Player Matchup

Guan Yu
Guan Yu
Dannyboyff
Guan Yu
Level 11
God Stats
6W - 1L
1,766 SR
Queue Stats
32W - 15L
1,695 Elo+
Party 1
Tiamat
Tiamat
Penguinz32
Tiamat
Level 14
God Stats
9W - 8L
1,854 SR
Queue Stats
105W - 118L
1,706 Elo+
Solo
Nike
Nike
SuperTektic
Nike
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,709 Elo+
Party 1
Ares
Ares
abadmerc
Ares
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 14L
1,826 Elo+
Party 1
Chiron
Chiron
katcalledtom
Chiron
Level 22
God Stats
2W - 6L
1,671 SR
Queue Stats
36W - 25L
1,600 Elo+
Party 1
Team Averages
Level 11
1,658 SR
1,707 Elo+

VS

Team Averages
Level 22
1,481 SR
1,628 Elo+
Danzaburou
Danzaburou
Darkobrine
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,602 Elo+
Solo
Da Ji
Da Ji
LoveChocoLove
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 278L
1,615 Elo+
Solo
Tyr
Tyr
eric1818
Tyr
Level 28
God Stats
6W - 8L
1,563 SR
Queue Stats
43W - 41L
1,594 Elo+
Solo
Eset
Eset
kefstayandos
Eset
Level 24
God Stats
0W - 1L
1,340 SR
Queue Stats
94W - 88L
1,653 Elo+
Solo
Kuzenbo
Kuzenbo
stxmpxde
Kuzenbo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 122L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dannyboyff
Guan Yu
12
0 / 0 / 0
6,852
571
5,053
5,508
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Penguinz32
Tiamat
11
2 / 1 / 4
6,586
549
6,085
8,105
5,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 2
7,838
653
5,266
8,123
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
10
2 / 0 / 6
6,105
509
5,313
8,511
5,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
12
3 / 0 / 0
7,187
599
1,483
2,345
681
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkobrine
Danzaburou
6
0 / 5 / 0
4,396
366
1,284
4,496
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
1 / 1 / 1
6,652
554
1,685
7,036
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 0
6,675
556
3,205
8,504
6,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 2
6,143
512
5,990
6,488
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
stxmpxde
Kuzenbo
9
1 / 0 / 1
5,723
477
3,526
8,525
6,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
3
3
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dannyboyff
Guan Yu
0
0
0
0
L
Danzaburou
Darkobrine
Danzaburou
0
5
0
0
L
1
1
1
1.5
W
Tiamat
Penguinz32
Tiamat
2
1
4
4
W
3
2
2
2
W
Ares
2
0
6
5
L
0
0
0
0
W
Chiron
3
0
0
3
L
1
4
2
0.5
L
Kuzenbo
stxmpxde
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
15,690
32,592
Taken
35,049
20,429
Mitigated
17,497
9,793
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dannyboyff
Guan Yu
5,053
165
0
3,440
5,508
5,982
384
0
5,508
0
35,402
L
Danzaburou
Darkobrine
Danzaburou
1,284
826
0
206
4,496
1,148
0
2,193
2,303
0
7,735
L
1,685
324
0
3,431
7,036
2,281
0
1,329
5,707
0
42,919
W
Tiamat
Penguinz32
Tiamat
6,085
613
0
3,500
8,105
5,236
0
4,965
2,860
38,741
0
W
5,266
1,084
0
250
8,123
3,025
0
1,208
6,774
0
66,384
W
Ares
5,313
261
0
1,478
8,511
5,505
0
2,840
5,593
19,673
0
L
3,205
286
0
4,417
8,504
6,027
0
0
7,464
0
39,722
W
Chiron
1,483
308
407
718
2,345
681
0
304
2,041
0
41,529
L
5,990
423
576
1,053
6,488
1,687
434
3,160
3,328
33,950
0
L
Kuzenbo
stxmpxde
Kuzenbo
3,526
1,794
0
1,859
8,525
6,354
0
4,716
3,809
14,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,568
Gold Earned
29,589
394
Minions Killed
292
0
Camps Cleared
0
1,194,737
Distance Traveled
1,176,005
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,852
571
82
7
0
240,944
3
L
Danzaburou
4,396
366
9
1
0
188,690
3
L
Da Ji
6,652
554
90
8
0
274,104
2
W
Tiamat
6,586
549
77
6
0
225,008
5
W
Nike
7,838
653
115
10
0
281,988
4
W
Ares
6,105
509
20
2
0
223,998
6
L
Tyr
6,675
556
99
8
0
247,248
0
W
Chiron
7,187
599
100
8
0
222,799
4
L
Eset
6,143
512
77
6
0
222,062
1
L
Kuzenbo
5,723
477
17
1
0
243,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role