Player Matchup

Cthulhu
Cthulhu
Alexjops
Cthulhu
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
7W - 11L
1,229 Elo+
Solo
Nu Wa
Nu Wa
DeinusGod
Nu Wa
Level 29
God Stats
22W - 21L
1,542 SR
Queue Stats
88W - 101L
1,526 Elo+
Solo
Agni
Agni
MayinVegeta
Agni
Level 16
God Stats
4W - 11L
1,111 SR
Queue Stats
300W - 327L
1,399 Elo+
Solo
Cupid
Cupid
Nhwolf9
Cupid
Level 18
God Stats
57W - 50L
1,473 SR
Queue Stats
257W - 247L
1,347 Elo+
Solo
Cabrakan
Cabrakan
PinkLiltimmyj
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,327 Elo+
Solo
Team Averages
Level 16
1,380 SR
1,366 Elo+

VS

Team Averages
Level 16
1,433 SR
1,462 Elo+
Janus
Janus
AstroGasss
Janus
Level 26
God Stats
2W - 0L
1,419 SR
Queue Stats
22W - 30L
1,318 Elo+
Solo
Medusa
Medusa
CaptNikina
Medusa
Level 5
God Stats
17W - 15L
1,555 SR
Queue Stats
158W - 137L
1,511 Elo+
Solo
Merlin
Merlin
LotusGoddess683
Merlin
Level 25
God Stats
4W - 7L
1,347 SR
Queue Stats
70W - 92L
1,305 Elo+
Solo
Amaterasu
Amaterasu
SkeithD
Amaterasu
Level 8
God Stats
3W - 1L
1,439 SR
Queue Stats
5W - 4L
1,490 Elo+
Solo
Nu Wa
Nu Wa
noX1096
Nu Wa
Level 14
God Stats
7W - 7L
1,404 SR
Queue Stats
7W - 7L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexjops
Cthulhu
16
0 / 4 / 6
9,089
826
6,725
13,251
15,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
DeinusGod
Nu Wa
16
2 / 5 / 6
10,089
917
15,298
11,959
3,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 2
10,843
986
6,172
16,684
4,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Nhwolf9
Cupid
16
2 / 6 / 4
10,279
934
6,122
14,678
4,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
PinkLiltimmyj
Cabrakan
16
2 / 7 / 5
9,700
882
8,619
22,541
20,765
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 2 / 10
10,624
966
14,868
8,325
2,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
CaptNikina
Medusa
20
23 / 2 / 5
16,472
1,497
40,952
15,423
5,624
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 7
9,318
847
3,827
6,123
2,002
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SkeithD
Amaterasu
17
0 / 3 / 12
9,642
877
1,486
12,547
4,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
noX1096
Nu Wa
19
4 / 0 / 16
11,595
1,054
14,547
4,818
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
9
Kills
31
31
Deaths
9
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alexjops
Cthulhu
0
4
6
0.75
W
Janus
4
2
10
4.5
W
Medusa
CaptNikina
Medusa
23
2
5
12.75
L
Nu Wa
DeinusGod
Nu Wa
2
5
6
1
W
0
2
7
1.75
L
3
9
2
0.44
L
Cupid
Nhwolf9
Cupid
2
6
4
0.67
L
Cabrakan
PinkLiltimmyj
Cabrakan
2
7
5
0.64
W
Amaterasu
SkeithD
Amaterasu
0
3
12
2
W
Nu Wa
noX1096
Nu Wa
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,936
Damage
75,680
79,113
Taken
47,236
48,569
Mitigated
16,916
5,145
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alexjops
Cthulhu
6,725
483
94
0
13,251
15,433
0
8,971
4,280
22,866
0
W
Janus
14,868
1,532
370
1,571
8,325
2,948
0
6,640
1,685
33,711
0
W
Medusa
CaptNikina
Medusa
40,952
20,353
0
4,567
15,423
5,624
0
12,289
3,134
0
82,318
L
Nu Wa
DeinusGod
Nu Wa
15,298
3,335
428
1,172
11,959
3,136
0
2,283
9,676
48,177
0
W
3,827
362
58
1,756
6,123
2,002
0
4,722
1,401
19,474
0
L
6,172
1,070
0
103
16,684
4,788
0
6,070
10,614
30,865
0
L
Cupid
Nhwolf9
Cupid
6,122
1,799
398
2,950
14,678
4,447
0
5,359
9,319
0
39,413
L
Cabrakan
PinkLiltimmyj
Cabrakan
8,619
897
0
0
22,541
20,765
0
10,559
11,982
15,059
0
W
Amaterasu
SkeithD
Amaterasu
1,486
773
0
4,450
12,547
4,564
0
9,340
3,207
0
7,550
W
Nu Wa
noX1096
Nu Wa
14,547
2,933
0
1,296
4,818
1,778
0
3,823
995
45,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
57,651
225
Minions Killed
251
3
Camps Cleared
15
855,211
Distance Traveled
957,331
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,089
826
30
3
1
171,792
1
W
Janus
10,624
966
47
4
2
199,658
0
W
Medusa
16,472
1,497
80
7
13
195,238
1
L
Nu Wa
10,089
917
81
7
1
173,230
0
W
Merlin
9,318
847
39
4
0
174,421
1
L
Agni
10,843
986
47
4
1
147,407
0
L
Cupid
10,279
934
60
5
0
187,724
1
L
Cabrakan
9,700
882
7
1
0
175,058
0
W
Amaterasu
9,642
877
14
1
0
185,384
0
W
Nu Wa
11,595
1,054
71
6
0
202,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role