Player Matchup

Freya
Freya
MakTheShak
Freya
Level 87
God Stats
0W - 3L
1,219 SR
Queue Stats
9W - 9L
1,475 Elo+
Party 2
Fenrir
Fenrir
PrimeS1ime
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,498 Elo+
Party 2
Da Ji
Da Ji
Sarcxphagus
Da Ji
Level 28
God Stats
4W - 5L
1,114 SR
Queue Stats
73W - 72L
1,443 Elo+
Solo
Nemesis
Nemesis
akirajade02
Nemesis
Level 5
God Stats
4W - 3L
1,649 SR
Queue Stats
4W - 5L
1,489 Elo+
Party 2
Ymir
Ymir
furious_lamp95
Ymir
Level 6
God Stats
3W - 3L
1,588 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 2
Team Averages
Level 27
1,414 SR
1,472 Elo+

VS

Team Averages
Level 18
1,579 SR
1,483 Elo+
Khepri
Khepri
Bloody jackk
Khepri
Level 9
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 13L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
DonaChery
Nu Wa
Level 18
God Stats
22W - 10L
1,732 SR
Queue Stats
96W - 102L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Hamisi
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,426 Elo+
Party 1
Set
Set
PurgeUtopia
Set
Level 11
God Stats
2W - 0L
1,674 SR
Queue Stats
16W - 10L
1,538 Elo+
Solo
Chaac
Chaac
xxbubsxxlawson
Chaac
Level 29
God Stats
20W - 7L
1,685 SR
Queue Stats
56W - 48L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
12 / 5 / 6
16,041
1,234
32,363
22,098
7,016
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
PrimeS1ime
Fenrir
19
3 / 12 / 10
13,067
1,005
13,235
24,515
9,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 6 / 7
13,619
1,048
11,803
16,922
5,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
akirajade02
Nemesis
20
0 / 13 / 14
12,463
959
8,254
26,956
10,187
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
0 / 7 / 8
11,489
884
2,533
21,510
9,061
Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
3 / 1 / 33
13,773
1,059
9,570
14,207
21,564
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
DonaChery
Nu Wa
20
11 / 4 / 23
13,586
1,045
22,178
8,992
3,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Hamisi
Danzaburou
20
10 / 5 / 24
14,357
1,104
21,939
15,671
8,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 6 / 17
14,505
1,116
23,050
16,173
12,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 27
13,286
1,022
22,773
17,356
14,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
167
20
Kills
43
43
Deaths
20
45
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
1
33
19.5
W
Nu Wa
DonaChery
Nu Wa
11
4
23
5.63
W
Danzaburou
Hamisi
Danzaburou
10
5
24
4.4
L
Freya
12
5
6
3
L
Fenrir
PrimeS1ime
Fenrir
3
12
10
0.67
W
13
6
17
3.58
L
5
6
7
1.42
L
Nemesis
akirajade02
Nemesis
0
13
14
0.54
L
0
7
8
0.57
W
6
4
27
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,188
Damage
99,510
112,001
Taken
72,399
42,042
Mitigated
60,776
7,266
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,570
1,158
0
1,264
14,207
21,564
0
5,821
8,352
19,684
0
W
Nu Wa
DonaChery
Nu Wa
22,178
6,030
377
645
8,992
3,505
0
5,939
3,053
38,276
0
W
Danzaburou
Hamisi
Danzaburou
21,939
11,399
0
1,909
15,671
8,480
0
9,094
6,577
0
43,497
L
Freya
32,363
9,647
0
5,527
22,098
7,016
0
6,135
15,963
66,520
0
L
Fenrir
PrimeS1ime
Fenrir
13,235
3,150
0
450
24,515
9,944
0
5,665
18,850
0
33,324
W
23,050
10,746
0
1,848
16,173
12,541
0
6,495
9,678
0
35,538
L
11,803
2,155
0
318
16,922
5,834
0
5,262
11,660
0
36,939
L
Nemesis
akirajade02
Nemesis
8,254
3,695
0
971
26,956
10,187
0
7,824
19,132
0
34,621
L
2,533
747
0
0
21,510
9,061
0
6,862
14,648
9,056
0
W
22,773
6,889
0
5,045
17,356
14,686
0
7,513
9,843
0
53,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,679
Gold Earned
69,507
226
Minions Killed
202
10
Camps Cleared
8
1,264,013
Distance Traveled
1,118,876
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,773
1,059
17
1
1
265,051
2
W
Nu Wa
13,586
1,045
46
4
3
170,450
0
W
Danzaburou
14,357
1,104
48
4
2
197,193
0
L
Freya
16,041
1,234
54
4
5
254,707
0
L
Fenrir
13,067
1,005
47
4
0
280,279
0
W
Set
14,505
1,116
23
2
1
225,499
0
L
Da Ji
13,619
1,048
60
5
3
251,404
0
L
Nemesis
12,463
959
53
4
2
274,677
3
L
Ymir
11,489
884
12
1
0
202,946
0
W
Chaac
13,286
1,022
68
5
1
260,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role