801
0
W
Thor
14,110
1,283
16
1
6
234,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role