Player Matchup

Ra
Ra
KhaoticBosnian
Ra
Level 73
God Stats
6W - 1L
1,768 SR
Queue Stats
16W - 6L
1,664 Elo+
Party 2
Da Ji
Da Ji
ken_yadig
Da Ji
Level 26
God Stats
5W - 0L
1,489 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
szRavenzs
Guan Yu
Level 21
God Stats
3W - 1L
1,951 SR
Queue Stats
17W - 6L
1,633 Elo+
Party 2
Team Averages
Level 40
1,736 SR
1,599 Elo+

VS

Team Averages
Level 55
1,645 SR
1,505 Elo+
Cthulhu
Cthulhu
EnriqueSWave
Cthulhu
Level 27
God Stats
41W - 18L
1,657 SR
Queue Stats
91W - 79L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
PantherUp
Hou Yi
Level 33
God Stats
34W - 16L
1,567 SR
Queue Stats
72W - 45L
1,517 Elo+
Party 1
Anubis
Anubis
laudadi1
Anubis
Level 106
God Stats
56W - 28L
1,710 SR
Queue Stats
196W - 185L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
10,077
775
11,498
8,701
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
ken_yadig
Da Ji
13
2 / 4 / 9
9,085
699
5,454
10,489
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
szRavenzs
Guan Yu
14
7 / 1 / 7
10,463
805
10,148
14,680
16,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnriqueSWave
Cthulhu
12
1 / 3 / 6
8,318
640
6,727
10,558
9,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
PantherUp
Hou Yi
11
2 / 6 / 4
8,252
635
6,721
9,395
2,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
laudadi1
Anubis
13
4 / 5 / 2
8,996
692
8,729
11,229
3,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
7
8
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EnriqueSWave
Cthulhu
1
3
6
1.33
W
5
3
8
3
L
Hou Yi
PantherUp
Hou Yi
2
6
4
0.67
W
Da Ji
ken_yadig
Da Ji
2
4
9
1.63
L
Anubis
laudadi1
Anubis
4
5
2
1
W
Guan Yu
szRavenzs
Guan Yu
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
22,177
33,870
Taken
31,182
22,557
Mitigated
15,351
12,039
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EnriqueSWave
Cthulhu
6,727
355
239
27
10,558
9,392
92
4,842
5,716
18,490
0
W
11,498
1,369
3,206
2,384
8,701
2,486
1,148
5,830
2,871
54,866
0
L
Hou Yi
PantherUp
Hou Yi
6,721
3,589
0
1,166
9,395
2,101
540
2,449
6,946
0
17,446
W
Da Ji
ken_yadig
Da Ji
5,454
1,152
0
0
10,489
3,365
300
4,460
6,029
0
18,175
L
Anubis
laudadi1
Anubis
8,729
515
140
2,484
11,229
3,858
593
4,222
7,007
40,857
0
W
Guan Yu
szRavenzs
Guan Yu
10,148
1,337
1,759
4,690
14,680
16,706
1,042
5,166
9,514
15
27,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
25,566
148
Minions Killed
115
0
Camps Cleared
0
763,008
Distance Traveled
626,236
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,318
640
14
1
0
230,184
4
W
Ra
10,077
775
91
7
0
239,128
2
L
Hou Yi
8,252
635
34
3
0
206,849
2
W
Da Ji
9,085
699
22
2
0
248,869
2
L
Anubis
8,996
692
67
5
0
189,203
1
W
Guan Yu
10,463
805
35
3
0
275,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role