Player Matchup

Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GotOuid420
Mulan
Level 87
God Stats
10W - 6L
1,665 SR
Queue Stats
488W - 502L
1,467 Elo+
Party 1
Zeus
Zeus
Snitz23
Zeus
Level 129
God Stats
14W - 7L
1,732 SR
Queue Stats
577W - 579L
1,521 Elo+
Solo
Bacchus
Bacchus
TubbyJay
Bacchus
Level 99
God Stats
4W - 2L
1,467 SR
Queue Stats
903W - 963L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Wabbajax
Nu Wa
Level 123
God Stats
8W - 3L
1,500 SR
Queue Stats
434W - 470L
1,513 Elo+
Party 1
Team Averages
Level 117
1,573 SR
1,483 Elo+

VS

Team Averages
Level 85
1,492 SR
1,472 Elo+
Fenrir
Fenrir
Duph
Fenrir
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 271L
1,551 Elo+
Party 2
Scylla
Scylla
Korouni
Scylla
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,342 Elo+
Solo
Tiamat
Tiamat
McKhester
Tiamat
Level 48
God Stats
2W - 3L
1,461 SR
Queue Stats
219W - 218L
1,525 Elo+
Party 2
Hades
Hades
RevanVolrath
Hades
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 55L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
ninjahotdog
Kuzenbo
Level 74
God Stats
0W - 5L
1,500 SR
Queue Stats
64W - 60L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 6 / 10
9,813
755
12,408
12,779
17,132
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
19
4 / 4 / 19
11,083
853
9,933
21,168
18,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
Snitz23
Zeus
17
8 / 4 / 18
11,052
850
22,520
9,270
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TubbyJay
Bacchus
16
4 / 2 / 19
10,054
773
8,396
14,825
14,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Wabbajax
Nu Wa
19
10 / 3 / 14
11,441
880
19,091
8,179
3,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Duph
Fenrir
17
8 / 7 / 8
10,703
823
12,358
25,158
18,957
Scylla
Korouni
Scylla
16
4 / 6 / 9
9,506
731
10,595
11,594
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
McKhester
Tiamat
12
1 / 5 / 9
7,521
579
6,550
10,339
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 9
9,002
692
10,097
15,919
9,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ninjahotdog
Kuzenbo
15
4 / 6 / 12
9,223
709
8,125
19,010
31,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
66
31
Kills
19
19
Deaths
31
80
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
6
10
1.67
L
Fenrir
Duph
Fenrir
8
7
8
1.71
W
Mulan
4
4
19
3.38
L
Scylla
Korouni
Scylla
4
6
9
1.42
L
Tiamat
McKhester
Tiamat
1
5
9
1.1
L
2
7
9
0.93
W
Zeus
Snitz23
Zeus
8
4
18
4.25
W
Bacchus
TubbyJay
Bacchus
4
2
19
6.75
W
Nu Wa
Wabbajax
Nu Wa
10
3
14
5.67
L
Kuzenbo
ninjahotdog
Kuzenbo
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,348
Damage
47,725
66,221
Taken
82,020
56,993
Mitigated
70,304
19,993
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,408
3,749
419
858
12,779
17,132
236
6,271
6,508
0
18,644
L
Fenrir
Duph
Fenrir
12,358
4,425
509
6,524
25,158
18,957
0
13,952
11,206
0
20,040
W
Mulan
9,933
2,792
968
8,234
21,168
18,310
329
10,759
10,409
0
27,506
L
Scylla
Korouni
Scylla
10,595
304
495
2,818
11,594
4,677
0
7,148
4,446
23,089
0
L
Tiamat
McKhester
Tiamat
6,550
726
131
2,738
10,339
5,685
0
8,824
1,515
17,714
0
L
10,097
798
1,891
4,456
15,919
9,952
0
9,238
6,681
26,218
0
W
Zeus
Snitz23
Zeus
22,520
1,405
83
887
9,270
3,905
1,222
4,716
4,554
38,721
0
W
Bacchus
TubbyJay
Bacchus
8,396
1,209
374
5,349
14,825
14,313
1,487
8,810
6,015
13,513
0
W
Nu Wa
Wabbajax
Nu Wa
19,091
4,930
1,401
1,420
8,179
3,333
1,559
4,811
3,368
38,867
0
L
Kuzenbo
ninjahotdog
Kuzenbo
8,125
1,929
915
3,349
19,010
31,033
0
10,845
8,165
15,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
45,955
134
Minions Killed
105
0
Camps Cleared
0
1,132,689
Distance Traveled
1,053,714
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,813
755
13
1
0
208,462
5
L
Fenrir
10,703
823
12
1
0
213,880
2
W
Mulan
11,083
853
41
3
0
226,551
0
L
Scylla
9,506
731
23
2
0
226,843
1
L
Tiamat
7,521
579
20
2
0
190,781
0
L
Hades
9,002
692
42
3
0
194,381
0
W
Zeus
11,052
850
35
3
0
216,392
0
W
Bacchus
10,054
773
14
1
0
230,434
0
W
Nu Wa
11,441
880
31
2
0
250,850
0
L
Kuzenbo
9,223
709
8
1
0
227,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role