Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BigBoyRoosterP
Tsukuyomi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,663 Elo+
Party 1
Osiris
Osiris
Birdamusprime91
Osiris
Level 28
God Stats
52W - 49L
1,565 SR
Queue Stats
117W - 114L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
XFoodXStampX
Kuzenbo
Level 24
God Stats
46W - 37L
1,534 SR
Queue Stats
127W - 135L
1,472 Elo+
Solo
Sol
Sol
gundar2013
Sol
Level 131
God Stats
0W - 2L
1,419 SR
Queue Stats
12W - 18L
1,421 Elo+
Party 1
Team Averages
Level 44
1,504 SR
1,517 Elo+

VS

Team Averages
Level 24
1,565 SR
1,500 Elo+
Khepri
Khepri
Conscripted_Red
Khepri
Level 19
God Stats
36W - 14L
1,765 SR
Queue Stats
91W - 106L
1,473 Elo+
Party 2
Vamana
Vamana
CowChickenPig
Vamana
Level 29
God Stats
23W - 20L
1,528 SR
Queue Stats
186W - 204L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
DITRECE 117
Danzaburou
Level 26
God Stats
24W - 25L
1,536 SR
Queue Stats
268W - 246L
1,475 Elo+
Solo
Agni
Agni
NavyS281927
Agni
Level 25
God Stats
2W - 2L
1,446 SR
Queue Stats
39W - 34L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
coelhorosa6
Baron Samedi
Level 21
God Stats
6W - 8L
1,548 SR
Queue Stats
86W - 98L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 7 / 1
8,236
433
7,761
13,354
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
BigBoyRoosterP
Tsukuyomi
7
1 / 3 / 1
5,992
315
567
5,824
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 5 / 2
9,169
483
6,718
17,310
9,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
XFoodXStampX
Kuzenbo
14
3 / 2 / 2
9,194
484
7,973
14,735
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 7 / 2
6,283
331
2,723
8,320
2,029
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,920
469
2,504
9,849
9,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 0 / 7
9,604
505
7,472
9,523
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DITRECE 117
Danzaburou
16
5 / 3 / 0
10,320
543
8,015
12,730
4,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 3 / 6
10,733
565
20,436
11,208
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
coelhorosa6
Baron Samedi
14
2 / 1 / 6
8,767
461
5,296
8,809
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
21
24
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
7
1
0.5
L
Tsukuyomi
BigBoyRoosterP
Tsukuyomi
1
3
1
0.5
L
1
5
2
0.4
W
0
1
7
3.5
W
4
0
7
7.5
W
Danzaburou
DITRECE 117
Danzaburou
5
3
0
1.67
W
10
3
6
4.33
L
Kuzenbo
XFoodXStampX
Kuzenbo
3
2
2
2
W
Baron Samedi
coelhorosa6
Baron Samedi
2
1
6
5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
43,723
59,543
Taken
52,119
34,747
Mitigated
29,512
12,555
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,761
469
0
1,726
13,354
5,319
1,114
9,196
3,437
37,065
0
L
Tsukuyomi
BigBoyRoosterP
Tsukuyomi
567
296
0
888
5,824
1,223
250
2,008
3,561
0
6,722
L
6,718
1,883
0
6,949
17,310
9,649
0
7,376
9,072
0
59,734
W
2,504
367
1,366
2,399
9,849
9,154
1,948
2,605
7,154
19,244
0
W
7,472
3,119
0
3,261
9,523
7,362
2,346
2,129
7,293
0
36,663
W
Danzaburou
DITRECE 117
Danzaburou
8,015
3,395
0
4,164
12,730
4,761
2,801
3,689
8,978
0
68,785
W
20,436
1,667
0
1,120
11,208
4,090
2,268
6,008
4,797
66,201
0
L
Kuzenbo
XFoodXStampX
Kuzenbo
7,973
2,566
0
2,378
14,735
16,527
1,212
4,994
9,306
38,444
0
W
Baron Samedi
coelhorosa6
Baron Samedi
5,296
62
1,123
2,827
8,809
4,145
1,841
3,123
5,440
41,291
0
L
2,723
734
0
614
8,320
2,029
1,917
2,992
4,942
15,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
48,344
295
Minions Killed
405
0
Camps Cleared
0
1,381,864
Distance Traveled
1,796,184
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,236
433
78
4
0
272,738
5
L
Tsukuyomi
5,992
315
13
1
0
191,318
1
L
Osiris
9,169
483
116
6
0
344,177
3
W
Khepri
8,920
469
32
2
0
353,064
6
W
Vamana
9,604
505
77
4
0
366,978
1
W
Danzaburou
10,320
543
105
6
0
339,801
0
W
Agni
10,733
565
108
6
0
382,187
3
L
Kuzenbo
9,194
484
60
3
0
359,784
4
W
Baron Samedi
8,767
461
83
4
0
354,154
2
L
Sol
6,283
331
28
1
0
213,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role