Player Matchup

Medusa
Medusa
MoMoneyMomma272
Medusa
Level 22
God Stats
128W - 103L
1,725 SR
Queue Stats
190W - 136L
1,672 Elo+
Party 1
Poseidon
Poseidon
Sysken
Poseidon
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 152L
1,539 Elo+
Solo
Cerberus
Cerberus
Thatoneguyhaha
Cerberus
Level 108
God Stats
2W - 3L
1,594 SR
Queue Stats
158W - 136L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
gettouchedmate
Sun Wukong
Level 28
God Stats
6W - 3L
1,638 SR
Queue Stats
221W - 218L
1,542 Elo+
Solo
Da Ji
Da Ji
userwithoutnames
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,698 Elo+
Party 1
Team Averages
Level 40
1,592 SR
1,618 Elo+

VS

Team Averages
Level 26
1,607 SR
1,579 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kinesics
Gilgamesh
Level 6
God Stats
4W - 1L
1,895 SR
Queue Stats
11W - 10L
1,601 Elo+
Party 2
Thoth
Thoth
KrustyLove
Thoth
Level 17
God Stats
2W - 1L
1,539 SR
Queue Stats
27W - 12L
1,609 Elo+
Solo
Kali
Kali
TokeAndLive
Kali
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
69W - 52L
1,622 Elo+
Solo
Cabrakan
Cabrakan
nano8437
Cabrakan
Level 37
God Stats
8W - 3L
1,602 SR
Queue Stats
237W - 230L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,058
506
2,227
5,802
1,450
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Sysken
Poseidon
7
0 / 3 / 2
4,606
461
1,142
3,478
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
7
0 / 3 / 0
4,480
448
1,988
7,435
1,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
gettouchedmate
Sun Wukong
11
3 / 0 / 0
6,413
641
3,241
4,970
2,270
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 4 / 0
5,398
540
5,171
9,077
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 0 / 0
6,736
674
6,519
4,423
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Kinesics
Gilgamesh
9
0 / 3 / 0
4,995
500
2,556
5,667
2,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Thoth
11
4 / 0 / 3
6,579
658
7,045
4,285
1,677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 0
6,005
601
3,878
7,117
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cabrakan
nano8437
Cabrakan
8
1 / 0 / 5
5,587
559
3,180
5,639
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
13
13
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
0
6
W
Gilgamesh
Kinesics
Gilgamesh
0
3
0
0
W
Thoth
4
0
3
5.5
L
0
3
0
0
L
Poseidon
Sysken
Poseidon
0
3
2
0.33
L
Cerberus
0
3
0
0
W
2
2
0
1
L
Sun Wukong
gettouchedmate
Sun Wukong
3
0
0
3
W
Cabrakan
nano8437
Cabrakan
1
0
5
3.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,769
Damage
23,178
30,762
Taken
27,131
9,352
Mitigated
12,621
7,701
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,519
3,062
0
1,545
4,423
1,661
60
321
4,102
0
44,445
W
Gilgamesh
Kinesics
Gilgamesh
2,556
761
0
699
5,667
2,688
0
0
5,667
1,364
21,330
W
Thoth
7,045
674
0
2,467
4,285
1,677
1,043
553
3,628
41,568
0
L
2,227
871
0
1,962
5,802
1,450
0
148
5,632
0
28,395
L
Poseidon
Sysken
Poseidon
1,142
157
0
310
3,478
807
0
1,921
1,557
14,906
0
L
Cerberus
1,988
156
0
1,076
7,435
1,945
0
3,609
3,765
13,406
0
W
3,878
1,442
0
2,306
7,117
2,741
0
766
6,295
0
44,892
L
Sun Wukong
gettouchedmate
Sun Wukong
3,241
1,070
0
1,918
4,970
2,270
0
847
4,123
0
34,005
W
Cabrakan
nano8437
Cabrakan
3,180
782
0
2,273
5,639
3,854
259
1,330
4,309
11,282
0
L
5,171
819
0
2,435
9,077
2,880
0
3,645
5,432
0
27,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
29,902
254
Minions Killed
333
0
Camps Cleared
0
878,050
Distance Traveled
961,710
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,736
674
100
10
0
177,035
4
W
Gilgamesh
4,995
500
44
4
0
197,533
1
W
Thoth
6,579
658
84
8
0
181,563
0
L
Medusa
5,058
506
61
6
0
180,695
2
L
Poseidon
4,606
461
35
4
0
120,154
2
L
Cerberus
4,480
448
24
2
0
162,229
2
W
Kali
6,005
601
91
9
0
214,561
0
L
Sun Wukong
6,413
641
82
8
0
214,176
5
W
Cabrakan
5,587
559
14
1
0
191,018
3
L
Da Ji
5,398
540
52
5
0
200,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role