Player Matchup

Tyr
Tyr
Kervrenn
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,589 Elo+
Solo
Cabrakan
Cabrakan
Set_2_Wumbo
Cabrakan
Level 107
God Stats
6W - 3L
1,559 SR
Queue Stats
7W - 10L
1,615 Elo+
Party 2
Sylvanus
Sylvanus
Sullivan_Jacob
Sylvanus
Level 109
God Stats
3W - 3L
1,520 SR
Queue Stats
11W - 14L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
enanoskiller41
Nu Wa
Level 93
God Stats
5W - 8L
1,632 SR
Queue Stats
121W - 119L
1,506 Elo+
Solo
Team Averages
Level 113
1,553 SR
1,556 Elo+

VS

Team Averages
Level 116
1,529 SR
1,528 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
COD-SIC-MAN
Heimdallr
Level 75
God Stats
3W - 6L
1,547 SR
Queue Stats
48W - 41L
1,469 Elo+
Party 1
Cerberus
Cerberus
Ravens-Wrath-ST
Cerberus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
WHOOPZYZ
Gilgamesh
Level 148
God Stats
5W - 3L
1,568 SR
Queue Stats
64W - 68L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,240
634
5,264
13,732
10,813
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Set_2_Wumbo
Cabrakan
15
2 / 8 / 2
9,339
718
6,009
14,585
7,786
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
14
2 / 5 / 1
9,259
712
4,941
16,882
7,541
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 5 / 1
8,863
682
9,044
8,360
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
9 / 0 / 4
11,136
857
13,829
8,029
3,344
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
COD-SIC-MAN
Heimdallr
17
6 / 1 / 5
11,079
852
11,155
7,925
2,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
16
3 / 0 / 8
10,850
835
5,726
11,025
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
WHOOPZYZ
Gilgamesh
18
5 / 3 / 11
11,408
878
14,290
14,670
6,645
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
23
23
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
4
11
W
Heimdallr
COD-SIC-MAN
Heimdallr
6
1
5
8.5
L
0
5
0
0
W
Cerberus
3
0
8
7
L
Cabrakan
Set_2_Wumbo
Cabrakan
2
8
2
0.38
L
Sylvanus
2
5
1
0.5
W
Gilgamesh
WHOOPZYZ
Gilgamesh
5
3
11
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
45,000
53,559
Taken
41,649
28,626
Mitigated
22,242
7,437
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,829
1,659
1,500
2,317
8,029
3,344
1,863
4,124
3,689
38,268
0
W
Heimdallr
COD-SIC-MAN
Heimdallr
11,155
6,500
0
2,394
7,925
2,414
3,409
4,492
2,548
0
46,604
L
5,264
991
0
910
13,732
10,813
177
5,624
8,108
616
15,396
W
Cerberus
5,726
348
0
4,430
11,025
9,839
479
4,043
6,716
25,357
0
L
Cabrakan
Set_2_Wumbo
Cabrakan
6,009
718
0
537
14,585
7,786
120
4,773
9,812
26,798
0
L
Sylvanus
4,941
1,615
2,323
3,417
16,882
7,541
210
6,567
10,315
30,269
0
W
Gilgamesh
WHOOPZYZ
Gilgamesh
14,290
3,426
0
5,389
14,670
6,645
1,334
7,585
6,957
0
49,220
L
9,044
1,442
0
250
8,360
2,486
64
3,259
5,101
34,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,701
Gold Earned
44,473
199
Minions Killed
244
6
Camps Cleared
9
826,782
Distance Traveled
1,086,647
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,136
857
60
5
4
272,107
0
W
Heimdallr
11,079
852
81
6
2
256,830
6
L
Tyr
8,240
634
23
2
3
274,862
0
W
Cerberus
10,850
835
46
4
0
289,035
0
L
Cabrakan
9,339
718
54
4
1
169,155
1
L
Sylvanus
9,259
712
40
3
1
186,754
1
W
Gilgamesh
11,408
878
57
4
3
268,675
2
L
Nu Wa
8,863
682
82
6
1
196,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role