Player Matchup

Ymir
Ymir
I2iuuka
Ymir
Level 8
God Stats
0W - 3L
1,377 SR
Queue Stats
2W - 7L
1,444 Elo+
Solo
Hun Batz
Hun Batz
MySpaghette
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 170L
1,744 Elo+
Solo
Jormungandr
Jormungandr
Obamabooty247
Jormungandr
Level 13
God Stats
14W - 11L
1,581 SR
Queue Stats
197W - 221L
1,651 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Radman666slayer
Ah Muzen Cab
Level 5
God Stats
4W - 6L
1,560 SR
Queue Stats
4W - 7L
1,678 Elo+
Solo
Danzaburou
Danzaburou
XWhy5Xx
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,647 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,633 Elo+

VS

Team Averages
Level 23
1,566 SR
1,614 Elo+
Neith
Neith
Jawcy
Neith
Level 23
God Stats
60W - 59L
1,538 SR
Queue Stats
287W - 271L
1,626 Elo+
Party 1
Camazotz
Camazotz
MirrorIsMyName
Camazotz
Level 29
God Stats
3W - 0L
1,726 SR
Queue Stats
121W - 122L
1,545 Elo+
Solo
Anubis
Anubis
Oodam
Anubis
Level 18
God Stats
19W - 15L
1,606 SR
Queue Stats
270W - 240L
1,653 Elo+
Party 1
Chang'e
Chang'e
airbear99
Chang'e
Level 17
God Stats
2W - 2L
1,458 SR
Queue Stats
10W - 6L
1,642 Elo+
Solo
Cthulhu
Cthulhu
daemonking23
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 65L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
I2iuuka
Ymir
4
0 / 3 / 0
3,362
480
593
3,057
1,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MySpaghette
Hun Batz
7
0 / 3 / 0
4,105
586
1,952
5,932
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Obamabooty247
Jormungandr
7
1 / 0 / 0
3,919
560
1,878
4,188
1,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Radman666slayer
Ah Muzen Cab
6
0 / 2 / 1
3,545
506
1,074
3,073
1,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
XWhy5Xx
Danzaburou
5
0 / 4 / 1
3,549
507
2,509
4,502
966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jawcy
Neith
8
1 / 0 / 5
4,479
640
1,732
2,307
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Camazotz
7
1 / 0 / 2
4,510
644
1,431
4,662
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Oodam
Anubis
9
3 / 0 / 0
5,485
784
4,020
2,690
1,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
airbear99
Chang'e
9
3 / 0 / 0
5,086
727
3,865
3,915
1,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
daemonking23
Cthulhu
7
4 / 1 / 2
4,752
679
2,264
4,459
2,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
12
12
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
I2iuuka
Ymir
0
3
0
0
W
Neith
Jawcy
Neith
1
0
5
3.5
W
Camazotz
1
0
2
2
L
Hun Batz
MySpaghette
Hun Batz
0
3
0
0
L
Jormungandr
Obamabooty247
Jormungandr
1
0
0
1
W
Anubis
Oodam
Anubis
3
0
0
3
L
Ah Muzen Cab
Radman666slayer
Ah Muzen Cab
0
2
1
0.25
L
Danzaburou
XWhy5Xx
Danzaburou
0
4
1
0.13
W
Chang'e
airbear99
Chang'e
3
0
0
3
W
Cthulhu
daemonking23
Cthulhu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,006
Damage
13,312
20,752
Taken
18,033
6,628
Mitigated
7,102
5,888
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
I2iuuka
Ymir
593
56
0
80
3,057
1,114
0
1,958
1,099
3,201
0
W
Neith
Jawcy
Neith
1,732
333
0
1,352
2,307
799
748
105
2,202
0
18,671
W
Camazotz
1,431
706
0
2,581
4,662
1,310
0
486
4,098
0
18,211
L
Hun Batz
MySpaghette
Hun Batz
1,952
338
0
2,070
5,932
1,600
0
2,135
3,797
0
17,815
L
Jormungandr
Obamabooty247
Jormungandr
1,878
514
0
1,738
4,188
1,516
0
2,098
2,090
14,840
0
W
Anubis
Oodam
Anubis
4,020
383
0
2,075
2,690
1,209
0
1,122
1,307
28,027
0
L
Ah Muzen Cab
Radman666slayer
Ah Muzen Cab
1,074
498
0
780
3,073
1,432
0
2,060
1,013
0
7,745
L
Danzaburou
XWhy5Xx
Danzaburou
2,509
1,580
0
1,220
4,502
966
0
1,898
2,604
0
12,501
W
Chang'e
airbear99
Chang'e
3,865
477
361
1,951
3,915
1,086
384
72
3,843
26,424
0
W
Cthulhu
daemonking23
Cthulhu
2,264
390
0
982
4,459
2,698
58
306
4,112
11,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,480
Gold Earned
24,312
127
Minions Killed
233
0
Camps Cleared
0
579,463
Distance Traveled
704,311
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,362
480
7
1
0
99,264
0
W
Neith
4,479
640
44
6
0
132,021
0
W
Camazotz
4,510
644
46
7
0
164,475
0
L
Hun Batz
4,105
586
50
7
0
152,255
2
L
Jormungandr
3,919
560
29
4
0
118,361
0
W
Anubis
5,485
784
62
9
0
128,934
3
L
Ah Muzen Cab
3,545
506
14
2
0
115,028
0
L
Danzaburou
3,549
507
27
4
0
94,555
0
W
Chang'e
5,086
727
59
8
0
135,153
0
W
Cthulhu
4,752
679
22
3
0
143,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role