Player Matchup

Tiamat
Tiamat
LucklessCanoe
Tiamat
Level 147
God Stats
0W - 8L
1,040 SR
Queue Stats
434W - 432L
1,468 Elo+
Party 3
Heimdallr
Heimdallr
Ravenwell
Heimdallr
Level 67
God Stats
0W - 3L
1,274 SR
Queue Stats
394W - 370L
1,544 Elo+
Party 1
Rama
Rama
Sweat_Team_6ix
Rama
Level 155
God Stats
2W - 2L
1,907 SR
Queue Stats
323W - 298L
1,520 Elo+
Solo
Fafnir
Fafnir
iAmDisrepectful
Fafnir
Level 79
God Stats
0W - 2L
1,296 SR
Queue Stats
605W - 587L
1,511 Elo+
Party 1
Freya
Freya
iDIPcopenhagen1
Freya
Level 155
God Stats
5W - 4L
1,454 SR
Queue Stats
300W - 298L
1,465 Elo+
Party 3
Team Averages
Level 121
1,394 SR
1,502 Elo+

VS

Team Averages
Level 132
1,591 SR
1,520 Elo+
Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ControIleDanger
Baba Yaga
Level 160
God Stats
2W - 1L
1,755 SR
Queue Stats
23W - 8L
1,738 Elo+
Party 2
Chronos
Chronos
MR_GUAPO_BEZADA_
Chronos
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,393 Elo+
Solo
Jormungandr
Jormungandr
SSttaarrkk78
Jormungandr
Level 140
God Stats
2W - 0L
1,697 SR
Queue Stats
16W - 10L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,804
829
4,118
5,469
3,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Ravenwell
Heimdallr
12
2 / 2 / 2
6,541
934
4,981
5,160
1,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 2 / 4
6,372
910
3,662
5,267
1,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 0
5,092
727
902
4,022
3,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 0
6,580
940
3,243
5,438
2,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 1 / 5
6,922
989
5,675
3,618
1,857
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
 
Medusa
12
3 / 1 / 3
6,786
969
5,408
6,591
2,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
ControIleDanger
Baba Yaga
14
2 / 1 / 5
6,999
1,000
7,509
6,390
2,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,967
852
419
2,364
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
SSttaarrkk78
Jormungandr
11
4 / 1 / 2
6,886
984
2,831
6,183
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
5
4.5
W
Medusa
 
Medusa
3
1
3
4.5
W
Baba Yaga
ControIleDanger
Baba Yaga
2
1
5
4.5
L
0
2
2
0.5
W
0
1
3
1.5
L
Heimdallr
Ravenwell
Heimdallr
2
2
2
1.5
W
Jormungandr
SSttaarrkk78
Jormungandr
4
1
2
5
L
0
2
4
1
L
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,906
Damage
21,842
25,356
Taken
25,146
12,439
Mitigated
14,316
9,216
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,675
572
1,475
496
3,618
1,857
548
1,434
2,184
12,413
0
W
Medusa
 
Medusa
5,408
1,696
406
1,735
6,591
2,862
979
1,836
4,755
0
15,802
W
Baba Yaga
ControIleDanger
Baba Yaga
7,509
543
179
1,446
6,390
2,832
644
2,057
4,333
15,539
0
L
4,118
0
981
1,703
5,469
3,080
0
3,474
1,995
9,547
0
W
419
92
0
0
2,364
1,003
243
844
1,520
3,232
0
L
Heimdallr
Ravenwell
Heimdallr
4,981
1,357
900
1,326
5,160
1,912
0
3,293
1,867
0
13,242
W
Jormungandr
SSttaarrkk78
Jormungandr
2,831
863
567
1,170
6,183
5,762
169
2,092
4,091
6,416
0
L
3,662
3,437
353
1,551
5,267
1,636
1,347
4,148
1,119
0
13,255
L
902
311
79
381
4,022
3,725
0
2,099
1,923
926
0
L
3,243
956
723
1,219
5,438
2,086
129
3,420
2,018
11,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
33,560
75
Minions Killed
72
0
Camps Cleared
0
612,745
Distance Traveled
778,956
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,922
989
12
2
0
154,619
0
W
Medusa
6,786
969
28
4
0
166,431
0
W
Baba Yaga
6,999
1,000
17
2
0
180,267
0
L
Tiamat
5,804
829
14
2
0
136,104
0
W
Chronos
5,967
852
9
1
0
110,678
0
L
Heimdallr
6,541
934
12
2
0
148,597
2
W
Jormungandr
6,886
984
6
1
0
166,961
0
L
Rama
6,372
910
24
3
0
128,524
1
L
Fafnir
5,092
727
1
0
0
75,612
0
L
Freya
6,580
940
24
3
0
123,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role