Player Matchup

Sobek
Sobek
BruBru42
Sobek
Level 153
God Stats
6W - 8L
1,548 SR
Queue Stats
356W - 375L
1,611 Elo+
Solo
Freya
Freya
Col7
Freya
Level 149
God Stats
9W - 3L
1,445 SR
Queue Stats
575W - 478L
1,729 Elo+
Party 1
Ah Puch
Ah Puch
Fishmangod
Ah Puch
Level 155
God Stats
7W - 2L
1,858 SR
Queue Stats
380W - 250L
1,780 Elo+
Solo
Mercury
Mercury
JRews21
Mercury
Level 125
God Stats
13W - 11L
1,726 SR
Queue Stats
399W - 370L
1,683 Elo+
Solo
Zhong Kui
Zhong Kui
ScorpionKing480
Zhong Kui
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
571W - 465L
1,716 Elo+
Party 1
Team Averages
Level 147
1,615 SR
1,704 Elo+

VS

Team Averages
Level 150
1,594 SR
1,662 Elo+
Erlang Shen
Erlang Shen
ADFeat
Erlang Shen
Level 160
God Stats
11W - 9L
1,702 SR
Queue Stats
678W - 643L
1,675 Elo+
Solo
Hachiman
Hachiman
Farsayy
Hachiman
Level 142
God Stats
2W - 3L
1,688 SR
Queue Stats
305W - 249L
1,638 Elo+
Party 2
Scylla
Scylla
TinyNinjaK
Scylla
Level 144
God Stats
3W - 2L
1,763 SR
Queue Stats
162W - 116L
1,665 Elo+
Solo
Pele
Pele
WARSQUATCH
Pele
Level 160
God Stats
3W - 2L
1,546 SR
Queue Stats
468W - 365L
1,720 Elo+
Solo
Sobek
Sobek
Zanziii
Sobek
Level 146
God Stats
0W - 3L
1,271 SR
Queue Stats
357W - 263L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BruBru42
Sobek
17
6 / 2 / 7
12,693
604
7,004
23,198
26,324
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
Col7
Freya
18
2 / 6 / 10
12,968
618
12,978
19,472
9,691
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
Fishmangod
Ah Puch
20
6 / 0 / 6
14,528
692
10,674
17,600
16,347
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
JRews21
Mercury
20
10 / 3 / 9
15,450
736
16,271
16,330
7,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ScorpionKing480
Zhong Kui
20
3 / 0 / 12
14,295
681
18,318
16,095
14,575
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ADFeat
Erlang Shen
18
0 / 5 / 2
10,326
492
6,430
18,644
20,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Farsayy
Hachiman
17
5 / 8 / 1
10,937
521
10,203
15,157
5,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
TinyNinjaK
Scylla
17
1 / 5 / 4
10,554
503
6,169
13,529
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 7 / 3
11,445
545
14,789
18,350
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Zanziii
Sobek
15
2 / 3 / 6
9,426
449
9,796
21,355
24,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
27
Kills
11
11
Deaths
28
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ADFeat
Erlang Shen
0
5
2
0.2
W
Sobek
BruBru42
Sobek
6
2
7
4.75
W
Freya
Col7
Freya
2
6
10
1.17
L
Hachiman
Farsayy
Hachiman
5
8
1
0.69
W
Ah Puch
Fishmangod
Ah Puch
6
0
6
9
W
Mercury
JRews21
Mercury
10
3
9
4.83
W
Zhong Kui
ScorpionKing480
Zhong Kui
3
0
12
9
L
Scylla
TinyNinjaK
Scylla
1
5
4
0.6
L
3
7
3
0.64
L
Sobek
Zanziii
Sobek
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,245
Damage
47,387
92,695
Taken
87,035
74,819
Mitigated
63,504
41,730
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ADFeat
Erlang Shen
6,430
1,955
0
5,755
18,644
20,022
1,760
7,650
10,994
0
70,253
W
Sobek
BruBru42
Sobek
7,004
694
0
6,145
23,198
26,324
434
7,090
16,108
28,244
0
W
Freya
Col7
Freya
12,978
4,376
0
8,607
19,472
9,691
3,382
3,127
16,345
96,569
0
L
Hachiman
Farsayy
Hachiman
10,203
6,810
0
3,778
15,157
5,133
754
9,417
5,740
0
66,123
W
Ah Puch
Fishmangod
Ah Puch
10,674
963
0
12,975
17,600
16,347
1,261
1,909
15,691
79,817
0
W
Mercury
JRews21
Mercury
16,271
9,006
0
2,928
16,330
7,882
5,436
3,929
12,401
0
148,907
W
Zhong Kui
ScorpionKing480
Zhong Kui
18,318
1,802
0
11,075
16,095
14,575
4,968
2,834
13,063
105,916
0
L
Scylla
TinyNinjaK
Scylla
6,169
855
0
2,735
13,529
5,490
0
7,196
6,333
65,082
0
L
14,789
3,087
0
3,365
18,350
8,695
0
9,377
8,973
0
106,820
L
Sobek
Zanziii
Sobek
9,796
999
0
6,081
21,355
24,164
0
16,778
4,577
23,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,934
Gold Earned
52,688
721
Minions Killed
603
0
Camps Cleared
0
2,219,613
Distance Traveled
1,960,873
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,326
492
133
6
0
394,778
4
W
Sobek
12,693
604
30
1
0
432,384
13
W
Freya
12,968
618
126
6
0
373,520
4
L
Hachiman
10,937
521
124
6
0
376,856
9
W
Ah Puch
14,528
692
168
8
0
442,596
5
W
Mercury
15,450
736
196
9
0
546,454
4
W
Zhong Kui
14,295
681
201
10
0
424,659
6
L
Scylla
10,554
503
148
7
0
351,331
6
L
Pele
11,445
545
177
8
0
415,310
1
L
Sobek
9,426
449
21
1
0
422,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role