Player Matchup

Thoth
Thoth
Mazy978
Thoth
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 170L
1,595 Elo+
Party 2
Bakasura
Bakasura
SaferSephiroth
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
TheIronAsasin1
Ao Kuang
Level 88
God Stats
17W - 21L
1,423 SR
Queue Stats
368W - 364L
1,538 Elo+
Party 2
Athena
Athena
WorstKarpNA
Athena
Level 7
God Stats
2W - 1L
1,736 SR
Queue Stats
6W - 4L
1,627 Elo+
Party 1
Rama
Rama
marioreaper1
Rama
Level 26
God Stats
2W - 0L
1,533 SR
Queue Stats
16W - 11L
1,525 Elo+
Party 1
Team Averages
Level 54
1,538 SR
1,576 Elo+

VS

Team Averages
Level 27
1,599 SR
1,584 Elo+
Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Dbait
Bellona
Level 8
God Stats
3W - 5L
1,591 SR
Queue Stats
6W - 7L
1,635 Elo+
Party 3
Ra
Ra
Leogetonrainbow
Ra
Level 7
God Stats
2W - 3L
1,548 SR
Queue Stats
68W - 85L
1,580 Elo+
Party 3
Neith
Neith
TokeAndLive
Neith
Level 24
God Stats
1W - 1L
1,734 SR
Queue Stats
69W - 52L
1,618 Elo+
Solo
Terra
Terra
UsedPepsiCan
Terra
Level 16
God Stats
2W - 7L
1,619 SR
Queue Stats
76W - 94L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mazy978
Thoth
14
5 / 3 / 2
9,100
650
5,510
6,636
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
15
8 / 4 / 1
9,003
643
13,492
10,012
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
13
2 / 3 / 5
8,100
579
6,625
10,659
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
2 / 3 / 4
6,931
495
2,719
7,667
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 0
7,448
532
3,997
7,230
1,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 2 / 1
9,107
651
8,441
10,673
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Dbait
Bellona
11
0 / 3 / 0
6,770
484
1,393
10,652
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 7 / 1
6,586
470
2,183
6,542
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 3
8,284
592
8,420
8,663
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 1
5,924
423
1,335
11,764
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
18
Kills
13
14
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
2
1
4.25
L
Bellona
Dbait
Bellona
0
3
0
0
L
1
7
1
0.21
W
Thoth
Mazy978
Thoth
5
3
2
2
W
Bakasura
8
4
1
2.13
W
Ao Kuang
2
3
5
1.5
L
3
1
3
4.5
L
1
5
1
0.3
W
Athena
2
3
4
1.33
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
21,772
42,204
Taken
48,294
14,593
Mitigated
21,471
11,217
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,441
3,412
0
10,809
10,673
4,447
0
2,072
7,517
0
67,294
L
Bellona
Dbait
Bellona
1,393
495
0
1,547
10,652
6,114
150
1,061
8,406
0
33,401
L
2,183
741
70
119
6,542
1,992
203
4,971
1,501
32,097
0
W
Thoth
Mazy978
Thoth
5,510
340
0
1,278
6,636
1,609
0
988
5,458
53,145
0
W
Bakasura
13,492
7,897
0
3,186
10,012
4,844
808
112
9,900
0
41,502
W
Ao Kuang
6,625
1,709
0
2,523
10,659
2,837
0
1,047
9,560
45,743
0
L
8,420
4,732
0
3,981
8,663
2,736
0
2,847
5,466
0
55,995
L
1,335
513
419
1,373
11,764
6,182
59
3,903
7,301
14,785
0
W
Athena
2,719
847
0
825
7,667
3,571
0
928
6,739
9,792
0
W
3,997
3,238
0
3,405
7,230
1,732
0
594
6,636
0
56,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
36,671
387
Minions Killed
413
0
Camps Cleared
0
1,321,381
Distance Traveled
1,299,856
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,107
651
135
10
0
290,597
0
L
Bellona
6,770
484
78
6
0
295,416
0
L
Ra
6,586
470
65
5
0
230,337
0
W
Thoth
9,100
650
102
7
0
232,713
0
W
Bakasura
9,003
643
93
7
0
296,847
1
W
Ao Kuang
8,100
579
75
5
0
307,214
1
L
Neith
8,284
592
110
8
0
230,474
2
L
Terra
5,924
423
25
2
0
253,032
1
W
Athena
6,931
495
15
1
0
260,388
3
W
Rama
7,448
532
102
7
0
224,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role