Player Matchup

Pele
Pele
JustHxb1tus
Pele
Level 8
God Stats
0W - 7L
1,127 SR
Queue Stats
5W - 12L
1,227 Elo+
Party 2
Da Ji
Da Ji
coldbldedsteppa
Da Ji
Level 7
God Stats
0W - 3L
1,272 SR
Queue Stats
97W - 109L
1,330 Elo+
Solo
Hachiman
Hachiman
dw33bwEEb
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,270 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oxigeno-sonador6
Morgan Le Fay
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 6L
1,104 Elo+
Solo
Skadi
Skadi
powergrenier2829
Skadi
Level 17
God Stats
1W - 3L
1,232 SR
Queue Stats
15W - 18L
1,367 Elo+
Solo
Team Averages
Level 8
1,287 SR
1,260 Elo+

VS

Team Averages
Level 38
1,421 SR
1,420 Elo+
Hel
Hel
BBScarceEnd
Hel
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 130L
1,323 Elo+
Party 3
Cabrakan
Cabrakan
CaseyJonesBABYY
Cabrakan
Level 25
God Stats
34W - 27L
1,546 SR
Queue Stats
247W - 247L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FeltCheetah3560
Morgan Le Fay
Level 109
God Stats
16W - 11L
1,270 SR
Queue Stats
120W - 131L
1,427 Elo+
Party 3
Ymir
Ymir
Sir Quirticus
Ymir
Level 21
God Stats
65W - 55L
1,372 SR
Queue Stats
270W - 250L
1,429 Elo+
Party 1
Fenrir
Fenrir
xWARxLORDxCHRIS
Fenrir
Level 8
God Stats
6W - 3L
1,417 SR
Queue Stats
34W - 40L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
8,869
985
5,787
13,594
5,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 7 / 6
8,089
899
3,905
13,393
4,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
dw33bwEEb
Hachiman
15
0 / 13 / 9
8,766
974
5,825
18,147
5,815
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
oxigeno-sonador6
Morgan Le Fay
14
0 / 11 / 1
7,451
828
2,400
13,035
4,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 7 / 1
11,370
1,263
14,933
15,762
4,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 21
9,683
1,076
8,402
4,739
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
16
8 / 4 / 18
9,731
1,081
13,501
10,177
8,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
FeltCheetah3560
Morgan Le Fay
18
18 / 1 / 19
12,477
1,386
21,786
7,924
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 1 / 22
9,085
1,009
5,460
7,251
8,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
15 / 3 / 18
11,563
1,285
19,104
10,560
5,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
144
9
Kills
46
46
Deaths
9
24
Assists
98
Player
Kills
Deaths
Assists
KDA
W
5
0
21
15.5
W
Cabrakan
8
4
18
4.25
W
Morgan Le Fay
FeltCheetah3560
Morgan Le Fay
18
1
19
27.5
L
1
8
7
0.56
W
0
1
22
11
L
0
7
6
0.43
L
Hachiman
dw33bwEEb
Hachiman
0
13
9
0.35
L
Morgan Le Fay
oxigeno-sonador6
Morgan Le Fay
0
11
1
0.05
L
8
7
1
1.21
W
15
3
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
68,253
73,931
Taken
40,651
24,984
Mitigated
28,880
1,038
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,402
1,990
2,418
2,216
4,739
1,906
0
658
4,081
12,742
0
W
Cabrakan
13,501
2,690
0
771
10,177
8,975
0
230
9,947
18,972
1,569
W
Morgan Le Fay
FeltCheetah3560
Morgan Le Fay
21,786
1,663
0
1,300
7,924
3,795
0
398
7,526
41,293
0
L
5,787
1,881
0
142
13,594
5,345
0
9,127
4,245
0
23,556
W
5,460
51
0
0
7,251
8,783
0
508
6,743
21,110
0
L
3,905
1,832
0
387
13,393
4,456
0
8,870
4,345
0
8,996
L
Hachiman
dw33bwEEb
Hachiman
5,825
3,503
0
196
18,147
5,815
0
11,632
6,157
0
14,571
L
Morgan Le Fay
oxigeno-sonador6
Morgan Le Fay
2,400
559
0
107
13,035
4,448
0
8,773
3,978
7,313
0
L
14,933
9,817
0
206
15,762
4,920
0
8,760
6,706
0
25,700
W
19,104
5,948
0
1,058
10,560
5,421
0
606
9,954
0
25,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,545
Gold Earned
52,539
102
Minions Killed
136
2
Camps Cleared
3
677,812
Distance Traveled
781,133
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,683
1,076
17
2
0
149,658
0
W
Cabrakan
9,731
1,081
9
1
0
136,004
0
W
Morgan Le Fay
12,477
1,386
56
6
1
165,926
0
L
Pele
8,869
985
35
4
0
116,525
0
W
Ymir
9,085
1,009
46
5
2
139,227
1
L
Da Ji
8,089
899
10
1
0
142,819
0
L
Hachiman
8,766
974
20
2
2
139,622
0
L
Morgan Le Fay
7,451
828
7
1
0
121,020
0
L
Skadi
11,370
1,263
30
3
0
157,826
0
W
Fenrir
11,563
1,285
8
1
0
190,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role