Player Matchup

Artemis
Artemis
Ninjakid565
Artemis
Level 8
God Stats
4W - 0L
1,773 SR
Queue Stats
32W - 9L
1,960 Elo+
Party 1
Janus
Janus
Ragnarok
Janus
Level 118
God Stats
3W - 0L
1,461 SR
Queue Stats
54W - 7L
1,995 Elo+
Party 1
Achilles
Achilles
TourettesJack
Achilles
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 8L
1,738 Elo+
Party 1
Team Averages
Level 75
1,578 SR
1,898 Elo+

VS

Team Averages
Level 45
1,559 SR
1,247 Elo+
Hades
Hades
Gnarbiscuit
Hades
Level 59
God Stats
5W - 3L
1,619 SR
Queue Stats
59W - 55L
1,302 Elo+
Party 2
Gilgamesh
Gilgamesh
frosting_MONSTER
Gilgamesh
Level 55
God Stats
3W - 2L
1,558 SR
Queue Stats
68W - 74L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
ready17
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ninjakid565
Artemis
12
7 / 2 / 8
9,071
825
9,859
6,490
2,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Ragnarok
Janus
13
6 / 1 / 8
9,056
823
13,695
7,895
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TourettesJack
Achilles
12
4 / 1 / 13
8,572
779
10,780
9,574
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
8,188
744
9,204
14,270
9,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
9
0 / 8 / 1
6,474
589
4,358
16,562
11,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
ready17
Cthulhu
10
0 / 5 / 3
6,996
636
4,695
11,677
7,344
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
4
4
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Artemis
Ninjakid565
Artemis
7
2
8
5.5
W
Janus
Ragnarok
Janus
6
1
8
10
W
Achilles
TourettesJack
Achilles
4
1
13
10.5
L
Gilgamesh
0
8
1
0.06
L
Cthulhu
ready17
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,334
Damage
18,257
23,959
Taken
42,509
12,014
Mitigated
28,514
5,960
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,204
329
675
3,744
14,270
9,953
180
4,575
9,352
29,696
0
W
Artemis
Ninjakid565
Artemis
9,859
5,389
0
1,047
6,490
2,259
750
4,432
2,058
0
26,251
W
Janus
Ragnarok
Janus
13,695
2,113
365
2,782
7,895
2,670
391
4,586
3,309
49,208
0
W
Achilles
TourettesJack
Achilles
10,780
4,692
0
1,766
9,574
7,085
285
4,881
4,693
0
14,974
L
Gilgamesh
4,358
670
0
395
16,562
11,217
80
6,346
9,919
0
16,918
L
Cthulhu
ready17
Cthulhu
4,695
270
0
34
11,677
7,344
0
2,774
8,700
16,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
21,658
124
Minions Killed
101
0
Camps Cleared
0
626,094
Distance Traveled
577,742
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,188
744
60
5
0
195,269
0
W
Artemis
9,071
825
34
3
0
201,499
0
W
Janus
9,056
823
78
7
0
219,327
3
W
Achilles
8,572
779
12
1
0
205,268
2
L
Gilgamesh
6,474
589
19
2
0
180,953
0
L
Cthulhu
6,996
636
22
2
0
201,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role