Player Matchup

Fenrir
Fenrir
DirtyyDish
Fenrir
Level 124
God Stats
20W - 14L
1,595 SR
Queue Stats
217W - 174L
1,579 Elo+
Party 1
Scylla
Scylla
GirthWorm19
Scylla
Level 22
God Stats
4W - 2L
1,992 SR
Queue Stats
125W - 83L
1,598 Elo+
Party 1
Chaac
Chaac
OmegaJD3
Chaac
Level 22
God Stats
4W - 2L
1,513 SR
Queue Stats
10W - 6L
1,673 Elo+
Solo
Ymir
Ymir
TheOneMadMan
Ymir
Level 18
God Stats
9W - 6L
1,718 SR
Queue Stats
51W - 49L
1,598 Elo+
Party 1
Apollo
Apollo
rubbergoosejuice
Apollo
Level 14
God Stats
1W - 0L
1,495 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Team Averages
Level 40
1,662 SR
1,590 Elo+

VS

Team Averages
Level 22
1,598 SR
1,559 Elo+
Hera
Hera
CVRabi
Hera
Level 18
God Stats
8W - 9L
1,633 SR
Queue Stats
113W - 104L
1,421 Elo+
Solo
Fenrir
Fenrir
CenterBlack
Fenrir
Level 28
God Stats
0W - 3L
1,234 SR
Queue Stats
160W - 143L
1,533 Elo+
Solo
Artio
Artio
HiImRookie
Artio
Level 36
God Stats
3W - 4L
1,656 SR
Queue Stats
29W - 25L
1,576 Elo+
Party 2
The Morrigan
The Morrigan
ShinoNumaXD
The Morrigan
Level 4
God Stats
2W - 1L
1,894 SR
Queue Stats
3W - 1L
1,794 Elo+
Party 2
Artemis
Artemis
ToFastToHandle
Artemis
Level 26
God Stats
11W - 11L
1,572 SR
Queue Stats
32W - 33L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DirtyyDish
Fenrir
10
4 / 0 / 5
6,127
613
3,299
5,492
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
12
5 / 0 / 2
6,868
687
4,424
2,985
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
OmegaJD3
Chaac
11
1 / 0 / 0
6,306
631
4,765
7,378
3,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
2 / 0 / 4
5,717
572
2,084
4,100
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 1 / 3
5,337
534
3,048
4,154
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CVRabi
Hera
6
0 / 3 / 1
4,368
437
1,864
2,974
1,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
8
1 / 2 / 0
5,047
505
2,598
7,540
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
9
0 / 1 / 0
5,009
501
4,151
8,621
7,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
ShinoNumaXD
The Morrigan
8
0 / 5 / 0
4,818
482
1,155
4,672
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 1
4,568
457
2,601
5,476
1,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
1
1
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
CVRabi
Hera
0
3
1
0.17
L
Fenrir
1
2
0
0.5
W
Fenrir
DirtyyDish
Fenrir
4
0
5
6.5
W
Scylla
5
0
2
6
L
Artio
0
1
0
0
W
Chaac
OmegaJD3
Chaac
1
0
0
1
L
The Morrigan
ShinoNumaXD
The Morrigan
0
5
0
0
W
2
0
4
4
L
0
4
1
0.13
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,620
Damage
12,369
24,109
Taken
29,283
9,113
Mitigated
14,145
11,402
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CVRabi
Hera
1,864
520
0
0
2,974
1,122
50
1,071
1,903
11,631
0
L
Fenrir
2,598
437
0
3,186
7,540
2,580
0
2,426
5,114
0
25,291
W
Fenrir
DirtyyDish
Fenrir
3,299
1,483
0
3,262
5,492
1,736
200
175
5,317
0
23,055
W
Scylla
4,424
1,068
0
1,313
2,985
713
480
173
2,760
44,102
0
L
Artio
4,151
905
86
4,634
8,621
7,842
0
0
8,621
25,330
0
W
Chaac
OmegaJD3
Chaac
4,765
1,074
0
4,073
7,378
3,012
0
4,459
2,861
0
36,244
L
The Morrigan
ShinoNumaXD
The Morrigan
1,155
340
0
160
4,672
1,354
0
1,813
2,859
18,126
173
W
2,084
722
0
1,143
4,100
2,795
0
1,681
2,405
15,697
0
L
2,601
1,438
0
1,265
5,476
1,247
267
1,198
4,278
0
21,955
W
3,048
1,961
0
1,611
4,154
857
156
562
3,538
0
19,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
23,810
263
Minions Killed
239
0
Camps Cleared
0
944,550
Distance Traveled
826,764
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,368
437
20
2
0
150,997
3
L
Fenrir
5,047
505
61
6
0
178,197
7
W
Fenrir
6,127
613
47
5
0
197,258
1
W
Scylla
6,868
687
78
8
0
193,026
2
L
Artio
5,009
501
60
6
0
168,230
1
W
Chaac
6,306
631
66
7
0
184,607
3
L
The Morrigan
4,818
482
55
6
0
180,599
1
W
Ymir
5,717
572
23
2
0
196,768
0
L
Artemis
4,568
457
43
4
0
148,741
0
W
Apollo
5,337
534
49
5
0
172,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role