Player Matchup

Chronos
Chronos
Bronze III
AGCxGun3rElitex
Chronos
Bronze III
Level 140
God Stats
18W - 3L
1,880 SR
Queue Stats
68W - 53L
1,413 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
BrayanA0001
Gilgamesh
Gold III
Level 140
God Stats
4W - 6L
1,862 SR
Queue Stats
415W - 426L
1,406 MMR
Solo
Fenrir
Fenrir
Bronze III
Camavingod
Fenrir
Bronze III
Level 123
God Stats
1W - 2L
1,610 SR
Queue Stats
114W - 116L
1,413 MMR
Solo
Sobek
Sobek
Gold V
MandoROnin
Sobek
Gold V
Level 159
God Stats
3W - 4L
1,526 SR
Queue Stats
67W - 61L
1,412 MMR
Solo
Ra
Ra
Gold V
iBeanzilla
Ra
Gold V
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 51L
1,405 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,676 SR
1,410 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,475 SR
1,410 MMR
Ymir
Ymir
Bronze III
ALONDRAXT
Ymir
Bronze III
Level 49
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 4L
1,412 MMR
Solo
Nemesis
Nemesis
Bronze III
Im distributing
Nemesis
Bronze III
Level 126
God Stats
2W - 3L
1,493 SR
Queue Stats
271W - 261L
1,414 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
MrRageClutch_OG
Danzaburou
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,414 MMR
Party 1
Chaac
Chaac
Bronze III
Papa_FL4M3_78
Chaac
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,400 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
TheCapMaster
Zhong Kui
Silver II
Level 128
God Stats
1W - 2L
1,372 SR
Queue Stats
56W - 59L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,077
567
12,426
11,592
5,401
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
BrayanA0001
Gilgamesh
11
0 / 5 / 1
7,007
438
4,979
14,770
9,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Camavingod
Fenrir
11
1 / 3 / 1
6,900
431
4,550
10,102
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
10
1 / 2 / 3
7,045
440
5,710
15,073
16,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 4 / 0
7,212
451
4,334
7,821
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaMorgan Le FayKing ArthurArtemisAnubis

VS

Bans
YemojaMedusaRaijinBellonaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 1
7,562
473
4,137
13,445
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 3 / 5
10,026
627
9,887
13,038
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MrRageClutch_OG
Danzaburou
15
1 / 0 / 2
8,891
556
5,069
9,222
3,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 1 / 2
9,415
588
13,182
13,232
9,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TheCapMaster
Zhong Kui
15
6 / 0 / 2
9,505
594
11,360
9,410
7,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
16
16
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
Ymir
0
4
1
0.13
L
Gilgamesh
BrayanA0001
Gilgamesh
0
5
1
0.1
L
Fenrir
Camavingod
Fenrir
1
3
1
0.5
W
3
3
5
1.83
L
Sobek
1
2
3
1.25
W
Danzaburou
MrRageClutch_OG
Danzaburou
1
0
2
2
W
6
1
2
7
W
Zhong Kui
TheCapMaster
Zhong Kui
6
0
2
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,999
Damage
43,635
59,358
Taken
58,347
37,286
Mitigated
35,453
19,347
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,426
4,064
0
3,806
11,592
5,401
188
3,380
8,212
63,188
0
W
Ymir
4,137
1,485
0
1,209
13,445
8,438
241
7,913
5,532
24,958
0
L
Gilgamesh
BrayanA0001
Gilgamesh
4,979
1,452
0
2,481
14,770
9,385
0
2,097
12,673
0
36,623
L
Fenrir
Camavingod
Fenrir
4,550
988
0
2,090
10,102
4,083
0
1,396
8,706
0
28,813
W
9,887
3,683
0
3,969
13,038
6,531
37
2,972
9,976
0
82,105
L
Sobek
5,710
1,160
0
6,658
15,073
16,136
0
4,828
10,245
18,563
0
W
Danzaburou
MrRageClutch_OG
Danzaburou
5,069
2,100
0
6,116
9,222
3,057
595
3,845
5,377
0
66,872
W
13,182
2,714
0
7,077
13,232
9,727
265
3,315
9,811
0
53,550
W
Zhong Kui
TheCapMaster
Zhong Kui
11,360
1,709
0
4,625
9,410
7,700
283
3,987
5,181
59,316
0
L
4,334
48
1,831
2,481
7,821
2,281
0
3,796
4,025
56,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
45,399
402
Minions Killed
488
0
Camps Cleared
0
1,550,544
Distance Traveled
1,594,275
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,077
567
119
7
0
280,472
4
W
Ymir
7,562
473
32
2
0
270,453
6
L
Gilgamesh
7,007
438
70
4
0
333,210
2
L
Fenrir
6,900
431
62
4
0
327,144
7
W
Nemesis
10,026
627
120
8
0
358,067
1
L
Sobek
7,045
440
25
2
0
324,881
8
W
Danzaburou
8,891
556
117
7
0
316,164
2
W
Chaac
9,415
588
104
7
0
337,357
3
W
Zhong Kui
9,505
594
115
7
0
312,234
7
L
Ra
7,212
451
126
8
0
284,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role