Player Matchup

Cthulhu
Cthulhu
Doomwalker16
Cthulhu
Level 82
God Stats
14W - 9L
1,671 SR
Queue Stats
86W - 110L
1,435 Elo+
Solo
Thor
Thor
XbasstianX
Thor
Level 69
God Stats
12W - 12L
1,402 SR
Queue Stats
182W - 202L
1,452 Elo+
Solo
Poseidon
Poseidon
guidiaz13
Poseidon
Level 68
God Stats
1W - 1L
1,555 SR
Queue Stats
30W - 22L
1,525 Elo+
Solo
Team Averages
Level 73
1,543 SR
1,470 Elo+

VS

Team Averages
Level 89
1,491 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
StickyNicky52
Bellona
Level 44
God Stats
10W - 15L
1,468 SR
Queue Stats
50W - 58L
1,418 Elo+
Party 1
Medusa
Medusa
ssnurf
Medusa
Level 69
God Stats
43W - 26L
1,504 SR
Queue Stats
172W - 145L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doomwalker16
Cthulhu
13
4 / 0 / 5
9,161
654
7,138
10,290
10,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 1 / 8
9,671
691
6,688
9,226
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
guidiaz13
Poseidon
14
4 / 2 / 8
9,705
693
9,684
9,782
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 0 / 0
8,559
611
9,093
3,656
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
0 / 6 / 2
7,730
552
3,993
10,921
9,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
ssnurf
Medusa
12
2 / 6 / 0
8,445
603
9,154
13,609
4,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
3
3
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
W
Cthulhu
Doomwalker16
Cthulhu
4
0
5
6.5
L
Bellona
0
6
2
0.17
W
4
1
8
8
W
Poseidon
guidiaz13
Poseidon
4
2
8
4
L
Medusa
ssnurf
Medusa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
22,240
29,298
Taken
28,186
16,687
Mitigated
14,932
2,843
Healing
1,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,093
39
0
0
3,656
1,271
0
2,343
1,169
42,414
0
W
Cthulhu
Doomwalker16
Cthulhu
7,138
190
37
1,184
10,290
10,273
66
2,486
7,489
31,375
0
L
Bellona
3,993
736
0
1,052
10,921
9,002
0
5,355
5,202
0
15,978
W
6,688
1,643
0
377
9,226
3,310
62
2,747
6,243
0
33,807
W
Poseidon
guidiaz13
Poseidon
9,684
1,302
0
1,245
9,782
3,104
0
3,089
6,473
41,152
0
L
Medusa
ssnurf
Medusa
9,154
3,754
0
503
13,609
4,659
0
8,188
4,993
0
26,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,537
Gold Earned
24,734
172
Minions Killed
164
0
Camps Cleared
0
827,964
Distance Traveled
728,967
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,559
611
81
6
0
243,165
1
W
Cthulhu
9,161
654
49
4
0
285,306
4
L
Bellona
7,730
552
21
2
0
236,810
3
W
Thor
9,671
691
49
4
0
267,063
5
W
Poseidon
9,705
693
74
5
0
275,595
3
L
Medusa
8,445
603
62
4
0
248,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role