Player Matchup

Thor
Thor
DaaFox
Thor
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
319W - 291L
1,099 Elo+
Party 2
Danzaburou
Danzaburou
DaaSamare
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,500 Elo+
Party 2
Arachne
Arachne
IXFaisalx
Arachne
Level 18
God Stats
2W - 4L
1,091 SR
Queue Stats
80W - 77L
1,277 Elo+
Solo
Agni
Agni
RAJO0
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Anubis
Anubis
legosh11
Anubis
Level 5
God Stats
3W - 5L
1,737 SR
Queue Stats
8W - 16L
1,241 Elo+
Party 2
Team Averages
Level 8
1,466 SR
1,323 Elo+

VS

Team Averages
Level 20
1,473 SR
1,339 Elo+
Izanami
Izanami
??91
Izanami
Level 29
God Stats
36W - 30L
1,342 SR
Queue Stats
69W - 69L
1,323 Elo+
Party 1
Agni
Agni
Fascinus167
Agni
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 69L
1,405 Elo+
Party 1
Merlin
Merlin
Fikto15
Merlin
Level 25
God Stats
19W - 20L
1,365 SR
Queue Stats
22W - 21L
1,307 Elo+
Solo
Bakasura
Bakasura
punchingbagguy
Bakasura
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,370 Elo+
Solo
Bellona
Bellona
wulewilde
Bellona
Level 24
God Stats
5W - 3L
1,660 SR
Queue Stats
67W - 70L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DaaFox
Thor
18
5 / 4 / 5
11,371
421
11,601
20,456
17,142
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DaaSamare
Danzaburou
20
9 / 5 / 4
14,830
549
14,099
20,241
8,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
IXFaisalx
Arachne
18
3 / 8 / 6
11,444
424
9,939
23,642
11,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
RAJO0
Agni
17
1 / 11 / 3
10,928
405
6,923
18,207
5,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
legosh11
Anubis
19
4 / 5 / 4
12,389
459
11,371
16,557
7,195
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
??91
Izanami
20
20 / 4 / 5
17,637
653
33,736
21,378
7,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 9 / 10
13,919
516
18,608
18,320
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Fikto15
Merlin
18
0 / 6 / 7
12,772
473
8,311
11,934
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
18
1 / 3 / 2
13,353
495
3,633
18,910
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
wulewilde
Bellona
20
8 / 2 / 5
16,376
607
10,408
21,949
22,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
22
Kills
33
33
Deaths
24
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
??91
Izanami
20
4
5
5.63
L
Thor
DaaFox
Thor
5
4
5
1.88
L
Danzaburou
DaaSamare
Danzaburou
9
5
4
2.2
W
4
9
10
1
W
Merlin
Fikto15
Merlin
0
6
7
0.58
L
Arachne
IXFaisalx
Arachne
3
8
6
0.75
L
Agni
RAJO0
Agni
1
11
3
0.23
L
Anubis
legosh11
Anubis
4
5
4
1.2
W
Bakasura
1
3
2
0.67
W
Bellona
wulewilde
Bellona
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,933
Damage
74,696
99,103
Taken
92,491
50,368
Mitigated
45,501
22,460
Healing
22,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
??91
Izanami
33,736
19,558
0
5,086
21,378
7,755
9,250
5,638
15,740
0
173,718
L
Thor
DaaFox
Thor
11,601
2,441
0
1,667
20,456
17,142
0
5,049
15,103
0
48,202
L
Danzaburou
DaaSamare
Danzaburou
14,099
8,621
0
5,024
20,241
8,721
2,942
9,192
10,593
0
95,573
W
18,608
1,720
49
5,962
18,320
5,216
1,505
3,816
14,504
54,641
0
W
Merlin
Fikto15
Merlin
8,311
67
0
988
11,934
3,422
1,435
2,750
9,184
67,615
0
L
Arachne
IXFaisalx
Arachne
9,939
5,893
0
8,220
23,642
11,624
752
4,936
18,231
0
63,459
L
Agni
RAJO0
Agni
6,923
835
0
1,822
18,207
5,686
913
3,252
14,817
58,864
0
L
Anubis
legosh11
Anubis
11,371
893
0
5,727
16,557
7,195
1,060
4,881
11,534
77,565
0
W
Bakasura
3,633
3,189
0
5,885
18,910
6,937
196
3,239
15,671
0
86,121
W
Bellona
wulewilde
Bellona
10,408
2,362
0
4,949
21,949
22,171
1,648
4,404
17,545
18,119
83,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,962
Gold Earned
74,057
543
Minions Killed
721
0
Camps Cleared
0
2,197,663
Distance Traveled
2,434,530
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,637
653
216
8
0
478,799
0
L
Thor
11,371
421
57
2
0
459,757
1
L
Danzaburou
14,830
549
154
6
0
450,119
0
W
Agni
13,919
516
103
4
0
487,796
3
W
Merlin
12,772
473
126
5
0
431,640
0
L
Arachne
11,444
424
99
4
0
402,642
6
L
Agni
10,928
405
103
4
0
425,083
1
L
Anubis
12,389
459
130
5
0
460,062
6
W
Bakasura
13,353
495
143
5
0
467,254
0
W
Bellona
16,376
607
133
5
0
569,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role