Player Matchup

Ymir
Ymir
BigTryHard12
Ymir
Level 78
God Stats
26W - 22L
1,400 SR
Queue Stats
297W - 376L
1,412 Elo+
Party 2
Ao Kuang
Ao Kuang
Bruin7088
Ao Kuang
Level 69
God Stats
23W - 25L
1,441 SR
Queue Stats
245W - 345L
1,388 Elo+
Party 2
Ra
Ra
GosenzGaming
Ra
Level 17
God Stats
7W - 6L
1,224 SR
Queue Stats
67W - 64L
1,318 Elo+
Party 2
Medusa
Medusa
KnockDown1020
Medusa
Level 86
God Stats
33W - 18L
1,598 SR
Queue Stats
455W - 577L
1,359 Elo+
Party 2
Tiamat
Tiamat
McHammer0x0
Tiamat
Level 103
God Stats
14W - 13L
1,548 SR
Queue Stats
488W - 585L
1,450 Elo+
Party 2
Team Averages
Level 71
1,442 SR
1,386 Elo+

VS

Team Averages
Level 56
1,485 SR
1,460 Elo+
Nemesis
Nemesis
BountyVFX
Nemesis
Level 40
God Stats
3W - 4L
1,532 SR
Queue Stats
97W - 104L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
DeviIFruits
Danzaburou
Level 28
God Stats
2W - 3L
1,476 SR
Queue Stats
86W - 84L
1,418 Elo+
Party 1
Raijin
Raijin
Flashy Step
Raijin
Level 42
God Stats
1W - 4L
1,469 SR
Queue Stats
90W - 91L
1,421 Elo+
Party 1
Cerberus
Cerberus
lilphantom99
Cerberus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 101L
1,599 Elo+
Solo
Osiris
Osiris
Ĵoker
Osiris
Level 125
God Stats
4W - 6L
1,446 SR
Queue Stats
223W - 223L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
8,443
649
4,134
6,734
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Bruin7088
Ao Kuang
13
5 / 1 / 1
7,781
599
6,181
7,421
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 1
6,884
530
1,204
6,229
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 0 / 4
7,863
605
7,856
6,738
2,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
14
1 / 0 / 1
7,877
606
6,669
7,124
4,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BountyVFX
Nemesis
10
0 / 4 / 0
5,997
461
2,175
10,594
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
DeviIFruits
Danzaburou
10
0 / 5 / 0
5,423
417
4,663
7,400
1,827
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
14
4 / 1 / 0
8,121
625
4,477
4,538
1,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
lilphantom99
Cerberus
8
0 / 5 / 0
5,235
403
1,952
10,790
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Ĵoker
Osiris
12
0 / 1 / 0
6,533
503
4,438
10,512
10,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
4
4
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Nemesis
BountyVFX
Nemesis
0
4
0
0
W
Ao Kuang
Bruin7088
Ao Kuang
5
1
1
5.5
L
Danzaburou
DeviIFruits
Danzaburou
0
5
0
0
L
Raijin
4
1
0
4
W
0
3
1
0.17
W
5
0
4
7
W
Tiamat
1
0
1
1.5
L
Cerberus
lilphantom99
Cerberus
0
5
0
0
L
Osiris
Ĵoker
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
17,705
34,246
Taken
43,834
16,548
Mitigated
21,242
15,706
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,134
1,035
382
2,483
6,734
5,502
111
967
5,720
21,621
0
L
Nemesis
BountyVFX
Nemesis
2,175
414
0
930
10,594
3,267
0
4,367
6,187
0
36,831
W
Ao Kuang
Bruin7088
Ao Kuang
6,181
892
0
1,122
7,421
2,214
0
971
6,450
53,479
0
L
Danzaburou
DeviIFruits
Danzaburou
4,663
1,932
0
1,368
7,400
1,827
0
1,383
6,017
0
28,035
L
Raijin
4,477
282
0
1,885
4,538
1,601
521
3,361
1,009
48,733
0
W
1,204
125
159
1,169
6,229
1,671
565
3,506
2,723
34,332
0
W
7,856
4,263
0
5,118
6,738
2,204
2,627
680
6,058
0
56,145
W
Tiamat
6,669
1,489
0
5,273
7,124
4,957
89
371
6,233
48,375
0
L
Cerberus
lilphantom99
Cerberus
1,952
0
532
2,137
10,790
4,183
0
2,171
8,619
13,895
0
L
Osiris
Ĵoker
Osiris
4,438
1,295
0
3,222
10,512
10,364
0
6,698
3,814
0
40,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
31,309
386
Minions Killed
333
0
Camps Cleared
0
1,214,450
Distance Traveled
1,166,648
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,443
649
33
3
0
242,014
4
L
Nemesis
5,997
461
62
5
0
289,741
1
W
Ao Kuang
7,781
599
85
7
0
282,682
0
L
Danzaburou
5,423
417
38
3
0
199,499
0
L
Raijin
8,121
625
110
8
0
179,991
6
W
Ra
6,884
530
77
6
0
217,800
1
W
Medusa
7,863
605
90
7
0
236,449
2
W
Tiamat
7,877
606
101
8
0
235,505
1
L
Cerberus
5,235
403
28
2
0
239,250
0
L
Osiris
6,533
503
95
7
0
258,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role