Player Matchup

Bacchus
Bacchus
BoutToSticky
Bacchus
Level 129
God Stats
2W - 1L
1,763 SR
Queue Stats
37W - 47L
1,486 Elo+
Party 2
Hades
Hades
Faecalis
Hades
Level 106
God Stats
5W - 2L
1,517 SR
Queue Stats
272W - 260L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
Misterkow1996
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,536 Elo+
Party 2
Zeus
Zeus
Ouiner69
Zeus
Level 119
God Stats
2W - 0L
1,647 SR
Queue Stats
48W - 54L
1,508 Elo+
Party 2
Neith
Neith
iProcul
Neith
Level 82
God Stats
2W - 0L
1,656 SR
Queue Stats
46W - 44L
1,529 Elo+
Party 2
Team Averages
Level 109
1,617 SR
1,511 Elo+

VS

Team Averages
Level 128
1,517 SR
1,521 Elo+
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BabyBushMaker
Tsukuyomi
Level 127
God Stats
3W - 7L
1,324 SR
Queue Stats
303W - 285L
1,491 Elo+
Party 1
Tiamat
Tiamat
LoneGamerWolf
Tiamat
Level 160
God Stats
1W - 2L
1,469 SR
Queue Stats
127W - 124L
1,567 Elo+
Party 1
King Arthur
King Arthur
RynerTaiga
King Arthur
Level 157
God Stats
3W - 6L
1,628 SR
Queue Stats
160W - 146L
1,500 Elo+
Party 1
Merlin
Merlin
WhiteCuniculus
Merlin
Level 111
God Stats
7W - 7L
1,666 SR
Queue Stats
255W - 233L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoutToSticky
Bacchus
19
7 / 1 / 32
12,089
864
10,675
16,726
24,970
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Faecalis
Hades
20
13 / 4 / 24
12,493
892
23,207
22,653
14,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Misterkow1996
Kumbhakarna
18
3 / 2 / 32
11,576
827
5,446
16,813
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
18
10 / 5 / 23
11,584
827
17,360
11,152
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iProcul
Neith
19
10 / 3 / 23
11,680
834
17,000
13,230
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 8 / 7
10,237
731
12,127
14,617
5,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
BabyBushMaker
Tsukuyomi
14
4 / 11 / 5
9,936
710
13,700
17,002
6,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 5
9,554
682
10,234
13,228
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RynerTaiga
King Arthur
16
6 / 11 / 5
10,937
781
13,163
22,058
20,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 6 / 10
11,005
786
15,092
13,340
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
47
43
Kills
15
15
Deaths
43
134
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
8
7
0.81
L
Tsukuyomi
BabyBushMaker
Tsukuyomi
4
11
5
0.59
W
Bacchus
BoutToSticky
Bacchus
7
1
32
23
W
Hades
Faecalis
Hades
13
4
24
6.25
L
1
7
5
0.5
W
Kumbhakarna
Misterkow1996
Kumbhakarna
3
2
32
9.5
W
Zeus
10
5
23
4.3
L
King Arthur
RynerTaiga
King Arthur
6
11
5
0.77
L
1
6
10
1
W
Neith
iProcul
Neith
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,688
Damage
64,316
80,574
Taken
80,245
69,224
Mitigated
43,277
46,843
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,127
5,072
934
2,504
14,617
5,291
1,582
10,141
4,476
24,553
0
L
Tsukuyomi
BabyBushMaker
Tsukuyomi
13,700
2,595
701
1,162
17,002
6,165
790
11,703
5,299
0
20,161
W
Bacchus
BoutToSticky
Bacchus
10,675
1,318
5,335
5,561
16,726
24,970
304
6,786
9,940
15,898
0
W
Hades
Faecalis
Hades
23,207
2,561
2,999
12,727
22,653
14,020
1,482
9,715
12,938
42,388
0
L
10,234
755
1,334
3,046
13,228
6,224
575
11,540
1,688
20,831
0
W
Kumbhakarna
Misterkow1996
Kumbhakarna
5,446
335
4,400
3,926
16,813
18,994
467
7,368
9,445
12,751
0
W
Zeus
17,360
1,461
2,730
2,258
11,152
5,040
867
5,825
5,327
33,663
0
L
King Arthur
RynerTaiga
King Arthur
13,163
1,127
461
1,851
22,058
20,346
0
14,634
7,424
0
17,842
L
15,092
73
0
2,179
13,340
5,251
366
8,670
4,670
38,236
0
W
Neith
iProcul
Neith
17,000
8,131
1,369
5,538
13,230
6,200
3,064
7,759
5,471
0
42,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,422
Gold Earned
51,669
158
Minions Killed
118
0
Camps Cleared
0
1,351,615
Distance Traveled
1,076,421
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,237
731
28
2
0
192,757
4
L
Tsukuyomi
9,936
710
5
0
0
216,832
0
W
Bacchus
12,089
864
9
1
0
309,193
0
W
Hades
12,493
892
57
4
0
225,118
0
L
Tiamat
9,554
682
32
2
0
234,670
0
W
Kumbhakarna
11,576
827
21
2
0
316,353
0
W
Zeus
11,584
827
26
2
0
237,348
0
L
King Arthur
10,937
781
6
0
0
211,387
1
L
Merlin
11,005
786
47
3
0
220,775
0
W
Neith
11,680
834
45
3
0
263,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role