Player Matchup

Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Chelo8a
Artio
Level 148
God Stats
3W - 1L
1,927 SR
Queue Stats
212W - 190L
1,587 Elo+
Party 1
Horus
Horus
Horusgebel
Horus
Level 155
God Stats
2W - 3L
1,747 SR
Queue Stats
157W - 162L
1,496 Elo+
Solo
Jing Wei
Jing Wei
Leo_ofred
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RD100
Tsukuyomi
Level 145
God Stats
35W - 23L
1,726 SR
Queue Stats
471W - 419L
1,596 Elo+
Party 1
Team Averages
Level 123
1,680 SR
1,553 Elo+

VS

Team Averages
Level 78
1,520 SR
1,516 Elo+
Neith
Neith
DaddyLeeX
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
GUYIBHJI
Loki
Level 49
God Stats
88W - 85L
1,585 SR
Queue Stats
88W - 96L
1,525 Elo+
Solo
Horus
Horus
Saints482
Horus
Level 67
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
detch01
Kukulkan
Level 142
God Stats
0W - 4L
1,786 SR
Queue Stats
64W - 74L
1,630 Elo+
Party 2
The Morrigan
The Morrigan
misterman2525
The Morrigan
Level 112
God Stats
2W - 8L
1,402 SR
Queue Stats
153W - 137L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
10 / 3 / 5
10,689
594
17,368
12,287
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Chelo8a
Artio
14
2 / 2 / 16
9,557
531
6,433
21,418
21,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
16
7 / 2 / 5
10,784
599
8,331
16,300
12,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Leo_ofred
Jing Wei
16
3 / 1 / 4
9,857
548
6,964
10,066
3,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RD100
Tsukuyomi
17
9 / 3 / 3
10,835
602
7,946
12,735
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaddyLeeX
Neith
12
1 / 4 / 0
7,522
418
10,150
10,098
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
5 / 10 / 2
8,969
498
9,677
15,298
4,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
Saints482
Horus
11
0 / 5 / 0
7,163
398
2,588
14,274
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
detch01
Kukulkan
13
4 / 4 / 3
8,696
483
14,179
10,478
3,609
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
misterman2525
The Morrigan
12
1 / 8 / 3
7,888
438
7,609
13,452
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
31
Kills
11
11
Deaths
31
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
3
5
4.17
W
Artio
Chelo8a
Artio
2
2
16
5
L
Neith
DaddyLeeX
Neith
1
4
0
0.25
L
Loki
5
10
2
0.6
W
Horus
7
2
5
4.75
W
Jing Wei
Leo_ofred
Jing Wei
3
1
4
5
W
Tsukuyomi
RD100
Tsukuyomi
9
3
3
3.5
L
Horus
Saints482
Horus
0
5
0
0
L
Kukulkan
detch01
Kukulkan
4
4
3
1.38
L
The Morrigan
misterman2525
The Morrigan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,042
Damage
44,203
72,806
Taken
63,600
48,433
Mitigated
26,089
21,945
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,368
1,016
389
2,558
12,287
4,883
152
6,291
5,996
67,281
0
W
Artio
Chelo8a
Artio
6,433
331
574
3,392
21,418
21,842
202
3,467
17,951
25,093
0
L
Neith
DaddyLeeX
Neith
10,150
4,898
0
1,389
10,098
3,569
0
5,170
4,834
0
45,368
L
Loki
9,677
3,640
0
3,485
15,298
4,306
0
1,884
13,342
0
49,026
W
Horus
8,331
3,300
1,385
6,241
16,300
12,882
2,377
4,096
12,196
0
45,790
W
Jing Wei
Leo_ofred
Jing Wei
6,964
4,141
0
1,890
10,066
3,713
2,367
1,861
8,205
0
70,516
W
Tsukuyomi
RD100
Tsukuyomi
7,946
1,733
0
5,516
12,735
5,113
1,422
5,496
7,223
0
66,997
L
Horus
Saints482
Horus
2,588
1,035
278
1,597
14,274
10,583
54
5,934
8,182
0
13,939
L
Kukulkan
detch01
Kukulkan
14,179
620
0
992
10,478
3,609
0
6,192
3,972
47,325
0
L
The Morrigan
misterman2525
The Morrigan
7,609
1,207
50
2,521
13,452
4,022
0
4,288
9,014
40,133
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
40,238
470
Minions Killed
344
0
Camps Cleared
0
1,809,704
Distance Traveled
1,568,783
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,689
594
107
6
0
354,841
2
W
Artio
9,557
531
26
1
0
347,361
8
L
Neith
7,522
418
97
5
0
296,401
2
L
Loki
8,969
498
74
4
0
321,480
2
W
Horus
10,784
599
89
5
0
347,396
3
W
Jing Wei
9,857
548
135
8
0
360,936
2
W
Tsukuyomi
10,835
602
113
6
0
399,170
2
L
Horus
7,163
398
18
1
0
337,028
3
L
Kukulkan
8,696
483
85
5
0
314,319
1
L
The Morrigan
7,888
438
70
4
0
299,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role