Player Matchup

Thor
Thor
Cgom07
Thor
Level 129
God Stats
5W - 2L
1,550 SR
Queue Stats
24W - 20L
1,523 Elo+
Party 1
Chiron
Chiron
CheeseHead23
Chiron
Level 14
God Stats
4W - 0L
1,709 SR
Queue Stats
36W - 34L
1,512 Elo+
Solo
Hou Yi
Hou Yi
StormiestSolid
Hou Yi
Level 25
God Stats
4W - 2L
1,483 SR
Queue Stats
16W - 15L
1,447 Elo+
Party 1
Chang'e
Chang'e
ZerviiXOX
Chang'e
Level 18
God Stats
2W - 2L
1,350 SR
Queue Stats
2W - 6L
1,256 Elo+
Solo
Fenrir
Fenrir
locarlm
Fenrir
Level 14
God Stats
23W - 19L
1,475 SR
Queue Stats
26W - 25L
1,468 Elo+
Party 1
Team Averages
Level 40
1,513 SR
1,441 Elo+

VS

Team Averages
Level 15
1,523 SR
1,386 Elo+
Cthulhu
Cthulhu
MrEggnog
Cthulhu
Level 7
God Stats
2W - 4L
1,430 SR
Queue Stats
5W - 10L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SashimiCroissant
Morgan Le Fay
Level 29
God Stats
6W - 6L
1,685 SR
Queue Stats
230W - 228L
1,489 Elo+
Solo
The Morrigan
The Morrigan
leonesM96
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,353 Elo+
Solo
Ymir
Ymir
xxBluePaintxx
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,159 Elo+
Solo
Awilix
Awilix
yemsu
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cgom07
Thor
20
10 / 7 / 11
15,201
1,086
19,321
23,819
8,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
20
20 / 4 / 14
17,801
1,272
48,029
20,058
7,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 1 / 19
13,331
952
11,236
14,404
5,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Chang'e
ZerviiXOX
Chang'e
20
1 / 6 / 22
12,909
922
7,305
20,449
11,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
locarlm
Fenrir
20
4 / 3 / 24
15,284
1,092
11,376
21,561
20,178
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrEggnog
Cthulhu
20
1 / 8 / 14
13,424
959
16,613
27,826
32,657
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
SashimiCroissant
Morgan Le Fay
20
5 / 2 / 12
14,920
1,066
41,841
14,517
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
leonesM96
The Morrigan
19
0 / 8 / 9
11,947
853
3,818
10,909
4,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
1 / 7 / 9
11,916
851
5,399
20,994
24,089
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
yemsu
Awilix
20
14 / 13 / 4
16,353
1,168
27,507
29,683
13,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
69
38
Kills
21
21
Deaths
38
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thor
Cgom07
Thor
10
7
11
2.21
W
Chiron
20
4
14
6.75
L
Cthulhu
MrEggnog
Cthulhu
1
8
14
1
L
Morgan Le Fay
SashimiCroissant
Morgan Le Fay
5
2
12
5.5
W
3
1
19
12.5
W
Chang'e
ZerviiXOX
Chang'e
1
6
22
2
L
The Morrigan
leonesM96
The Morrigan
0
8
9
0.56
W
Fenrir
locarlm
Fenrir
4
3
24
5.33
L
1
7
9
0.79
L
Awilix
yemsu
Awilix
14
13
4
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,267
Damage
95,178
100,291
Taken
103,929
53,819
Mitigated
81,265
20,207
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Cgom07
Thor
19,321
7,131
0
324
23,819
8,419
0
16,474
6,837
0
35,214
W
Chiron
48,029
24,743
2,624
5,777
20,058
7,939
0
13,279
6,572
0
89,126
L
Cthulhu
MrEggnog
Cthulhu
16,613
1,307
1,720
2,068
27,826
32,657
0
1,790
26,036
45,984
0
L
Morgan Le Fay
SashimiCroissant
Morgan Le Fay
41,841
3,733
0
2,121
14,517
6,354
0
1,083
13,434
83,918
0
W
11,236
7,394
0
2,625
14,404
5,514
0
8,386
5,798
0
37,073
W
Chang'e
ZerviiXOX
Chang'e
7,305
1,790
4,435
4,015
20,449
11,769
0
12,923
7,216
18,320
0
L
The Morrigan
leonesM96
The Morrigan
3,818
1,753
0
445
10,909
4,453
0
399
10,487
9,165
1,081
W
Fenrir
locarlm
Fenrir
11,376
813
0
407
21,561
20,178
0
14,806
6,352
0
33,511
L
5,399
1,003
0
152
20,994
24,089
0
1,498
19,496
9,234
0
L
Awilix
yemsu
Awilix
27,507
9,053
0
731
29,683
13,712
0
2,535
27,148
0
40,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,526
Gold Earned
68,560
255
Minions Killed
228
14
Camps Cleared
4
1,206,258
Distance Traveled
1,237,273
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,201
1,086
48
3
1
207,679
0
W
Chiron
17,801
1,272
96
7
0
247,341
0
L
Cthulhu
13,424
959
78
6
0
263,305
2
L
Morgan Le Fay
14,920
1,066
91
7
2
279,590
0
W
Hou Yi
13,331
952
58
4
2
227,967
0
W
Chang'e
12,909
922
21
2
0
232,610
0
L
The Morrigan
11,947
853
15
1
0
175,221
0
W
Fenrir
15,284
1,092
32
2
11
290,661
0
L
Ymir
11,916
851
9
1
0
212,845
1
L
Awilix
16,353
1,168
35
3
2
306,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role