Player Matchup

Yemoja
Yemoja
MajorGolem14
Yemoja
Level 18
God Stats
4W - 7L
1,388 SR
Queue Stats
30W - 34L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
MayoneSO GG
Sun Wukong
Level 16
God Stats
6W - 2L
1,678 SR
Queue Stats
69W - 68L
1,451 Elo+
Solo
Ravana
Ravana
WTELTE
Ravana
Level 16
God Stats
3W - 1L
1,829 SR
Queue Stats
37W - 30L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxDeadlyAnonxX
Morgan Le Fay
Level 29
God Stats
37W - 35L
1,610 SR
Queue Stats
152W - 127L
1,565 Elo+
Solo
Rama
Rama
pwsmusic1
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,503 Elo+
Party 2
Team Averages
Level 29
1,601 SR
1,515 Elo+

VS

Team Averages
Level 22
1,474 SR
1,523 Elo+
Geb
Geb
AwilixFeetPics
Geb
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 95L
1,611 Elo+
Party 1
Neith
Neith
HippoTang
Neith
Level 14
God Stats
2W - 5L
1,476 SR
Queue Stats
34W - 41L
1,615 Elo+
Party 1
Loki
Loki
HoneyDipDonut
Loki
Level 29
God Stats
5W - 2L
1,308 SR
Queue Stats
21W - 15L
1,382 Elo+
Solo
Raijin
Raijin
MTIZLLE
Raijin
Level 17
God Stats
5W - 6L
1,550 SR
Queue Stats
27W - 24L
1,553 Elo+
Solo
Arachne
Arachne
SupremeClutch41
Arachne
Level 29
God Stats
15W - 14L
1,535 SR
Queue Stats
256W - 286L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 0 / 1
5,095
510
2,118
3,321
1,294
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
MayoneSO GG
Sun Wukong
10
3 / 2 / 2
6,026
603
3,899
5,066
2,054
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
WTELTE
Ravana
10
7 / 1 / 5
6,339
634
6,250
4,445
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
XxDeadlyAnonxX
Morgan Le Fay
12
2 / 0 / 4
6,692
669
3,222
2,809
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
8
0 / 0 / 4
4,893
489
2,447
5,634
1,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,527
453
2,323
6,190
1,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
HippoTang
Neith
7
0 / 2 / 0
4,320
432
1,833
3,950
886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 1
4,869
487
2,841
5,555
1,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
MTIZLLE
Raijin
9
0 / 4 / 0
5,117
512
1,543
6,156
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 0
5,244
524
1,719
6,100
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Neith
HippoTang
Neith
0
2
0
0
L
1
4
1
0.38
L
Raijin
MTIZLLE
Raijin
0
4
0
0
W
Yemoja
2
0
1
2.5
W
Sun Wukong
MayoneSO GG
Sun Wukong
3
2
2
2
L
2
3
0
0.67
W
Ravana
WTELTE
Ravana
7
1
5
9.5
W
Morgan Le Fay
XxDeadlyAnonxX
Morgan Le Fay
2
0
4
4
W
Rama
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,936
Damage
10,259
21,275
Taken
27,951
7,347
Mitigated
8,358
5,565
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,323
30
0
1,000
6,190
1,647
0
1,851
4,339
14,064
0
L
Neith
HippoTang
Neith
1,833
674
0
1,093
3,950
886
0
960
2,990
0
19,366
L
2,841
815
0
1,040
5,555
1,417
0
0
5,555
0
16,606
L
Raijin
MTIZLLE
Raijin
1,543
173
0
1,108
6,156
2,169
0
1,674
4,482
28,480
0
W
Yemoja
2,118
188
306
816
3,321
1,294
0
1,150
2,171
14,269
0
W
Sun Wukong
MayoneSO GG
Sun Wukong
3,899
920
0
358
5,066
2,054
104
0
5,066
0
26,003
L
1,719
1,297
0
1,093
6,100
2,239
0
855
5,245
0
21,991
W
Ravana
WTELTE
Ravana
6,250
2,674
0
919
4,445
1,597
0
1,037
3,408
0
30,276
W
Morgan Le Fay
XxDeadlyAnonxX
Morgan Le Fay
3,222
312
0
668
2,809
939
312
795
2,014
42,272
0
W
Rama
2,447
1,518
0
2,498
5,634
1,463
294
884
4,750
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
24,077
263
Minions Killed
212
0
Camps Cleared
0
951,317
Distance Traveled
923,205
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,527
453
13
1
0
191,671
3
L
Neith
4,320
432
43
4
0
176,566
0
L
Loki
4,869
487
37
4
0
189,323
4
L
Raijin
5,117
512
70
7
0
152,489
3
W
Yemoja
5,095
510
24
2
0
170,643
2
W
Sun Wukong
6,026
603
56
6
0
201,124
2
L
Arachne
5,244
524
49
5
0
213,156
1
W
Ravana
6,339
634
52
5
0
217,954
2
W
Morgan Le Fay
6,692
669
94
9
0
189,798
4
W
Rama
4,893
489
37
4
0
171,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role