Player Matchup

Sobek
Sobek
Gold IV
Bruder Bobody
Sobek
Gold IV
Level 140
God Stats
6W - 2L
1,591 SR
Queue Stats
76W - 76L
1,520 MMR
Solo
Chiron
Chiron
Gold II
JeezusShaves
Chiron
Gold II
Level 130
God Stats
15W - 8L
1,702 SR
Queue Stats
35W - 27L
1,579 MMR
Party 2
Vulcan
Vulcan
Gold I
StaalKer z
Vulcan
Gold I
Level 160
God Stats
47W - 32L
1,661 SR
Queue Stats
373W - 378L
1,513 MMR
Party 1
Merlin
Merlin
Gold II
TearyCrayon673
Merlin
Gold II
Level 146
God Stats
2W - 9L
1,340 SR
Queue Stats
446W - 472L
1,464 MMR
Party 1
Fenrir
Fenrir
Gold IV
Wiizurrd
Fenrir
Gold IV
Level 67
God Stats
1W - 2L
1,120 SR
Queue Stats
32W - 34L
1,469 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,483 SR
1,509 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,658 SR
1,508 MMR
Cupid
Cupid
Gold II
DIRKTROLLZ
Cupid
Gold II
Level 146
God Stats
15W - 17L
1,661 SR
Queue Stats
498W - 502L
1,521 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Esteban_Rior9
Zhong Kui
Gold III
Level 128
God Stats
2W - 1L
1,836 SR
Queue Stats
364W - 354L
1,487 MMR
Solo
Mulan
Mulan
Gold IV
KweeZy GG
Mulan
Gold IV
Level 106
God Stats
11W - 10L
1,707 SR
Queue Stats
231W - 232L
1,495 MMR
Solo
Hera
Hera
Gold IV
M4L x GHOST
Hera
Gold IV
Level 143
God Stats
3W - 5L
1,411 SR
Queue Stats
57W - 50L
1,528 MMR
Solo
Geb
Geb
Bronze III
TriFuego
Geb
Bronze III
Level 109
God Stats
0W - 1L
1,675 SR
Queue Stats
14W - 10L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,833
537
2,555
5,701
2,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
10
0 / 0 / 1
5,269
585
2,721
2,947
669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
StaalKer z
Vulcan
11
1 / 0 / 0
6,254
695
4,324
2,880
1,234
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
5,985
665
2,058
2,595
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Wiizurrd
Fenrir
9
1 / 0 / 2
5,277
586
653
5,279
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Morgan Le FaySetGilgameshDanzaburouTiamat

VS

Bans
AthenaThothArachnePoseidonCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 1 / 0
4,618
513
1,342
3,274
665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Esteban_Rior9
Zhong Kui
5
0 / 1 / 0
3,992
444
617
3,087
1,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
KweeZy GG
Mulan
9
0 / 0 / 0
5,231
581
1,192
6,614
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 1
5,132
570
2,935
3,445
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 1 / 0
4,529
503
1,972
5,690
1,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Cupid
0
1
0
0
L
Zhong Kui
Esteban_Rior9
Zhong Kui
0
1
0
0
W
Chiron
0
0
1
0.5
L
Mulan
KweeZy GG
Mulan
0
0
0
0
L
0
1
1
0.5
W
Vulcan
StaalKer z
Vulcan
1
0
0
1
W
2
1
0
2
L
1
1
0
1
W
Fenrir
Wiizurrd
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,311
Damage
8,058
19,402
Taken
22,110
6,901
Mitigated
7,225
8,474
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,555
264
0
2,098
5,701
2,159
0
2,684
3,017
11,224
0
L
Cupid
1,342
1,100
241
1,461
3,274
665
0
381
2,893
0
24,271
L
Zhong Kui
Esteban_Rior9
Zhong Kui
617
51
0
1,261
3,087
1,442
0
1,769
1,318
9,699
0
W
Chiron
2,721
985
587
1,109
2,947
669
588
330
2,617
0
34,326
L
Mulan
KweeZy GG
Mulan
1,192
146
0
3,757
6,614
2,203
0
2,721
3,893
0
30,935
L
2,935
640
0
905
3,445
1,043
0
1,530
1,915
36,080
0
W
Vulcan
StaalKer z
Vulcan
4,324
1,641
0
1,344
2,880
1,234
0
617
2,263
35,480
0
W
2,058
231
0
1,048
2,595
801
138
1,132
1,463
39,207
0
L
1,972
570
0
960
5,690
1,872
0
2,536
3,154
10,046
0
W
Fenrir
Wiizurrd
Fenrir
653
82
0
2,288
5,279
2,038
548
821
4,458
0
25,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
23,502
301
Minions Killed
256
0
Camps Cleared
0
880,329
Distance Traveled
746,626
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,833
537
23
3
0
173,920
6
L
Cupid
4,618
513
68
8
0
127,695
3
L
Zhong Kui
3,992
444
15
2
0
71,839
0
W
Chiron
5,269
585
72
8
0
167,712
4
L
Mulan
5,231
581
86
10
0
194,099
2
L
Hera
5,132
570
79
9
0
179,815
5
W
Vulcan
6,254
695
78
9
0
183,229
2
W
Merlin
5,985
665
76
8
0
169,904
6
L
Geb
4,529
503
8
1
0
173,178
4
W
Fenrir
5,277
586
52
6
0
185,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role