Player Matchup

Loki
Loki
GavinAxeLmao
Loki
Level 29
God Stats
0W - 2L
1,384 SR
Queue Stats
33W - 42L
1,408 Elo+
Party 1
Hades
Hades
JLBullfrog05
Hades
Level 123
God Stats
1W - 3L
1,587 SR
Queue Stats
158W - 178L
1,535 Elo+
Party 1
Hachiman
Hachiman
Saltboi2
Hachiman
Level 14
God Stats
15W - 9L
1,782 SR
Queue Stats
24W - 27L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
TheGodOfScrubs
Cthulhu
Level 31
God Stats
1W - 2L
1,733 SR
Queue Stats
60W - 58L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
tiphonn
Sun Wukong
Level 28
God Stats
1W - 3L
1,585 SR
Queue Stats
57W - 62L
1,515 Elo+
Party 1
Team Averages
Level 45
1,614 SR
1,530 Elo+

VS

Team Averages
Level 13
1,481 SR
1,604 Elo+
Nu Wa
Nu Wa
DaLuckyMusquto
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 16L
1,752 Elo+
Party 3
Sun Wukong
Sun Wukong
Flamestar107
Sun Wukong
Level 8
God Stats
16W - 15L
1,556 SR
Queue Stats
22W - 20L
1,536 Elo+
Party 2
Freya
Freya
GamerGirlBobs
Freya
Level 13
God Stats
3W - 2L
1,245 SR
Queue Stats
41W - 30L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
PronWithYourMom
Danzaburou
Level 6
God Stats
5W - 3L
1,405 SR
Queue Stats
48W - 15L
1,582 Elo+
Party 3
Terra
Terra
Tronzzer
Terra
Level 28
God Stats
2W - 2L
1,699 SR
Queue Stats
159W - 184L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,908
465
5,346
14,083
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 1
7,485
440
8,717
18,934
6,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Saltboi2
Hachiman
11
0 / 8 / 3
7,019
413
5,281
9,585
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
3 / 10 / 1
7,400
435
7,922
19,035
11,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
tiphonn
Sun Wukong
15
3 / 5 / 0
9,396
553
9,527
16,905
10,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 13
11,954
703
19,178
6,842
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Flamestar107
Sun Wukong
16
0 / 2 / 3
9,371
551
6,155
11,107
7,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
12 / 1 / 7
10,962
645
16,976
16,453
8,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PronWithYourMom
Danzaburou
17
11 / 2 / 11
11,135
655
18,904
11,885
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Tronzzer
Terra
13
1 / 2 / 20
8,865
521
4,298
15,838
11,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
7
Kills
40
40
Deaths
7
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
16
0
13
22.5
W
Sun Wukong
Flamestar107
Sun Wukong
0
2
3
0.75
W
12
1
7
15.5
L
1
9
2
0.22
L
0
8
1
0.06
W
Danzaburou
PronWithYourMom
Danzaburou
11
2
11
8.25
L
Hachiman
Saltboi2
Hachiman
0
8
3
0.19
L
3
10
1
0.35
W
Terra
Tronzzer
Terra
1
2
20
5.5
L
Sun Wukong
tiphonn
Sun Wukong
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
65,511
78,542
Taken
62,125
34,538
Mitigated
35,484
11,517
Healing
22,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,178
3,974
0
1,264
6,842
2,657
399
3,456
3,386
80,221
0
W
Sun Wukong
Flamestar107
Sun Wukong
6,155
1,287
0
3,919
11,107
7,632
0
0
11,107
0
44,391
W
16,976
6,942
0
10,204
16,453
8,072
0
4,020
12,433
101,819
0
L
5,346
1,497
0
250
14,083
3,531
0
7,046
6,869
0
41,834
L
8,717
859
772
5,540
18,934
6,991
222
9,533
9,078
51,225
0
W
Danzaburou
PronWithYourMom
Danzaburou
18,904
8,748
0
4,866
11,885
5,390
2,164
4,105
7,780
0
80,161
L
Hachiman
Saltboi2
Hachiman
5,281
2,224
0
251
9,585
2,593
0
5,714
3,726
0
28,735
L
7,922
1,626
143
0
19,035
11,346
0
12,246
6,340
19,527
0
W
Terra
Tronzzer
Terra
4,298
1,914
969
963
15,838
11,733
52
5,119
10,719
16,749
0
L
Sun Wukong
tiphonn
Sun Wukong
9,527
1,604
0
4,561
16,905
10,077
705
4,706
11,930
0
55,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
52,287
345
Minions Killed
517
0
Camps Cleared
0
1,476,124
Distance Traveled
1,644,575
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,954
703
151
9
0
352,479
3
W
Sun Wukong
9,371
551
103
6
0
323,927
0
W
Freya
10,962
645
111
7
0
315,601
8
L
Loki
7,908
465
74
4
0
310,740
0
L
Hades
7,485
440
83
5
0
290,474
4
W
Danzaburou
11,135
655
131
8
0
329,775
0
L
Hachiman
7,019
413
63
4
0
280,549
1
L
Cthulhu
7,400
435
24
1
0
311,223
5
W
Terra
8,865
521
21
1
0
322,793
4
L
Sun Wukong
9,396
553
101
6
0
283,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role