Player Matchup

Anubis
Anubis
Frostzr
Anubis
Level 32
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 2L
1,777 Elo+
Party 1
Ao Kuang
Ao Kuang
PedroR2
Ao Kuang
Level 16
God Stats
11W - 8L
1,693 SR
Queue Stats
12W - 9L
1,608 Elo+
Party 1
King Arthur
King Arthur
Rebola
King Arthur
Level 27
God Stats
1W - 1L
1,498 SR
Queue Stats
5W - 2L
1,805 Elo+
Party 1
Chernobog
Chernobog
Ryuugeky
Chernobog
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,749 Elo+
Party 1
Athena
Athena
SiriusColt
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Party 1
Team Averages
Level 25
1,589 SR
1,733 Elo+

VS

Team Averages
Level 18
1,660 SR
1,622 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Chumb0 Loc0
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,582 Elo+
Solo
Apollo
Apollo
Guimpereira
Apollo
Level 17
God Stats
9W - 7L
1,781 SR
Queue Stats
241W - 199L
1,648 Elo+
Solo
Nemesis
Nemesis
ObakaWins
Nemesis
Level 27
God Stats
16W - 20L
1,740 SR
Queue Stats
347W - 322L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VCxÉxMEUxTCHAN
Morgan Le Fay
Level 3
God Stats
5W - 7L
1,781 SR
Queue Stats
55W - 36L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frostzr
Anubis
19
10 / 3 / 10
12,658
633
15,827
9,940
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
PedroR2
Ao Kuang
18
5 / 1 / 12
11,138
557
11,064
17,721
6,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Rebola
King Arthur
15
4 / 5 / 8
9,458
473
5,697
16,950
14,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
Ryuugeky
Chernobog
16
3 / 5 / 11
9,949
497
6,612
12,340
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
SiriusColt
Athena
15
1 / 6 / 14
9,238
462
6,241
16,177
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 5 / 3
10,731
537
11,098
16,531
14,979
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 4
7,919
396
4,852
8,131
2,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
7 / 5 / 3
12,020
601
12,408
18,184
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
ObakaWins
Nemesis
19
9 / 1 / 0
12,379
619
10,152
11,260
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
VCxÉxMEUxTCHAN
Morgan Le Fay
14
3 / 6 / 8
9,345
467
12,352
13,118
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
23
Kills
20
20
Deaths
23
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
3
0.5
L
0
6
4
0.33
W
Anubis
Frostzr
Anubis
10
3
10
5
L
Apollo
7
5
3
1.7
L
Nemesis
ObakaWins
Nemesis
9
1
0
9
W
Ao Kuang
PedroR2
Ao Kuang
5
1
12
11
W
King Arthur
Rebola
King Arthur
4
5
8
1.6
W
Chernobog
Ryuugeky
Chernobog
3
5
11
1.7
W
Athena
SiriusColt
Athena
1
6
14
1.33
L
Morgan Le Fay
VCxÉxMEUxTCHAN
Morgan Le Fay
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,441
Damage
50,862
73,128
Taken
67,224
41,179
Mitigated
32,024
22,749
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,098
2,037
0
5,193
16,531
14,979
1,124
8,672
7,859
70,010
0
L
4,852
272
0
345
8,131
2,290
467
6,263
1,868
23,679
0
W
Anubis
Frostzr
Anubis
15,827
1,171
0
4,592
9,940
4,868
967
4,710
5,230
72,128
0
L
Apollo
12,408
10,196
0
7,548
18,184
5,763
418
8,174
10,010
0
98,727
L
Nemesis
ObakaWins
Nemesis
10,152
2,675
0
6,490
11,260
4,884
0
4,266
6,994
0
94,739
W
Ao Kuang
PedroR2
Ao Kuang
11,064
2,687
0
11,730
17,721
6,547
2,997
6,285
11,436
68,812
0
W
King Arthur
Rebola
King Arthur
5,697
755
0
2,216
16,950
14,639
632
8,674
8,276
0
29,416
W
Chernobog
Ryuugeky
Chernobog
6,612
5,218
0
1,051
12,340
4,787
1,867
4,034
8,306
0
45,704
W
Athena
SiriusColt
Athena
6,241
1,792
0
3,160
16,177
10,338
653
4,599
11,578
27,624
0
L
Morgan Le Fay
VCxÉxMEUxTCHAN
Morgan Le Fay
12,352
1,022
0
1,283
13,118
4,108
866
6,054
7,064
40,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,441
Gold Earned
52,394
422
Minions Killed
571
0
Camps Cleared
0
1,900,224
Distance Traveled
1,717,397
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,731
537
153
8
0
276,944
3
L
Nox
7,919
396
47
2
0
243,358
4
W
Anubis
12,658
633
139
7
0
370,309
5
L
Apollo
12,020
601
175
9
0
332,902
7
L
Nemesis
12,379
619
153
8
0
505,900
2
W
Ao Kuang
11,138
557
118
6
0
391,597
3
W
King Arthur
9,458
473
53
3
0
392,758
7
W
Chernobog
9,949
497
83
4
0
354,968
5
W
Athena
9,238
462
29
1
0
390,592
7
L
Morgan Le Fay
9,345
467
43
2
0
358,293
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role