Player Matchup

Scylla
Scylla
AnoosGit
Scylla
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 79L
1,251 Elo+
Party 2
Loki
Loki
AnoosTerror
Loki
Level 12
God Stats
7W - 8L
1,359 SR
Queue Stats
42W - 68L
1,243 Elo+
Party 2
Cthulhu
Cthulhu
CaptainNate22
Cthulhu
Level 19
God Stats
53W - 30L
1,654 SR
Queue Stats
219W - 154L
1,620 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,371 Elo+

VS

Team Averages
Level 41
1,397 SR
1,220 Elo+
King Arthur
King Arthur
KosOutis
King Arthur
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 15L
1,074 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MayoFries22
Morgan Le Fay
Level 29
God Stats
7W - 9L
1,440 SR
Queue Stats
31W - 37L
1,372 Elo+
Solo
Thanatos
Thanatos
glo_gang307
Thanatos
Level 89
God Stats
1W - 7L
1,251 SR
Queue Stats
34W - 53L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AnoosGit
Scylla
20
13 / 7 / 7
17,237
749
24,788
18,974
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 12 / 15
14,250
620
12,738
27,839
10,869
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
19
7 / 6 / 13
16,455
715
20,824
29,444
39,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KosOutis
King Arthur
14
1 / 11 / 9
12,528
545
6,945
30,895
14,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
MayoFries22
Morgan Le Fay
20
14 / 7 / 5
16,284
708
36,794
26,005
10,357
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
glo_gang307
Thanatos
19
10 / 6 / 9
15,417
670
19,307
16,453
10,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
24
Kills
25
25
Deaths
24
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
AnoosGit
Scylla
13
7
7
2.36
W
4
12
15
0.96
W
Cthulhu
7
6
13
2.25
L
King Arthur
KosOutis
King Arthur
1
11
9
0.5
L
Morgan Le Fay
MayoFries22
Morgan Le Fay
14
7
5
2.36
L
Thanatos
glo_gang307
Thanatos
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,350
Damage
63,046
76,257
Taken
73,353
56,230
Mitigated
35,329
9,157
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AnoosGit
Scylla
24,788
4,156
472
4,733
18,974
5,828
1,672
9,974
9,000
75,373
0
W
12,738
2,945
596
1,675
27,839
10,869
669
13,019
14,820
0
23,277
W
Cthulhu
20,824
1,434
485
1,196
29,444
39,533
40
13,821
15,623
60,087
0
L
King Arthur
KosOutis
King Arthur
6,945
1,129
0
370
30,895
14,759
212
20,986
9,909
0
30,404
L
Morgan Le Fay
MayoFries22
Morgan Le Fay
36,794
4,860
0
9,163
26,005
10,357
2,113
14,357
11,648
80,339
0
L
Thanatos
glo_gang307
Thanatos
19,307
2,750
0
10,291
16,453
10,213
0
10,269
5,587
32
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,942
Gold Earned
44,229
169
Minions Killed
165
0
Camps Cleared
0
1,098,776
Distance Traveled
1,083,875
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,237
749
86
4
0
368,188
2
W
Loki
14,250
620
19
1
0
361,978
1
W
Cthulhu
16,455
715
64
3
0
368,610
1
L
King Arthur
12,528
545
32
1
0
346,258
2
L
Morgan Le Fay
16,284
708
87
4
0
346,361
2
L
Thanatos
15,417
670
46
2
0
391,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role