Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Batatinha_roxa
Scylla
Level 13
God Stats
3W - 2L
1,633 SR
Queue Stats
34W - 26L
1,509 Elo+
Solo
Hou Yi
Hou Yi
MAURO0391
Hou Yi
Level 17
God Stats
3W - 3L
1,628 SR
Queue Stats
60W - 48L
1,583 Elo+
Solo
Ymir
Ymir
PastelPhoenix
Ymir
Level 13
God Stats
1W - 1L
1,723 SR
Queue Stats
32W - 31L
1,518 Elo+
Solo
Neith
Neith
Snips 5014279
Neith
Level 4
God Stats
4W - 8L
1,265 SR
Queue Stats
6W - 10L
1,195 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,461 Elo+

VS

Team Averages
Level 14
1,523 SR
1,570 Elo+
Baron Samedi
Baron Samedi
Anacondasteel
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,765 Elo+
Solo
Zeus
Zeus
MONSTERCRACK807
Zeus
Level 16
God Stats
3W - 1L
1,454 SR
Queue Stats
43W - 31L
1,497 Elo+
Solo
Neith
Neith
Makwa-clan
Neith
Level 8
God Stats
53W - 65L
1,465 SR
Queue Stats
116W - 149L
1,599 Elo+
Solo
Apollo
Apollo
SpicyyyTM
Apollo
Level 24
God Stats
2W - 0L
1,663 SR
Queue Stats
47W - 41L
1,479 Elo+
Solo
Kukulkan
Kukulkan
chito-_-man
Kukulkan
Level 16
God Stats
21W - 14L
1,535 SR
Queue Stats
27W - 19L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 1 / 1
8,516
852
4,267
7,607
3,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 2
8,953
895
8,923
10,823
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
MAURO0391
Hou Yi
14
2 / 0 / 0
8,541
854
1,537
2,852
1,016
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
0 / 3 / 1
8,131
813
1,585
8,590
6,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 8 / 1
8,303
830
3,711
17,523
6,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

167

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anacondasteel
Baron Samedi
15
2 / 0 / 6
9,027
903
12,199
7,809
3,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 9
9,971
997
19,109
3,341
1,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
15
1 / 0 / 9
8,890
889
1,507
2,458
794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
SpicyyyTM
Apollo
16
2 / 2 / 5
9,354
935
6,465
5,129
2,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
chito-_-man
Kukulkan
16
5 / 0 / 7
9,911
991
4,638
4,010
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
14
14
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Baron Samedi
Anacondasteel
Baron Samedi
2
0
6
5
L
1
2
2
1
L
Hou Yi
MAURO0391
Hou Yi
2
0
0
2
W
4
1
9
8.5
W
Neith
1
0
9
5.5
L
0
3
1
0.17
L
0
8
1
0.06
W
Apollo
SpicyyyTM
Apollo
2
2
5
2.25
W
Kukulkan
chito-_-man
Kukulkan
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
43,918
47,395
Taken
22,747
21,083
Mitigated
9,367
2,491
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,267
367
0
1,198
7,607
3,201
0
5,638
1,969
19,452
0
W
Baron Samedi
Anacondasteel
Baron Samedi
12,199
244
776
2,704
7,809
3,899
0
5,790
2,019
18,954
0
L
8,923
733
0
261
10,823
3,929
0
8,504
2,319
22,798
0
L
Hou Yi
MAURO0391
Hou Yi
1,537
723
0
0
2,852
1,016
0
1,666
1,186
0
7,641
W
19,109
340
0
0
3,341
1,189
0
2,130
1,211
40,126
0
W
Neith
1,507
380
0
524
2,458
794
0
1,732
726
0
9,745
L
1,585
56
0
0
8,590
6,428
0
6,093
2,497
10,995
0
L
3,711
1,822
0
1,032
17,523
6,509
0
14,045
3,478
0
23,833
W
Apollo
SpicyyyTM
Apollo
6,465
3,534
0
0
5,129
2,054
0
2,412
2,717
0
25,789
W
Kukulkan
chito-_-man
Kukulkan
4,638
139
0
184
4,010
1,431
0
2,711
1,299
33,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
47,153
146
Minions Killed
209
3
Camps Cleared
9
672,454
Distance Traveled
792,856
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,516
852
29
3
1
170,939
1
W
Baron Samedi
9,027
903
18
2
0
165,832
1
L
Scylla
8,953
895
32
3
0
184,758
0
L
Hou Yi
8,541
854
13
1
0
55,348
0
W
Zeus
9,971
997
49
5
2
148,331
1
W
Neith
8,890
889
29
3
1
131,589
1
L
Ymir
8,131
813
30
3
2
103,554
0
L
Neith
8,303
830
42
4
0
157,855
0
W
Apollo
9,354
935
37
4
6
161,022
0
W
Kukulkan
9,911
991
76
8
0
186,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role