Player Matchup

Horus
Horus
Bronze III
AGCxGun3rElitex
Horus
Bronze III
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 53L
1,367 MMR
Solo
Apollo
Apollo
Silver I
CallMeMommyZzx
Apollo
Silver I
Level 119
God Stats
3W - 3L
1,531 SR
Queue Stats
56W - 58L
1,397 MMR
Solo
Chronos
Chronos
Silver II
GR1M-R3AP3R1996
Chronos
Silver II
Level 127
God Stats
2W - 2L
1,255 SR
Queue Stats
53W - 63L
1,373 MMR
Solo
Scylla
Scylla
Gold II
acexXxprodigy
Scylla
Gold II
Level 128
God Stats
1W - 0L
1,618 SR
Queue Stats
60W - 56L
1,405 MMR
Solo
Aphrodite
Aphrodite
Gold V
gaborxze
Aphrodite
Gold V
Level 109
God Stats
41W - 39L
1,521 SR
Queue Stats
71W - 73L
1,370 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,485 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,589 SR
1,382 MMR
Kumbhakarna
Kumbhakarna
Silver II
IGetRightt
Kumbhakarna
Silver II
Level 102
God Stats
1W - 3L
1,815 SR
Queue Stats
119W - 127L
1,386 MMR
Solo
Bellona
Bellona
Gold V
Makecarp149
Bellona
Gold V
Level 108
God Stats
5W - 10L
1,488 SR
Queue Stats
297W - 299L
1,361 MMR
Solo
Thoth
Thoth
Gold V
Tenacious_Tibbs
Thoth
Gold V
Level 109
God Stats
0W - 1L
1,530 SR
Queue Stats
157W - 169L
1,388 MMR
Solo
Danzaburou
Danzaburou
Gold V
carlos77game
Danzaburou
Gold V
Level 143
God Stats
2W - 5L
1,586 SR
Queue Stats
406W - 415L
1,392 MMR
Solo
Arachne
Arachne
Gold IV
xEmbodiedx
Arachne
Gold IV
Level 87
God Stats
7W - 9L
1,525 SR
Queue Stats
127W - 136L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 11
13,695
623
17,800
20,113
14,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
7 / 2 / 13
13,611
619
14,866
16,243
6,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 5
13,183
599
16,024
19,431
10,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 2 / 12
13,084
595
19,548
15,407
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
gaborxze
Aphrodite
17
3 / 1 / 20
11,514
523
12,513
15,308
11,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaMorgan Le FayGilgameshTsukuyomiSet

VS

Bans
King ArthurCthulhuKhepriCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IGetRightt
Kumbhakarna
12
2 / 8 / 4
8,538
388
6,068
25,444
28,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Makecarp149
Bellona
16
0 / 6 / 1
9,956
453
9,215
23,225
19,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 7 / 2
10,449
475
8,720
16,093
4,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
carlos77game
Danzaburou
14
1 / 7 / 4
9,603
437
7,914
16,974
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
xEmbodiedx
Arachne
16
4 / 7 / 1
10,621
483
13,648
18,805
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
20
35
Kills
8
9
Deaths
35
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
W
7
2
13
6.75
W
6
3
5
2.83
L
Kumbhakarna
IGetRightt
Kumbhakarna
2
8
4
0.5
L
Bellona
Makecarp149
Bellona
0
6
1
0.08
L
1
7
2
0.29
W
7
2
12
6.5
L
Danzaburou
carlos77game
Danzaburou
1
7
4
0.43
W
Aphrodite
gaborxze
Aphrodite
3
1
20
13
L
Arachne
xEmbodiedx
Arachne
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,751
Damage
45,565
86,502
Taken
100,541
48,759
Mitigated
64,581
54,586
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,800
6,019
1,234
7,046
20,113
14,279
1,729
3,928
16,185
0
96,051
W
14,866
9,386
0
5,859
16,243
6,032
7,384
4,583
11,660
0
113,079
W
16,024
6,652
0
8,862
19,431
10,056
2,618
1,037
18,394
97,151
0
L
Kumbhakarna
IGetRightt
Kumbhakarna
6,068
679
281
2,518
25,444
28,097
0
11,071
14,265
21,322
0
L
Bellona
Makecarp149
Bellona
9,215
4,047
0
5,928
23,225
19,890
0
14,104
8,983
0
64,111
L
8,720
533
0
1,410
16,093
4,685
926
7,322
8,553
60,313
0
W
19,548
1,838
0
9,728
15,407
6,606
2,448
2,115
13,292
94,814
0
L
Danzaburou
carlos77game
Danzaburou
7,914
2,485
0
4,096
16,974
4,415
0
5,865
11,025
0
61,536
W
Aphrodite
gaborxze
Aphrodite
12,513
692
10,133
11,724
15,308
11,786
729
6,119
9,189
63,509
0
L
Arachne
xEmbodiedx
Arachne
13,648
8,760
0
4,125
18,805
7,494
0
8,999
9,630
0
67,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,087
Gold Earned
49,167
711
Minions Killed
485
0
Camps Cleared
0
2,066,214
Distance Traveled
1,974,433
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,695
623
146
7
0
452,388
2
W
Apollo
13,611
619
178
8
0
422,413
4
W
Chronos
13,183
599
154
7
0
356,389
3
L
Kumbhakarna
8,538
388
16
1
0
364,309
0
L
Bellona
9,956
453
134
6
0
398,299
7
L
Thoth
10,449
475
120
5
0
379,506
0
W
Scylla
13,084
595
139
6
0
404,570
7
L
Danzaburou
9,603
437
121
6
0
363,647
2
W
Aphrodite
11,514
523
94
4
0
430,454
5
L
Arachne
10,621
483
94
4
0
468,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role