Player Matchup

Hachiman
Hachiman
Platinum I
BouclierDeViande
Hachiman
Platinum I
Level 160
God Stats
4W - 2L
1,939 SR
Queue Stats
72W - 65L
1,748 MMR
Party 2
Scylla
Scylla
Platinum II
Me99999
Scylla
Platinum II
Level 158
God Stats
11W - 4L
1,771 SR
Queue Stats
76W - 66L
1,754 MMR
Party 2
Geb
Geb
Platinum IV
MeatBallSammie
Geb
Platinum IV
Level 122
God Stats
2W - 1L
1,251 SR
Queue Stats
15W - 14L
1,952 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,653 SR
1,818 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,667 SR
1,590 MMR
Rama
Rama
Bronze III
Indelic
Rama
Bronze III
Level 106
God Stats
0W - 1L
1,947 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
PatJD
Gilgamesh
Gold V
Level 144
God Stats
0W - 1L
1,487 SR
Queue Stats
20W - 24L
1,710 MMR
Party 1
Sol
Sol
Silver I
Xalvidor
Sol
Silver I
Level 82
God Stats
0W - 1L
1,567 SR
Queue Stats
4W - 4L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
11,984
666
14,804
11,622
4,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Me99999
Scylla
16
4 / 3 / 3
11,480
638
10,746
10,580
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 9
11,741
652
6,272
12,994
16,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ah Muzen CabVulcanMorgan Le FaySobekTiamat

VS

Bans
ThothCernunnosDanzaburouIzanamiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Indelic
Rama
13
1 / 5 / 4
10,465
581
10,194
10,810
3,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
PatJD
Gilgamesh
16
3 / 2 / 2
11,534
641
8,086
14,943
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 1
10,339
574
7,487
11,452
4,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
6
7
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Rama
Indelic
Rama
1
5
4
0.6
W
Scylla
Me99999
Scylla
4
3
3
1.83
W
0
2
9
2.25
L
Gilgamesh
PatJD
Gilgamesh
3
2
2
2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
25,767
35,196
Taken
37,205
25,210
Mitigated
21,111
9,235
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,804
8,599
0
2,469
11,622
4,631
1,739
3,120
8,242
0
68,287
L
Rama
Indelic
Rama
10,194
6,130
0
1,709
10,810
3,532
1,052
5,116
5,694
0
44,478
W
Scylla
Me99999
Scylla
10,746
1,219
0
5,062
10,580
3,981
1,087
2,439
7,862
58,247
0
W
6,272
543
0
1,704
12,994
16,598
0
2,476
10,345
18,144
0
L
Gilgamesh
PatJD
Gilgamesh
8,086
1,146
0
3,250
14,943
12,997
495
5,996
8,947
570
39,478
L
7,487
1,339
0
3,579
11,452
4,582
0
5,906
5,546
24,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
32,338
211
Minions Killed
177
0
Camps Cleared
0
1,002,803
Distance Traveled
927,654
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,984
666
90
5
0
330,009
9
L
Rama
10,465
581
81
5
0
246,756
2
W
Scylla
11,480
638
104
6
0
323,195
4
W
Geb
11,741
652
17
1
0
349,599
3
L
Gilgamesh
11,534
641
48
3
0
358,943
2
L
Sol
10,339
574
48
3
0
321,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role