Player Matchup

Scylla
Scylla
Basch4614
Scylla
Level 18
God Stats
1W - 0L
1,221 SR
Queue Stats
4W - 13L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
matheuszolla
Cthulhu
Level 26
God Stats
2W - 0L
1,449 SR
Queue Stats
9W - 21L
1,302 Elo+
Party 1
Hou Yi
Hou Yi
zNeosaldina
Hou Yi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,715 Elo+
Party 1
Team Averages
Level 61
1,390 SR
1,423 Elo+

VS

Team Averages
Level 103
1,445 SR
1,488 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
WETO BRAZ
Chaac
Level 120
God Stats
2W - 4L
1,490 SR
Queue Stats
67W - 103L
1,437 Elo+
Solo
Raijin
Raijin
vingadorRL
Raijin
Level 160
God Stats
0W - 1L
1,345 SR
Queue Stats
268W - 305L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Basch4614
Scylla
12
2 / 2 / 4
8,495
653
6,587
6,088
2,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
matheuszolla
Cthulhu
12
1 / 3 / 2
7,920
609
3,742
9,239
6,994
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
14
5 / 2 / 2
9,310
716
9,082
8,936
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 5 / 4
8,243
634
4,733
9,847
2,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
WETO BRAZ
Chaac
12
3 / 1 / 3
8,515
655
8,249
9,247
4,455
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
vingadorRL
Raijin
14
1 / 2 / 5
8,386
645
7,446
7,414
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
7
7
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
4
1
W
Scylla
Basch4614
Scylla
2
2
4
2
L
Chaac
WETO BRAZ
Chaac
3
1
3
4.5
W
Cthulhu
matheuszolla
Cthulhu
1
3
2
0.67
L
Raijin
vingadorRL
Raijin
1
2
5
1.75
W
Hou Yi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,411
Damage
20,428
24,263
Taken
26,508
11,882
Mitigated
9,980
4,253
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,733
3,111
0
987
9,847
2,910
150
4,333
5,514
0
15,399
W
Scylla
Basch4614
Scylla
6,587
528
0
1,641
6,088
2,089
0
1,765
4,021
27,242
0
L
Chaac
WETO BRAZ
Chaac
8,249
362
0
4,030
9,247
4,455
0
2,859
6,388
0
27,784
W
Cthulhu
matheuszolla
Cthulhu
3,742
144
70
600
9,239
6,994
210
3,127
5,781
12,046
0
L
Raijin
vingadorRL
Raijin
7,446
412
0
1,422
7,414
2,615
0
3,137
4,277
36,991
0
W
Hou Yi
9,082
4,312
0
1,942
8,936
2,799
975
1,874
6,975
0
43,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
25,144
137
Minions Killed
126
0
Camps Cleared
0
693,332
Distance Traveled
678,192
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,243
634
25
2
0
193,336
3
W
Scylla
8,495
653
38
3
0
247,383
1
L
Chaac
8,515
655
31
2
0
263,753
1
W
Cthulhu
7,920
609
15
1
0
225,718
1
L
Raijin
8,386
645
70
5
0
221,103
2
W
Hou Yi
9,310
716
84
6
0
220,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role