Player Matchup

Nemesis
Nemesis
DEATHS DELUSION
Nemesis
Level 26
God Stats
34W - 35L
1,380 SR
Queue Stats
61W - 65L
1,381 Elo+
Solo
Ymir
Ymir
FlayFlayx16
Ymir
Level 29
God Stats
17W - 22L
1,428 SR
Queue Stats
111W - 133L
1,494 Elo+
Party 3
Tiamat
Tiamat
QueenDedede
Tiamat
Level 25
God Stats
15W - 21L
1,500 SR
Queue Stats
35W - 34L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
esegueyangelito
Guan Yu
Level 18
God Stats
2W - 8L
1,408 SR
Queue Stats
109W - 125L
1,389 Elo+
Party 3
Cernunnos
Cernunnos
vibethief
Cernunnos
Level 35
God Stats
29W - 11L
1,704 SR
Queue Stats
423W - 426L
1,524 Elo+
Party 1
Team Averages
Level 27
1,484 SR
1,453 Elo+

VS

Team Averages
Level 20
1,510 SR
1,404 Elo+
Danzaburou
Danzaburou
DARKRIDE2
Danzaburou
Level 20
God Stats
16W - 10L
1,524 SR
Queue Stats
368W - 391L
1,469 Elo+
Party 2
Achilles
Achilles
DieselAndSprite4
Achilles
Level 28
God Stats
8W - 6L
1,579 SR
Queue Stats
47W - 58L
1,403 Elo+
Solo
Vulcan
Vulcan
FartBox21
Vulcan
Level 23
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
NotezKRG5
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Discordia
Discordia
S1LV3RW0LF11
Discordia
Level 27
God Stats
4W - 5L
1,508 SR
Queue Stats
222W - 217L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,723
623
5,022
6,745
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 4
7,143
510
1,720
5,956
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
12
3 / 2 / 5
7,713
551
4,446
8,305
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 1 / 1
7,994
571
756
5,513
4,877
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
vibethief
Cernunnos
14
5 / 1 / 0
8,630
616
6,100
9,568
3,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DARKRIDE2
Danzaburou
7
0 / 3 / 0
4,936
353
895
4,408
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 0
5,625
402
1,978
8,547
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
FartBox21
Vulcan
11
1 / 2 / 0
6,164
440
2,290
3,692
2,805
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 2 / 0
4,219
301
23
911
180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
S1LV3RW0LF11
Discordia
11
2 / 6 / 0
6,860
490
6,641
7,417
1,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
3
4
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DARKRIDE2
Danzaburou
0
3
0
0
W
7
0
3
8.5
L
0
5
0
0
L
Vulcan
FartBox21
Vulcan
1
2
0
0.5
W
2
0
4
4
L
0
2
0
0
W
Tiamat
3
2
5
2.75
L
Discordia
S1LV3RW0LF11
Discordia
2
6
0
0.33
W
0
1
1
0.5
W
Cernunnos
vibethief
Cernunnos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
11,827
36,087
Taken
24,975
21,478
Mitigated
7,942
13,835
Healing
2,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DARKRIDE2
Danzaburou
895
338
0
101
4,408
968
0
1,271
3,057
0
6,199
W
5,022
1,904
0
3,374
6,745
4,234
669
777
5,968
0
55,641
L
1,978
1,039
0
1,828
8,547
2,057
0
1,070
7,427
0
21,625
L
Vulcan
FartBox21
Vulcan
2,290
1,140
0
0
3,692
2,805
0
517
3,151
16,894
0
W
1,720
373
0
667
5,956
5,308
466
1,528
4,428
14,642
0
L
23
23
0
0
911
180
12
76
795
533
0
W
Tiamat
4,446
1,128
0
3,336
8,305
3,845
20
4,839
3,466
33,655
0
L
Discordia
S1LV3RW0LF11
Discordia
6,641
540
0
250
7,417
1,932
332
2,878
4,379
42,862
0
W
756
91
0
859
5,513
4,877
928
484
5,029
2,316
44,249
W
Cernunnos
vibethief
Cernunnos
6,100
2,988
0
5,599
9,568
3,214
1,342
1,453
8,115
0
84,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
27,804
435
Minions Killed
171
0
Camps Cleared
0
1,361,056
Distance Traveled
980,313
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,936
353
8
1
0
154,265
0
W
Nemesis
8,723
623
102
7
0
313,552
0
L
Achilles
5,625
402
47
3
0
266,631
0
L
Vulcan
6,164
440
20
1
0
275,592
0
W
Ymir
7,143
510
25
2
0
276,624
2
L
Ra
4,219
301
3
0
0
42,184
0
W
Tiamat
7,713
551
67
5
0
257,748
0
L
Discordia
6,860
490
93
7
0
241,641
1
W
Guan Yu
7,994
571
100
7
0
251,017
0
W
Cernunnos
8,630
616
141
10
0
262,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role