Player Matchup

Baron Samedi
Baron Samedi
LittleKnots
Baron Samedi
Level 22
God Stats
16W - 16L
1,507 SR
Queue Stats
127W - 157L
1,355 Elo+
Party 2
Hachiman
Hachiman
OBWAAAN
Hachiman
Level 13
God Stats
11W - 13L
1,477 SR
Queue Stats
16W - 20L
1,311 Elo+
Solo
Merlin
Merlin
Purreus
Merlin
Level 17
God Stats
10W - 6L
1,477 SR
Queue Stats
53W - 52L
1,334 Elo+
Solo
Ymir
Ymir
Sheepishxchaos
Ymir
Level 11
God Stats
4W - 4L
1,452 SR
Queue Stats
46W - 58L
1,285 Elo+
Party 2
Osiris
Osiris
yamikze
Osiris
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,273 Elo+
Solo
Team Averages
Level 15
1,483 SR
1,311 Elo+

VS

Team Averages
Level 13
1,417 SR
1,234 Elo+
The Morrigan
The Morrigan
Bee05F0E3R
The Morrigan
Level 16
God Stats
10W - 12L
1,460 SR
Queue Stats
36W - 64L
1,279 Elo+
Party 1
Odin
Odin
Felix18148
Odin
Level 4
God Stats
0W - 3L
1,266 SR
Queue Stats
0W - 5L
1,173 Elo+
Solo
Mulan
Mulan
RustyGinger
Mulan
Level 23
God Stats
6W - 4L
1,480 SR
Queue Stats
48W - 58L
1,300 Elo+
Party 3
Yemoja
Yemoja
SockHatAbe
Yemoja
Level 10
God Stats
8W - 8L
1,209 SR
Queue Stats
16W - 17L
1,106 Elo+
Party 3
Danzaburou
Danzaburou
TheLonelyMax
Danzaburou
Level 12
God Stats
12W - 13L
1,671 SR
Queue Stats
23W - 44L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LittleKnots
Baron Samedi
19
9 / 1 / 11
13,079
1,090
13,204
9,461
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
OBWAAAN
Hachiman
20
8 / 2 / 17
12,690
1,058
21,533
11,387
5,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Purreus
Merlin
20
11 / 1 / 22
13,959
1,163
26,336
11,970
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 23
12,023
1,002
10,009
15,569
19,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
yamikze
Osiris
19
10 / 5 / 15
13,016
1,085
19,069
14,082
13,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bee05F0E3R
The Morrigan
16
2 / 8 / 5
10,766
897
6,209
12,815
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 4
11,059
922
9,621
21,194
21,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 7 / 4
11,237
936
14,214
25,010
20,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
SockHatAbe
Yemoja
17
1 / 3 / 6
11,073
923
9,935
14,931
17,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
TheLonelyMax
Danzaburou
16
3 / 14 / 2
11,252
938
16,219
23,631
8,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
31
40
Kills
10
10
Deaths
40
88
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bee05F0E3R
The Morrigan
2
8
5
0.56
L
2
8
4
0.5
W
Baron Samedi
LittleKnots
Baron Samedi
9
1
11
14.5
W
Hachiman
OBWAAAN
Hachiman
8
2
17
8.25
W
Merlin
Purreus
Merlin
11
1
22
22
L
2
7
4
0.57
W
2
1
23
13.5
L
Yemoja
SockHatAbe
Yemoja
1
3
6
1.33
L
Danzaburou
TheLonelyMax
Danzaburou
3
14
2
0.29
W
Osiris
yamikze
Osiris
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,151
Damage
56,198
62,469
Taken
97,581
48,344
Mitigated
73,641
10,936
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bee05F0E3R
The Morrigan
6,209
1,173
0
30
12,815
5,058
0
7,695
5,107
10,496
789
L
9,621
3,352
0
0
21,194
21,920
0
10,580
10,614
0
28,205
W
Baron Samedi
LittleKnots
Baron Samedi
13,204
575
2,798
2,657
9,461
4,764
0
3,249
6,024
44,253
0
W
Hachiman
OBWAAAN
Hachiman
21,533
16,513
0
2,011
11,387
5,096
0
4,336
6,908
0
31,259
W
Merlin
Purreus
Merlin
26,336
1,833
670
2,800
11,970
5,591
0
1,878
9,817
55,610
0
L
14,214
2,193
0
3,065
25,010
20,853
0
13,891
11,119
0
25,108
W
10,009
2,610
0
0
15,569
19,049
0
3,891
11,295
26,424
0
L
Yemoja
SockHatAbe
Yemoja
9,935
2,068
3,782
330
14,931
17,039
0
5,594
9,337
33,508
0
L
Danzaburou
TheLonelyMax
Danzaburou
16,219
6,460
0
368
23,631
8,771
0
11,776
11,855
0
41,675
W
Osiris
yamikze
Osiris
19,069
9,357
0
0
14,082
13,844
0
2,352
11,244
0
29,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,767
Gold Earned
55,387
235
Minions Killed
158
7
Camps Cleared
6
1,054,919
Distance Traveled
1,020,921
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,766
897
6
1
2
203,209
0
L
Odin
11,059
922
32
3
1
211,484
1
W
Baron Samedi
13,079
1,090
73
6
1
205,559
0
W
Hachiman
12,690
1,058
34
3
2
214,543
1
W
Merlin
13,959
1,163
70
6
4
223,944
0
L
Mulan
11,237
936
21
2
1
225,285
0
W
Ymir
12,023
1,002
37
3
0
205,908
0
L
Yemoja
11,073
923
38
3
1
200,858
1
L
Danzaburou
11,252
938
61
5
1
180,085
0
W
Osiris
13,016
1,085
21
2
0
204,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role