Player Matchup

Ares
Ares
Mario722005
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Janus
Janus
ROAM_Bionik
Janus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 67L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
ZFT_Nista
Baron Samedi
Level 29
God Stats
8W - 8L
1,513 SR
Queue Stats
108W - 122L
1,206 Elo+
Party 2
Ne Zha
Ne Zha
shirotan-f-kun
Ne Zha
Level 29
God Stats
4W - 6L
1,366 SR
Queue Stats
111W - 117L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
xXB4N4N40N3Xx
Sun Wukong
Level 29
God Stats
2W - 2L
1,300 SR
Queue Stats
37W - 35L
1,343 Elo+
Party 2
Team Averages
Level 24
1,436 SR
1,353 Elo+

VS

Team Averages
Level 17
1,373 SR
1,239 Elo+
Bellona
Bellona
CodineScientist
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,036 Elo+
Solo
Cerberus
Cerberus
GodlySpeed___
Cerberus
Level 15
God Stats
0W - 2L
1,315 SR
Queue Stats
118W - 99L
1,374 Elo+
Solo
Athena
Athena
Mellowmike247
Athena
Level 29
God Stats
12W - 11L
1,381 SR
Queue Stats
30W - 47L
1,257 Elo+
Party 1
Ares
Ares
Nauxus_-
Ares
Level 11
God Stats
1W - 6L
1,199 SR
Queue Stats
119W - 121L
1,221 Elo+
Solo
Zeus
Zeus
SergeantPrimus
Zeus
Level 27
God Stats
6W - 4L
1,468 SR
Queue Stats
75W - 83L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
8,383
466
5,527
16,549
12,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 1 / 1
11,297
628
13,556
8,431
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ZFT_Nista
Baron Samedi
13
4 / 2 / 4
8,865
493
13,064
10,852
3,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 7
8,901
495
1,313
12,544
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
xXB4N4N40N3Xx
Sun Wukong
17
10 / 1 / 3
11,064
615
14,090
13,420
11,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,301
406
6,715
14,918
13,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GodlySpeed___
Cerberus
13
5 / 7 / 3
8,025
446
9,781
22,131
10,859
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 1 / 4
7,389
411
2,931
9,894
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
14
3 / 3 / 1
8,429
468
5,758
14,925
13,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 7 / 2
8,884
494
9,748
11,013
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
10
12
Deaths
24
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cerberus
GodlySpeed___
Cerberus
5
7
3
0.93
W
1
7
7
0.64
L
0
1
4
2
L
Ares
3
3
1
1.17
W
9
1
1
9.5
L
2
7
2
0.43
W
Baron Samedi
ZFT_Nista
Baron Samedi
4
2
4
3
W
0
1
7
3.5
W
Sun Wukong
xXB4N4N40N3Xx
Sun Wukong
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,550
Damage
34,933
61,796
Taken
72,881
35,598
Mitigated
45,588
22,841
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,715
2,702
0
1,679
14,918
13,213
313
2,576
12,342
0
50,676
L
Cerberus
GodlySpeed___
Cerberus
9,781
1,329
0
3,490
22,131
10,859
0
15,007
7,124
37,353
0
W
5,527
1,251
0
0
16,549
12,516
157
7,059
9,396
13,200
0
L
2,931
536
0
3,463
9,894
3,952
0
2,870
7,024
34,554
0
L
Ares
5,758
124
0
1,310
14,925
13,069
72
6,421
8,504
31,518
0
W
13,556
1,694
0
3,163
8,431
2,600
1,538
5,545
2,554
76,087
0
L
9,748
1,243
0
1,222
11,013
4,495
184
5,273
5,740
53,997
0
W
Baron Samedi
ZFT_Nista
Baron Samedi
13,064
523
3,594
5,819
10,852
3,796
497
6,388
4,446
42,032
0
W
1,313
348
0
5,721
12,544
4,871
323
2,877
9,533
0
49,339
W
Sun Wukong
xXB4N4N40N3Xx
Sun Wukong
14,090
5,298
570
3,974
13,420
11,815
4,581
5,737
7,649
0
71,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,510
Gold Earned
40,028
434
Minions Killed
395
0
Camps Cleared
0
1,710,187
Distance Traveled
1,580,963
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,301
406
63
4
0
326,808
0
L
Cerberus
8,025
446
83
5
0
290,776
4
W
Ares
8,383
466
14
1
0
339,483
0
L
Athena
7,389
411
67
4
0
320,364
0
L
Ares
8,429
468
61
3
0
333,181
0
W
Janus
11,297
628
145
8
0
346,084
2
L
Zeus
8,884
494
121
7
0
309,834
4
W
Baron Samedi
8,865
493
64
4
0
322,450
0
W
Ne Zha
8,901
495
82
5
0
342,762
2
W
Sun Wukong
11,064
615
129
7
0
359,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role